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Grand Theft Auto |OT| NO GIANT SHARKS

UrbanRats

Member
I think I may be the only one doing this but whatever. I guess I'm an obsessed fan. This is everything I'm getting and have:

- 2 collector's editions pre-ordered and paid off at GameStop. PS3 and 360.
- Another 360 collector's edition coming by mail.
- Limited edition guide coming by mail.
- Regular guide and limited edition guide pre-ordered and paid off at gamestop.
- The GTA V PS3 bundle coming by mail (my PS3 is broken anyway)
- Thanks to my winnings at Foxwoods I was able to pre-order and pay off the ridiculous overpriced GTA V PS3 headset.
- I have two copies of the original pre-order poster so I can hang them (each side displayed)
- Two copies of the newest pre-order poster so I can hang them (each side displayed)
- I also have two of those viewfinders.

I want to make it clear I collect games, especially Rockstar games.

After all of this I will have both PS3 and 360 collector's editions unopened. The limited edition and regular guides unopened. I'll be playing my 360 copy. So hyped.
Ehm, head's up: The GTA IV guide was total crap.
 

Raptomex

Member
Ehm, head's up: The GTA IV guide was total crap.
I have the guides for each game. I only use them for hidden collectibles. I always play through the story first without any assistance. IVs was alright. I think one or more pidgeons were in the wrong spot but other than that I didn't think it was that bad.
 

Fjordson

Member
Wow. I'm impressed Rapto, haha.

I'm only getting the $80 edition for 360. Though I still haven't gotten to GameStop to pre-order. I need to do that soon. Hopefully their shipment of that version hasn't all been pre-ordered already. And hopefully they still have some posters.

I don't really have that much extra R* stuff even though GTA is my favourite gaming series. I just have the framed 10th anniversary GTA III poster and the Red Dead and Vice City posters that came with both games in my home office.
 

Raptomex

Member
Wow. I'm impressed Rapto, haha.

I'm only getting the $80 edition for 360. Though I still haven't gotten to GameStop to pre-order. I need to do that soon. Hopefully their shipment of that version hasn't all been pre-ordered already. And hopefully they still have some posters.

I don't really have that much extra R* stuff even though GTA is my favourite gaming series. I just have the framed 10th anniversary GTA III poster and the Red Dead and Vice City posters that came with both games in my home office.
I need to order those posters but I didn't feel like spending the $20. Seems excessive. But I do have the Claude figure and the anniversary shirts for III and VC.
 

UrbanRats

Member
I have the guides for each game. I only use them for hidden collectibles. I always play through the story first without any assistance. IVs was alright. I think one or more pidgeons were in the wrong spot but other than that I didn't think it was that bad.
the guide for The Sims 2 was a monster, and it was filled up with useful stuff, stats, cheats, and an incredible amount of extra fun facts.
The guide for GTA IV, by comparison, was a brief walkthrough, a pigeon list and little else.

If they expect me to pay for it, instead of going to GameFAQ, they should put extended characters' bios, artworks, complete vehicles list with pictures and stats, behind the scenes, and whatever else they can think of.

Considering most of these guides are rendered useless with a patch, they should really go the extra mile to make them worthwhile.
 

Raptomex

Member
the guide for The Sims 2 was a monster, and it was filled up with useful stuff, stats, cheats, and an incredible amount of extra fun facts.
The guide for GTA IV, by comparison, was a brief walkthrough, a pigeon list and little else.

If they expect me to pay for it, instead of going to GameFAQ, they should put extended characters' bios, artworks, complete vehicles list with pictures and stats, behind the scenes, and whatever else they can think of.

Considering most of these guides are rendered useless with a patch, they should really go the extra mile to make them worthwhile.
I've never had a GTA guide provide cheats but I do find them useful for finding hidden collectibles, stunt jumps, etc.
 

Madness

Member
Is it worth it going for the limited edition, solely for the in game boost?

What I mean is, a permanent boost of a special ability can make a huge distance. I'm playing RDR now, and imagine if they said you could have a permanent increase in dead eye recharge etc.

I don't care about the other stuff, I hate steelbooks etc. Do you think they'll allow us to buy this increase to special ability later etc.
 

Fjordson

Member
Is it worth it going for the limited edition, solely for the in game boost?

What I mean is, a permanent boost of a special ability can make a huge distance. I'm playing RDR now, and imagine if they said you could have a permanent increase in dead eye recharge etc.

I don't care about the other stuff, I hate steelbooks etc. Do you think they'll allow us to buy this increase to special ability later etc.
Nah, if that's the only thing you want in there then it's probably not worth it. I couldn't care less about that bonus to be honest.

GTA games are never the most challenging out there (aside from a few infuriating missions here and there) it probably won't make much of a difference.
 

