TheSpoiler
Member
It's possible that Sony does have some fault in this, especially since the official Playstation twitter chimed in on helping Rockstar out, coupled with the fact that I haven't seen a single report of a confirmed PS3 user being able to play online, whereas it's just difficult for 360 users to get online.
I don't know what the difference would be that would cause the PS3 version to be having so much more trouble, but since it does seem to be platform specific, it's not impossible that it's at least partially Sony's fault.
With that being said, I'm counting on Sony to have a much better online infrastructure with PS4 due to paid online.
The main issue that I'm seeing is that Rockstar is using a cloud-based structure, and it can't handle the massive load. Decisions like not immediately offering the options to drop the player into a save-less free roam to have something is up to Rockstar.
And if you need that single report, my friend was playing, and if you really need it, I can take a picture of his stats (no I won't). I've gotten lucky to, at the most, drop in their joke of a free mode, so that's something.
...why not just abandon ship, play SP, and come back in a few days? It's not going to work for a day or two at the least...
Some people have busy lives and hoped that today would be the day they first experience the multiplay. I'm leaving either tomorrow or the day after, and won't be back for a while, if I get some slightly awful news. It's not fair to set a release date, call it unplayable, and have those with limited amounts of time forced to wait through.
That is different for all, and it's better to have it ready/a solution rather than shrugging when it happens and scrambling around like rats.