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Grand Theft Auto V: Announcement Trailer Nov. 2nd

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Nizz

Member
Does Rockstar still insist on putting aiming/firing on the PS3's triggers instead of L1/R1 like most every other dev out there?
 

Kikarian

Member
ZacharyDCCLXXVII said:
One desire I forgot to mention: Different season in-game.

I would fucking LOVE IT if the next GTA were based in the winter time. I remember wanting to explore the snow-covered Liberty City in that one San Andreas mission. Even if it winds up being in a DLC episode a few months before/after GTA V, I'd love to see it (hell, it'd make the episode more unique, in my opinion).
That would be amazing. It would be good if it changed within months. One month it's Snowing the next raining or Winter (Without snow). They could portray this by people shivering.
 

Tom Penny

Member
Rockstar = great ideas that result in mediocre gameplay due to horrific controls. They need to outsource their gameplay mechanics to someone who has a clue.
 
lefantome said:
I hope in washington-baltimore-philadelphia

San Andreas deserves next gen power!

This is exactly what I've been thinking all day. These consoles just can't do justice to the wide open spaces that San Andreas deserves. I'd much rather have a DC/Baltimore/Philly/Virginia mash up than a cut down but much prettier San Andreas.
 
purple cobra said:
Does Rockstar still insist on putting aiming/firing on the PS3's triggers instead of L1/R1 like most every other dev out there?
They added the option to switch between R2/L2 or R1/L1 in RDR.
 
I, for the life of me, can't fathom why so many are so unimaginative and clamoring for more of the same?
Why does the next GTA have to be set in a place or time we've already been?

I hope, as unlikely as it is, the next GTA will be wildly different in terms of setting.
 
Nealand Liquor said:
I, for the life of me, can't fathom why so many are so unimaginative and clamoring for more of the same?
Why does the next GTA have to be set in a place or time we've already been?

I hope, as unlikely as it is, the next GTA will be wildly different in terms of setting.

GTA IV's Liberty City wasn't the same as GTA3. What's wrong with asking for a different Vice City or San Andreas?

Take note, these places have been created since GTA1. Save for the London expansion and GTA2, we've always been in Liberty City, Vice City, or San Andreas, and negating the Stories spinoffs (might not be the correct word, I'm sorry), they've been different.

Granted it's a bit weird bringing GTA1's Liberty City up, but it works for me. We've seen it in PS1 form, PS2 form, and PS3 form, and I'd love to see what Vice City would look like now. It'd kill my wishes for a snowy GTA V for the most part, but eh. Even if it were a wholly new area, I'd be excited.

In the long run, it's GTA. All GTA V has to be is what Vice City was to GTA3, and I'm won over. It doesn't have to be VC, it just has to be that kind of a leap. Awesome atmosphere, awesome additions, awesome everything.
 

~Kinggi~

Banned
I really feel like it would be a missed opportunity to be controversial, relevant, and altogether wholesome family fun to pass on the idea of setting this in Washington or something and have the main focus of the game be on the all the corrupt politicians and bankers and having you take out the trash. There is so much potential for mimicking real-life politicians and they could probably get away with it.
 

FyreWulff

Member
I hope this is the San Andreas of this generation in terms of content.

Also hopefully actual options for freeplay this time, like invincibility while on foot.
 

Pachinko

Member
stands to reason that I won't like this one very much , everyone seems to want a return to the old style GTA. The ones with so much to do that I ended up shutting the game off 5% through knowing it wasn't worth bothering because I'd never finish it.

GTA4 is the only one I completed. Although I suppose finishing the games isn't really the point though is it ? They need to have fun playgrounds as well.

I'm guessing this one will be set in the GTA version of the united states' Washington D.C. I recall that's the only city they never went back to from the original game.
 

Fjordson

Member
Nealand Liquor said:
I, for the life of me, can't fathom why so many are so unimaginative and clamoring for more of the same?
Why does the next GTA have to be set in a place or time we've already been?

I hope, as unlikely as it is, the next GTA will be wildly different in terms of setting.
When people say San Andreas or Vice City or whatever, they aren't talking about porting over the cities from the PS2 or PSP games. Compare GTA III's Liberty City to IV's. If that sort of jump is unimaginative, then I don't want an imagination.

Pachinko said:
stands to reason that I won't like this one very much , everyone seems to want a return to the old style GTA. The ones with so much to do that I ended up shutting the game off 5% through knowing it wasn't worth bothering because I'd never finish it.
I think they will take inspiration from Red Dead. I feel that was a nice balance between the openness and the diversions of the earlier 3D GTA's and the more grounded approach of GTA IV. I wouldn't worry about it too much. You see a distaste for GTA IV on GAF and other places on the web, but in reality it was a highly acclaimed and incredibly successful game. Rockstar has no need to listen to anyone but themselves for V.
 
They've had (lets assume they took at least 6 months off) 4 years of development time.
Same amount of time between San Andreas and IV.

The bar is set very high.