Raptomex

Member
Is it worth it going for the limited edition, solely for the in game boost?

What I mean is, a permanent boost of a special ability can make a huge distance. I'm playing RDR now, and imagine if they said you could have a permanent increase in dead eye recharge etc.

I don't care about the other stuff, I hate steelbooks etc. Do you think they'll allow us to buy this increase to special ability later etc.
Chances are all the in-game bonuses you will be able to get with the complete edition or as DLC later down the road.
 

D-Stubbs

Member
I think I may be the only one doing this but whatever. I guess I'm an obsessed fan. This is everything I'm getting and have:

- 2 collector's editions pre-ordered and paid off at GameStop. PS3 and 360.
- Another 360 collector's edition coming by mail.
- Limited edition guide coming by mail.
- Regular guide and limited edition guide pre-ordered and paid off at gamestop.
- The GTA V PS3 bundle coming by mail (my PS3 is broken anyway)
- Thanks to my winnings at Foxwoods I was able to pre-order and pay off the ridiculous overpriced GTA V PS3 headset.
- I have two copies of the original pre-order poster so I can hang them (each side displayed)
- Two copies of the newest pre-order poster so I can hang them (each side displayed)
- I also have two of those viewfinders.

I want to make it clear I collect games, especially Rockstar games.

After all of this I will have both PS3 and 360 collector's editions unopened. The limited edition and regular guides unopened. I'll be playing my 360 copy. So hyped.
I really considered getting two special editions as well but I just can't. I'm considering getting those PS3 headphones though. It's nice that they'll work for the PS4 as well. But yeah trust me your not the only on obsessed. I got a few of those posters hanging up too. I also got this huge poster they hang up at Gamestop's a buddy of mine gave me. Sadly I got nowhere to put it.
 

Raptomex

Member
I really considered getting two special editions as well but I just can't. I'm considering getting those PS3 headphones though. It's nice that they'll work for the PS4 as well. But yeah trust me your not the only on obsessed. I got a few of those posters hanging up too. I also got this huge poster they hang up at Gamestop's a buddy of mine gave me. Sadly I got nowhere to put it.
Yeah I want one of those, too. Any of the GTA V display cases as well.
You think we'll have to wait another 3 years for GTA (VI) on next gen?
Probably.
 
It'll be interesting to de what R* does with GTA after V but one would think they'd wait until mid-gen to release it.

They could use another project to get used to the engine, etc.
 

Fjordson

Member
I want a sci-fi game from them. They said it was tempting, but they need a good reason for it. Gimme an open-world game set in a massive cyberpunk city, ala Los Angeles from Blade Runner. Would be great next gen.

And of course the next Red Dead.
 

Madness

Member
Nah, if that's the only thing you want in there then it's probably not worth it. I couldn't care less about that bonus to be honest.

GTA games are never the most challenging out there (aside from a few infuriating missions here and there) it probably won't make much of a difference.

You're right. But it's not so much that it's for single player gameplay. Half the time, I'm just screwing around, so I can see using the boost in abilities a lot. But hopefully it's released as dlc then.
 

diaspora

Member
I'm in the middle of downloaded GTA4 + Episodes from Amazon. Are there any patches/mods that are considered useful/necessary?
 

UrbanRats

Member
I want a sci-fi game from them. They said it was tempting, but they need a good reason for it. Gimme an open-world game set in a massive cyberpunk city, ala Los Angeles from Blade Runner. Would be great next gen.

And of course the next Red Dead.

Fuck Los Angeles though.

Give me a Cyber Punk New Delhi or something.
Something we haven't seen a million times.
 

Fjordson

Member
Fuck Los Angeles though.

Give me a Cyber Punk New Delhi or something.
Something we haven't seen a million times.
I didn't mean LA specifically, it can be any city, but just that Blade Runner atmosphere and style. Cold, wet, overcrowded streets, retro-futurstic architecture, overbearing corporate advertising (the guys who make fake brands for GTA could have a field day) lots of neon. It'd be great.
 

Fjordson

Member
Is Agent dead?
Damn, I totally forgot about Agent. Based on what little we know, I'd definitely like to see this materialize into something next gen.

They also have L.A. Noire on the shelf, though I don't know what a sequel would be like. I enjoyed L.A. Noire, but they would need to work on the investigative and interrogative mechanics. Both were flawed in the first game.
 

Gacha-pin

Member
Samurai Redemption Samurai Redemption Samurai Redemption.
cyber punk open world sounds good too.

People keep requesting GTAV on PS4/X1. But Rockstar releases only one game a year. I'd like to have something else instead.
 

GlamFM

Banned
Samurai Redemption Samurai Redemption Samurai Redemption.
cyber punk open world sounds good too.

People keep requesting GTAV on PS4/X1. But Rockstar releases only one game a year. I'd like to have something else instead.

