What about when Destiny's servers are offline? I can't even play story missions.
Whataboutism.
What about when Destiny's servers are offline? I can't even play story missions.
So, storm in a teacup then?
Depends. It means you shouldn't try to play the game when you are offline if you expect to get your progress from SP saved.
What about when Destiny's servers are offline? I can't even play story missions.
The who doesn't have internet post are silly. Shit happens, 2 weeks ago I was without internet for 3 days because of an issue with my ISPs infrastructure. Being able to play Project Cars 2 and Forza 7 helped to pass the time, and all my progress was saved. It doesn't matter why they did it, its just shitty that they did.
You can progress though if you connect to the internet before closing the game. You can even put your console in sleep mode and it'll work when you switch it back on again.
The who doesn't have internet post are silly. Shit happens, 2 weeks ago I was without internet for 3 days because of an issue with my ISPs infrastructure. Being able to play Project Cars 2 and Forza 7 helped to pass the time, and all my progress was saved. It doesn't matter why they did it, its just shitty that they did.
So, storm in a teacup then?
For me, this is a matter of preservation. When the game goes offline, and it will eventually, it's basically useless.
You can still fully enjoy previous Gran Turismo games as you please but GT Sport will be lost to time.
For me, this is a matter of preservation. When the game goes offline, and it will eventually, it's basically useless.
You can still fully enjoy previous Gran Turismo games as you please but GT Sport will be lost to time.
Destiny is advertised as Online REQUIRED.
GTS is advertised as Online OPTIONAL.
If the latter were advertised as required, there wouldn't be any concern.
For me, this is a matter of preservation. When the game goes offline, and it will eventually, it's basically useless.
You can still fully enjoy previous Gran Turismo games as you please but GT Sport will be lost to time.
You couldn't really enjoy GT5 "as you pleased" because a host of features and fixes were added with updates down the road. Less so with GT6 of course but that daily credit bonus multiplyer made a massive difference. 6 x credits earned!!
We live in the games as a service world now
The front of the GTS box says, in all caps, "Internet Required for Most Functionality", which is both true and a pretty fair warning.
It's been correctly pointed out here that it doesn't say this on the GTS page of the PlayStation storefront. It really should.
It would be fun to see this thread if the game in question was FM7. Would the ardent defenders of this policy still defend it? Somehow I doubt it.
Not really. If you play the game offline and accrue a bunch of credits, mileage and XP that all goes *poof* once you exit the game, because you can't save it, and the internal save's lifetime is limited to your current session.So, storm in a teacup then?
Of course they would, it's just that another group of people would raise their voice. And yes, with regards to "concerned users" it works the very same way.
It doesn't have to have anything to do with your connection to lose connectivity to the GTS servers. If the GTS servers go kaput for a bit, no hotspot will help.If all I wanted to do is save progress and my landline internet connection was broken I'd suggest opening a hotspot on your phone and connect your PS4 with that.
If you don't have Internet access at all you're probably having much more severe problems than not being able to save progress in a video game...
It doesn't have to have anything to do with your connection to lose connectivity to the GTS servers. If the GTS servers go kaput for a bit, no hotspot will help.
With everything heading into a digital future, from games libraries to the way we store data in general or communicate with each other, this is actually the new normal.
Which doesn't mean everyone is fine with that. Especially when it comes to games and their preservation, as dark10x pointed out correctly.
With everything heading into a digital future, from games libraries to the way we store data in general or communicate with each other, this is actually the new normal.
Having a reliable and constant internet connection makes this almost a non-issue for me (unless their servers act up badly), but with Sony's recent track record of killing servers quite quickly (e.g. Gravity Rush 2), it doesn't instill much hope.
HOPEFULLY Polyphony can patch the game enough to rely less on the online infrastructure so the game doesn't end up being a forgotten parenthesis in the GT line-up.
FWIW, this is how the retail box looks in Denmark:
I just can't for the life of me see why they don't patch these things when servers get shut down. Gravity Rush is an especially egregious example not only due to how soon after launch it is, but the content being lost is almost entirely cosmetic single-player stuff. They'd save a lot of face to just put together a package that says "oh by the way, here's free unlocks for all that so at least it's not gone forever".
I fear we're getting to the point where we have fans-as-a-service, too.
This will make the game essentially meaningless in 15 years, when the servers are long gone.
Denmark already moved to the internet completely, perhaps?
What exactly is the story behind GR2?
The final game is not... you can play offline... you just wont earn credits, level, etc.
If all I wanted to do is save progress and my landline internet connection was broken I'd suggest opening a hotspot on your phone and connect your PS4 with that.
If you don't have Internet access at all you're probably having much more severe problems than not being able to save progress in a video game...
Gran Turismo Sport does not affect me, because I do not like simulation games, for me everything need to be as arcady as possible. However, it is a general concern. One that would be much more significant if it was happening with a game I truly wanted to play. If Super Mario Run was a game for a dedicated platform and not phones I do not have, I would have complained like crazy about its online requirement. As an early adopter of Xbox One I can also tell you I was furious over its online enforcement and did everything I could to voice my anger towards Microsoft. I would never have bought an Xbox One if the online requirement had been uphold in any form. I do not accept artifical limitation of the lifetime of a game I buy.#fakeconcern
Worst that can happen via savestate manipulation is that someone unlocks a car early, even though unlocking is busywork based anyway. I no way is this affecting the online competition, because you cannot unlock artificial driving skills by doing so, so you'll end up with a car you want but without the ability to use it to win online races in an unfair matter. And even if there were any ground to those claims (which there are not) they could at the very least give you the option to have a fully offline career savestate where everything you earn can only be used offline.Yeah it can be annoying when they do some maintenance... but it also makes the game better as a whole: The game is focused on the online races. To do so they expect you to be a good driver and earn the cars based on your own ability. Having the 'single player' locked to online saves (WHICH IS NOT PS+ LOCKED) is a measure to make sure the system works. You play the challenges, get the licenses, earn some cars for that, but you are also getting better at the game, respecting the brake points and such thing, all this counts for you to come online and DONT BE A STUPID DRIVER.
There's a currency you get mainly by doing treasure hunts in the game, and other stuff related to semi-online functionality. You use these coins to get some bonuses, including costumes for your character. The game's servers are shutting down next year, and after this there will be no reasonable method of obtaining these. This comes as something of a shock since the game came out this year (in January).
There's a currency you get mainly by doing treasure hunts in the game, and other stuff related to semi-online functionality. You use these coins to get some bonuses, including costumes for your character. The game's servers are shutting down next year, and after this there will be no reasonable method of obtaining these. This comes as something of a shock since the game came out this year (in January).
If all I wanted to do is save progress and my landline internet connection was broken I'd suggest opening a hotspot on your phone and connect your PS4 with that.
If you don't have Internet access at all you're probably having much more severe problems than not being able to save progress in a video game...
Many can't play FM7 offline (myself included) for quite some time, and no one said anything. So yeah, you don't have to "imagine" that. It's already happening and no one gave a shit.
Many can't play FM7 offline (myself included) for quite some time, and no one said anything. So yeah, you don't have to "imagine" that. It's already happening and no one gave a shit.
So, wait... does this mean that when the servers eventually die the game will become unplayable?
It's possible that they may patch out the online requirements when that's due to happen.
Many can't play FM7 offline (myself included) for quite some time, and no one said anything. So yeah, you don't have to "imagine" that. It's already happening and no one gave a shit.
I won't say it comes as shock if you follow the game sales .
They really should patch games like that went they put them offline .