GymWolf
Member
I mean, you have to render super fast paced space ships and a lot of particles and shit...also maybe asteroids...There is nothing in space so thats the easiest thing to render.
Foliage and vast open worlds will always be the hardest on GPU, but in starfield's case, the settlements will be bottlenecked by the CPU a la Baldur's Gate 3's Act 3 so expect drops there if you skimped out on the CPU.
Check out what cod looked like in space. Infinity Warfare at 60 fps. last gen. Absolutely stunning space battles.
I have a 13600k.