Whilst I am no expert on game development I do find what
SlimySnake
says sensible in the sense these consoles are more than powerful enough to warrant better-looking games. We have The Matrix demo which we all actually played and enjoy, it ain’t no YT video. We can argue it’s a demo and my rebuttal would be it was made by a handful of people and all that crap we been saying for months (years).
I also agree with Slimy that we shouldn’t give devs a pass. While I don’t know jack shit about game development I know games could look much better by using logic. The games today look so similar to PS4 games barely any improvements, so going by logic and other factors I know for a fact games could look better and devs are somehow phoning things in.
exactly. you don't have to be an engineer to enjoy a car or to know what changes can make the ride even smoother or more appealing
let me be frank here for once, I hope I don't offend anybody, this is just my
theory and my own humble opinion, apologies for the rant in advance.
the subliminal message of the tug of war between the two sides of this argument is that the 60fps crowd here, on a subconscious level don't want to let go of a higher fps
even if it results in visually sub-standard or unattractive games [that does not mean they don't like visually advanced games].
This is a phenomenon that I would chalk up to an unconscious, unwanted, however, totally real inferiority complex caused by the "superior" PCMR crowd,
because the only thing that "PCMR" had going for them was the higher framerate and the occasional "Crysis" [there are rarely any PC games pushing the visual envelope].
so with that privilege, they thought they had a right to look down on console players. but the majority of those console "peasants" always wanted the framerate bragging right, however,
at a fraction of the price of a PC so once they have been given this new, longed-for feature, they are now loath to relinquish this so-called "right", completely unbeknownst to the fact that
Sony and MS HAD TO offer 60fps on top of the much advertised 4K feature to compensate for the damage caused by the pandemic as well as the talent leak that has happened over the past 3 years
while being totally ignorant to the fact that the this would now be considered by the players as the new 'golden standard'.
now with all the talent and passion gone, the tight schedules, the unwillingness to take creative risks, and the ever-increasing expectations, they are stuck with only what they have.
that's why Sony has become the new MS with a repetitive output of creatively bankrupt games, none of which I am personally invested in.
so if you have bought a PS5 and you don't like SM or FF or the Horizons, too bad, your problem.
yes I am no longer the targeted audience, I admit and concur because I was interested in novel games such as the Order,B:AK, DriveClub
whose studios have now been either massacred or disbanded. BUT, there is also what Shawn Layden once said and I am paraphrasing:
"going forward, the industry will take far fewer risks while putting an emphasis on monestisation over effort and creativity"
which is why they are left with the 60fps feature, because it is easier to stagnate and keep both the players and the devs in the limbo of their comfort zone rather than building up consumer and workplace expectations.
just remember, we can always have 60fps, but at this rate we will not necessarily always have talent and passion that can produce technically marvelous games.