Three things I want the most:
- Countryside
- Side Missions ala RDR
- Character that moves quick, aka not like a tank
 
Certainly an interesting way of announcing the game... and I like it!

Such a low-key announcement; Rockstar was able to just simply let the media and message boards do all the work by passing the word. No press conference, no crazy publicity stunt... just a splash page. I really, really like it.

I enjoyed GTAIV, because it felt like a return to the style and feel of GTA3, which to me was a slightly more enjoyable game than Vice City and a much better game than San Andreas because they didn't go crazy with all the extra features, which for me, was unnecessary fluff. I mean, GTAIV had a lot of extra features, but they were much more refined and just felt more organic... and the focus on the urban setting was very much welcome.

I can't wait to see where they take GTAV... but part of me thinks this big trailer will be nothing but a nifty pan shot over the damn logo.
 

luxarific

Nork unification denier
I hope it's DC. Would be so much fun to wreak virtual mayhem in an environment I'm in every day. Will probably be something boring like Las Vegas though (j/k).
 
Buckethead said:
They've had (lets assume they took at least 6 months off) 4 years of development time.
Same amount of time between San Andreas and IV.

The bar is set very high.

Three things I want the most:
- Countryside
- Side Missions ala RDR
- Character that moves quick, aka not like a tank

God yes. One of the worst aspects of RDR and GTA4. At least Max Payne 3 seems to remedy this, it better carry over to GTA5.

Playing as a cop might be cool, actually. Or multiple characters, including a cop. Never really liked playing as sociopathic gangsters in the previous gen games. Jimmy Hopkins and John Marston are my favourite R* open-world protagonists, the rest I don't find particularly likable.
 

enzo_gt

tagged by Blackace
Gamer @ Heart said:
Its a wii u game.
If they're aiming for next gen with GTAV, then I'd hope they wait for the real next gen consoles to develop it for first and foremost rather than a platform marginally better than the ones we have currently, as a better way of managing resources.

Either 360/PS3/Port for Wii U months later or PS4/720 is the best way to go IMO.
 

bill0527

Member
Looking back after having played all of them to at least 98% since Vice City, I'd have to say in hindsight:

Vice City - so so main character, loved the soundtrack and atmosphere (I'm a child of the 80s), game play was pretty good

San Andreas - loved the main character, soundtrack was just ok to good, atmosphere was just ok to good until I got to the countryside and when I got a plane. Best game play of the trilogy though.

IV - main character was ok, didn't care for much of the soundtrack, didn't care for much of the setting, game play felt like a step back from San Andreas, only WOW factor for me was the big step up in graphics from last gen

GTA Old West: (aka Red Dead Redemption), LOVED the main character, LOVED the music, LOVED the atmosphere, LOVED the game play.

If they can bring everything together like they did for Red Dead Redemption, then GTA V is going to be awesome. And I think they will. I think they fixed a lot of what was wrong with IV when they got to polishing RDR.
 

Nix

Banned
Gotta fix that shitty car physics. Also, hostile pedestrians like in SA, because getting shot off your bike after you stole it from a MF was the shit.
 

Nizz

Member
AgentChris said:
They added the option to switch between R2/L2 or R1/L1 in RDR.
Holy hell, finally. Hope that's the case with all their future PS3 games. The triggers (imo) are terrible for primary actions but fine for actions like throwing grenades, sprinting...
 

leadbelly

Banned
Nix said:
Gotta fix that shitty car physics. Also, hostile pedestrians like in SA, because getting shot off your bike after you stole it from a MF was the shit.

I've always found that criticism a little odd. Every car handles differently. Some cars handle quite badly, but then the contrast from different cars becomes more apparent as a result. Some cars oversteer quite badly, but that is what the break is for. The more expensive, sportier cars handle quite well.

Of course the handling isn't really a simulation therefore the handling differences are exaggerated.
 

RevDM

Banned
leadbelly said:
I've always found that criticism a little odd. Every car handles differently. Some cars handle quite badly, but then the contrast from different cars becomes more apparent as a result. Some cars oversteer quite badly, but that is what the break is for. The more expensive, sportier cars handle quite well.

Of course the handling isn't really a simulation therefore the handling differences are exaggerated.

Driving in GTA takes mastery. My fav physics were from gta3, I could handbrake the mafia and banshee like a motherfucker around tight ass corners.
 

Ranger X

Member
I won't let myself get excited about this all until we have interviews, explicit videos or clear information from Rockstar about the GAMEPLAY.
I don't care about ANY other aspect of the game. All I want is a game full of stuff to do like the all mighty San Andreas.
 
~Kinggi~ said:
I really feel like it would be a missed opportunity to be controversial, relevant, and altogether wholesome family fun to pass on the idea of setting this in Washington or something and have the main focus of the game be on the all the corrupt politicians and bankers and having you take out the trash. There is so much potential for mimicking real-life politicians and they could probably get away with it.

Really like that idea.