Next will probably be GTA V for PC and next gen in late 2014 and a new Red Dead in late 2015 at the earliest.
 

Screaming Meat

Unconfirmed Member
Samurai Redemption Samurai Redemption Samurai Redemption.

gif_clint_yes350.gif


You're some kind of genius.
 

UrbanRats

Member
Well if anything they could rip off a LOT of masterpiece samurai movies, so i'd be down with that.
There's a lot of material on the subject.
 

Raptomex

Member
They need to start releasing these for the Galaxy S4 as well. They keep making me do work. I have to do it myself.
 

Fjordson

Member
Finally got my $80 edition pre-order in! But they didn't have any posters left =[ guess I shouldn't be surprised, the GameStop is in a pretty busy part of downtown San Francisco.

Something interesting that the manager in there said is that all the local stores he knows of are getting more GTA V pre-orders than CoD: Ghosts. Said it'll probably be one of the best selling games to come around in a while.

Of course some people I know who buy CoD wouldn't even know how to pre-order a game, they just walk into Target on release day and grab it :lol so I'm not sure it'll beat CoD, but it could be close.
 
Y'all remember this image:


It was supposedly an indication of the location of GTA5 and everybody was trying to guess what it was, etc?

So I've been playing GTAIV again and I'm doing a mission for Faustin / Demitri, where you go and rough up some guys in a porn shop, and well:


It's one of a half dozen posters on a wall for porno movies, next to a TV set of some woman having sex on repeat, haha.

I'm sure this is old news, but I hadnt see anybody revisit that supposed hint for a while. Guess it was nothing after all.
 
Replaying GTAIV. They really missed a lot with this game.

- Street layout is perhaps realistic but a lot of it is a chore to drive around, there are no roads where you can open it up and cruise.

- Music in the game has really aged poorly, relative to Vice City and San Andreas. I thought the selection of tracks was fine for 2008 when I played it... But there are no hits and a lot of it sounds like cheesy unlicensed music. The Beat 102 has some good artists and good tracks (especially when you get the expansions, although way too much Busta), Liberty Rock Radio has some good artists, but very few of the songs in the game were actual hits for the good artists... Like you have Flashing Lights, 1979, but then like nothing else... all of the other well known artists songs are mediocre. And the songs written for the game by decent artists aren't good at all.

Sure, it's easy to go and pick a bunch of classics 10 and 20 years after the games are set (like in VC and SA), and sure it's hard to get good tracks that are supposed to be for the 'present day,' but besides 1979, Flashing Lights, and maybe a small handful of others, none of those songs would get any radio play.

Kind of hoping with GTA5 they include more radio hits... I don't really want to listen to random Rockstar employee Spotify playlist of underground alt titles again.
 
I agree about the roads/city layout.

I have issues with the handling which I won't go into but most streets do not wide turns of any sort.
They have to be very tight and slow or else you hit some object that inhibits your progress greatly if not stops you in your tracks/throws you out of the car.

Disagree about the music though especially when mentioning SA. The Journey, JNR, and Tuff Gong are all god-tier.

I'm sure this is old news, but I hadnt see anybody revisit that supposed hint for a while. Guess it was nothing after all.
It's also on a giant billboard. Some people are basic bitches.
 

Madness

Member
They wanted more realism and the problem is, you have a fanbase coming from very fantasy type gameplay. Grab a bmx, a jetpack, etc. Roads are open and sparse because of the hardware limitations etc.

I actually loved GTA IV, coupled with the downloadable expansions, I feel it is the most complete GTA experience yet.

For the first time, I didn't want to just dick around in the game, but complete missions and finish the story.

I will agree some of the driving got tedious, but I'm guessing they didn't want people to just jack a car and then barrel down empty or wide roads.

Good thing about GTA V, seems like more freeways, wider lane roads, more open space than just a downtown city.
 

Fjordson

Member
I still like some of the radio stations on IV a lot. The Studio, the Jazz station, The Journey. Lots of cool music.

The more modern stuff kinda sucks, but I don't know if that's the fault of Rockstar or just modern music being mostly bad.

Edit: oh and I also like that European station.

I'm sure V will have some good radio. Especially if that Nightride FM rumour with Kavinsky is real.
 
They wanted more realism and the problem is, you have a fanbase coming from very fantasy type gameplay. Grab a bmx, a jetpack, etc. Roads are open and sparse because of the hardware limitations etc. .

I'm really tired of the false dichotomy between people who like "realism" and people who like "fantasy gameplay with jetpacks," in regard to GTAIV. Wanting a highway in the game (highways are realistic by the way, they exist in real life and in New York) does not mean you want jetpacks.

There are some sections in IV with straight up bad level design, based around roads, and that doesn't make it more or less realistic, just bad. That one section off of the highway in Dukes is classic. 80% of the time you're driving to Dukes you're headed towards Joliet Street, where your safe house is and a number of story missions, but that highway goes from a 2 lane freeway down to a small exit ramp at the end of the freeway, and then you have to take a full U-Turn at the end of that corner, where there is a traffic light...

Here:

PTji2eM.png


You have to do this dozens of times, and a handful of times there's a cop who's going slow at that bend. Also, you're coming from the toll booth area so you have a high likelihood that you're already being chased by cops (I don't mind the toll booth thing, I think it's unnecessary but I don't hate it -- I only hated it when there were 2+ cars in front of me and every time, the 2nd car would fuck up and you'd never be able to get through it without breaking the law). The bottleneck, the very narrow 1 and 2 lane street (1 lane exit, 2 lane road you need to cut onto), and that you're going down a hill that banks to the right makes it very difficult to NOT crash here or inadvertently run over a pedestrian.

The game is filled with sections like this where there are speed bottlenecks for no reason... But the Dukes bottleneck is the best example. They didn't have to build it like that. It doesn't make it more or less realistic, it just makes it lousy and annoying.

I'll also say that having a highway that weaves into the major bridges is also not unrealistic... In fact, New York has several of them in real life. There are no stretches to get any sort of speed in the game, other than perhaps that one U-loop around where the Lost and the Damned was set, which was unfortunately a highway to nowhere that served no purpose (you entered right next to where you exited and just did a big loop over the industrial portions).

I'm not somebody who likes 'unrealism' over realism, or who 'wants jetpacks,' and I don't think that wanting good road design and a highway -- two realistic things -- means that you want jetpacks or a fantasy environment. Thankfully, from the previews of GTA5, it looks like Rockstar is on the same page.
 

Madness

Member
Took my comment a little too much to heart, I'm just saying that gamers coming from earlier games got frustrated for a lot of reasons.

I know exactly the corner and u-turn you are talking about. My point is, what if Rockstar didn't intend for you to just drive whenever/wherever in traffic?

What if they purposely wanted these bottlenecks at times so you couldn't just ride into oncoming or go onto the grass but had to wait behind cops or traffic while at the toll booth?

Things like this weren't possible in the earlier games. My point with jetpacks and fantasy was about the unrealistic nature of travel in earlier games. And a lot of fans used to it weren't happy with two lane roads covered with traffic and lights and cop cars etc.
 
I loved the toll booths the first 10 times I used them,

Then I was like WHYBTHE FUCK IS THERW NOT A SPEEED PASS

Albatross hit some key points. Valid criticisms.
 

dejay

Banned
I loved the toll booths the first 10 times I used them,

Then I was like WHYBTHE FUCK IS THERW NOT A SPEEED PASS

Albatross hit some key points. Valid criticisms.

Yep. And the other bridge to Dukes was even worse - single lane, constantly hitting cars if you wanted to go quickly, etc. Both are easy to access from their south sides, but a pain in the ass from their north sides.

Also I've never seen anyone chased by a cop in real life for not paying a toll.

I got bored and decided to make a trailer using footage from all the trailers so far. Hope you guys enjoy it as much as I enjoyed making it

http://www.youtube.com/watch?v=2ETEI-D0wbk

Excellent. Love the music.

The first trailer was sooooo long ago - can't wait. Unfortunately, I have a project at work that pretty much peaks in September - I'll have zero time to play this :(
 
I hope they show off the character creation system in the gameplay videos. I wouldn't mind having a system similar to Max Payne 3, but I'd love it if it was closer to something like APB or Saints Row 2. Having the character playable in single player would be fantastic too.
 

Raptomex

Member
They said they would reveal more news like weapon customization. Now something like that was pretty obvious to me. Silencers, scopes, etc. I think they even said that. But to actually say they're going to reveal more has me excited. It would be cool if we could have a weapon wall or storage this time around instead of just lying or floating around your safehouse after collecting a certain amount of hidden shit. We need something like this:

Maybe in our safehouse?
600px-Tremors3_010.jpg


diemaco_after.jpg
 
I just started playing Max Payne 3 on PC. It performs surprisingly well. All maxed except only 2xMSAA and downsampling from 2560x1440 and I'm getting an almost perfect 60fps at all times. Hopefully that's at least partially a result of Rage Engine performance tweeks on PC and not just due to it's smaller scale.

As for how it plays, the game rips the control out of the players hands more than I like but it feels great when you are actually engaging in combat except for one issue, the aiming soft lock is a little too strong and I'm not sure if I'll enjoy free aim with a controller. I'm using a controller instead of a mouse and keyboard because I want to get a sense of how GTA V will play. For me, driving with a keyboard isn't something I enjoy, so I take the precision aiming hit so I can use the controller for driving.
 
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