And might as well have your character interact with undercover Al Qaeda agents planning a Washington attack, if you're gonna go for the controversial/relevant combo.
 
purple cobra said:
Holy hell, finally. Hope that's the case with all their future PS3 games. The triggers (imo) are terrible for primary actions but fine for actions like throwing grenades, sprinting...
Yep, R1/L1 are perfect for aiming and shooting.
 

leadbelly

Banned
RevDM said:
Driving in GTA takes mastery. My fav physics were from gta3, I could handbrake the mafia and banshee like a motherfucker around tight ass corners.

Yeah. I think the criticism lies with there being a greater selection of cars that are relatively easy to handle in previous games. In GTA IV you had some cars where you'd pretty much fly off the road when driving around a corner a little fast. It's not really a problem though if you actually use break.

I've never thought about what I actually prefer. I don't know what I prefer really. I just accepted it for the way it was, and got used to the way the cars handled. I actually thought the sportier cars handled quite well in GTA IV. It seems to me the greater criticism lies with shit cars handling shitty.

I think it boils down to it having a more complex physics model where there is more reaction in the way the cars handle under certain circumstances. Of course the characteristics of those cars are more exaggerated than accurate.
 

MaddenNFL64

Member
ZoddGutts said:
They just need to add the fun back in GTA. Something that GTA4 vanilla was lacking.

I don't mind "the fun", but leave the bungee jumping, or sky diving, or whatever as side activities. I really don't want my serious character going from murdering small time drug dealers with a glock, to catching helicopters by launching off a ramp on a dirt bike.

Make the missions go up in scope, but not silly. The middle & end missions should be more "Heat", with some "Bad Boys" thrown in for levity.

This is my my opinion anyway. I like the serious tones R* has recently, with some nice humor on the side.
 

NeoGohan

Banned
Grand Theft Auto V will be officially unveiled in some capacity on November 2 when Rockstar debuts the game's first trailer. For today, we simply have to be content with the knowledge that it exists. Or so we thought.

Kotaku is reporting two potentially juicy details it's heard through various anonymous sources, including the most important of all -- the city it's set in. The game will supposedly star more than one playable character which was already the case with IV if you count the new protagonists introduced in its expansion packs, The Lost and Damned and The Ballad of Gay Tony.

As for the location, it's said to be set in the Los Angeles area, one of the three locations -- along with Las Vegas and San Francisco -- used in San Andreas, where it was known as Los Santos (pictured above).

L.A. makes a lot of sense; Rockstar hasn't shied away from returning to locations used in previous games (as we can easily see from the numerous visits GTA has paid to the New York City-inspired Liberty City) and indications were that Hollywood was somehow involved. Casting calls mentioned a character interested in becoming a Hollywood celebrity, a Beverly Hills party boy, an actor, a publicist for an actress, an FBI agent who works as a consultant for TV show productions, and a Californian divorcee.

Many became convinced today the setting would instead be Washington, DC. That's because the GTA V logo on Rockstar's website features the same pattern seen on a $5 bill, not to mention the material DC would provide for Rockstar.

Many questions should be answered when next week's trailer is released. The location, at the very least, will likely be confirmed. As for who the game stars, it's hard to say; maybe V allows players to play as a criminal and someone from law enforcement allowing us to see things from all angles, Wire-style.

http://www.1up.com/news/grand-theft-auto-v-reportedly-takes-place-los-angeles
 

Gravijah

Member
MaddenNFL64 said:
I don't mind "the fun", but leave the bungee jumping, or sky diving, or whatever as side activities. I really don't want my serious character going from murdering small time drug dealers with a glock, to catching helicopters by launching off a ramp on a dirt bike.

Make the missions go up in scope, but not silly. The middle & end missions should be more "Heat", with some "Bad Boys" thrown in for levity.

This is my my opinion anyway. I like the serious tones R* has recently, with some nice humor on the side.

...so you don't want to infiltrate an aircraft carrier, steal a harrier jet, and then fuck shit up?

:(
 
D

Deleted member 81567

Unconfirmed Member
Multiple characters? That's interesting if the stories intertwine.
 
MaddenNFL64 said:
I don't mind "the fun", but leave the bungee jumping, or sky diving, or whatever as side activities. I really don't want my serious character going from murdering small time drug dealers with a glock, to catching helicopters by launching off a ramp on a dirt bike.
Opinions and all, but that's why I'd rather have a less serious character. Its a tough tone shift to balance in a modern setting. But to be truly GTA they have to have an antagonist that can truly lose his shit and go buck wild.
 

MaddenNFL64

Member
Gravijah said:
...so you don't want to infiltrate an aircraft carrier, steal a harrier jet, and then fuck shit up?

:(

It's tough. I remember stealing a jet pack from Area 51 in SA, and ya that was hilarious, but god would that be stupid if they tried that in 4.

I think having all this hilarious shit should be in the game, because dicking around is always fun, but I like the storytelling recently, R* has gotten really good as of late.
 

Fjordson

Member
Gravijah said:
i still haven't played bully. :/ or the gta iv episodes, sadly.
Bully is great, if a bit dated at this point.

GTA IV episodes are incredible. Chock-full of great characters and a handful of missions better than any in the vanilla game (imo).
 
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