Represent.
Represent(ative) of bad opinions
New Lords of The Fallen gameplay. Looks good. 3rd party has stepped up big time. Time for 1st Party to show up..
Well it was specifically stated that this game has better lighting than other games, but there is nothing to back that up, it doesn't look better than even games without RT lighting.
That can be said about any game. To act like game's lighting is unimpressive because of lack of RT that require beefy PCs to run is just ridiculous imo. Might as well open PCMR thread and complain about it there.I see where you're coming from in regards to the lighting. RT would make this look truly amazing.
That can be said about any game. To act like game's lighting is unimpressive because of lack of RT that require beefy PCs to run is just ridiculous imo. Might as well open PCMR thread and complain about it there.
Not sure what these games are you're speaking of. First you said it's not better than games that use RT and now you say "most games". Would like to know what these "most games" are.I didn't say it's unimpressive because it's not matching PC RT.
I said it's no better than the lighting in most other big games right now, no better than a lot of crossgen games.
I said there are already games with RT on console that have better lighting on console even if they fall behind in other areas. It's lighting is not impressive, it's standard.
I said that I'm hoping this is with the RT(that they announced was in the game) off, because it would mean there is a version of this game with impressive lighting coming.
I said for PS5 footage running at 60 it looks great.
I am not talking about art or assets. I am talking about cinematography which is lighting, scene and color composition. Something like when Metro Exodus sets a level in the forest and even with ray tracing GI, shadows, AO and reflections, it looks worse than the forests in Horizon FW and RDR2.
Dismissing those lighting choices as visual diarrehea and souped up contrast is undermining the efforts to give the game's lighting a cinematic feel instead of the dull, boring and flat lighting and scene composition we see in so many other games.
I know there was some discussion here about the RT version looking very close to the original trailer and I remember laughing at that because my only frame of reference was the first DLC area, but after going back to the main campaign where the lighting is far more grounded, it became clear just how big of an upgrade RT makes to foliage.
And both of those things are true.Not sure what these games are you're speaking of. First you said it's not better than games that use RT and now you say "most games".
The usuals, Forza, Plague tale, the last of us, horizon, death stranding, cod, etc etc.Would like to know what these "most games" are.
I'll give you Forza maybe/maybe not, but no way do last gen games like TLOU, DS and COD have better lighting. HFW is not necessarily better, it just uses much more vibrant colours and art direction.The usuals, Forza, Plague tale, the last of us, horizon, death stranding, cod, etc etc.
When a cross gen game beats out just about every other game out there outside of maybe pc powerhouses like cyberpunk and is being called overrated for being compared to a tech demo and an unreleased "UBISOFT" game you know they did a damn good job in visuals.Respectfully disagree. I find it to be an overrated cross gen piece of software. It’s pretty but I’ve seen people here say it beats matrix, avatar, etc
Those guys have a very capable engine and their games never downgrade. The latest footage does look better than previous ones, but most likely it was showcased on beefy PC.Warhammer - "development footage subject to change", yeah get ready for downgrades. Dont believe in gameplay until the game is almost out.
Okay, what in warhammer is better than them? it uses the same tech for reflection, has the same problem with shadows many lights missing shadows completely as well as a lack of indirect shadows.I'll give you Forza maybe/maybe not, but no way do last gen games like TLOU, DS and COD have better lighting. HFW is not necessarily better, it just uses much more vibrant colours and art direction.
I mean that’s presupposing that it beats every other game out there which id challengeWhen a cross gen game beats out just about every other game out there outside of maybe pc powerhouses like cyberpunk and is being called overrated for being compared to a tech demo and an unreleased "UBISOFT" game you know they did a damn good job in visuals.
Absolutely it is better in every way. It you're talking about accuracy of lighting then you have a point, but unless you're using path tracing no game is doing accurate lighting. The only modern game that uses path tracing is Cyberpunk and even that is using a light version of path tracing and many things including reflections are still not properly done like in a full path traced game.Okay, what in warhammer is better than them? it uses the same tech for reflection, has the same problem with shadows many lights missing shadows completely as well as a lack of indirect shadows.
What specific thing about the lighting tech is standing out to you?
This will probably never see the light of day , but as far as demos go this, similar to Unrecord,
is a great demonstration of what UE5 is capable of in the right hands, especially a team of passionate devs with a thirst for details
Nice to see someone acknowledging how good Witcher RT at max settings really is. Not to mention Cyberpunk 2077, which is unreal, really curious if/how they are improving the graphics with the DLC.Yeah, that was me. I called the game a moving painting or something like that. I think that's the problem we're facing here. We're having a different experiences with games and on a vastly different hardware. I played through the entire game on PC with 4090 at max settings and frame generation. I was floored by how good it looks.
Next step: get your hand on a baller PC and play Cyberpunk 2077 at max settings. I bet you'd adjust your views on that title. It can look so damn good in motion, it fucks with your brain. No joke.
New Lords of The Fallen gameplay. Looks good. 3rd party has stepped up big time. Time for 1st Party to show up..
well the majority of those devs are AAA studios transitioning to UE5 mid-projectHoly shit. I guess Unrecord wasnt an outlier.
UE5 has been getting a lot of flack recently with some really poorly performing releases over the last couple of months but I hope thats just because the devs arent up to the task.
nor was thisHoly shit. I guess Unrecord wasnt an outlier.
meanwhile, I am still patiently waiting for this extremely intriguing UE5-powered game to finally come the f#ck out
this is not newholy shit. I hadnt seen the new gameplay videos posted. Just wow. I really love the movement animations with the shotgun. I feel like this is the next step devs have to take. They are already spending hundreds of millions of dollars in graphics, 150 hour games, and expansions that take 3 years to make. It's time to reinvent movements. I remember KZ2's CG trailer had those stunning animations that we were told were impossible in games. Well, you have $200 million to make games now and over 50x more graphical horsepower. make it possible. Get to fucking work.
Can I blowjob a video game?I am not talking about art or assets. I am talking about cinematography which is lighting, scene and color composition. Something like when Metro Exodus sets a level in the forest and even with ray tracing GI, shadows, AO and reflections, it looks worse than the forests in Horizon FW and RDR2.
Dismissing those lighting choices as visual diarrehea and souped up contrast is undermining the efforts to give the game's lighting a cinematic feel instead of the dull, boring and flat lighting and scene composition we see in so many other games.
As for its technical shortcomings, Sorry im not seeing it. The lighting is clearly a cut above last gen games. Look at those volumetrics. TLOU2 had its GI on bonfires reduced in the final version. This fire is massive and lighting a huge hall. The second gif shows stunning asset quality, geometry detail and asset diversity. The final gif is doing things no one has even attempted to do this gen. If this game isnt next gen, nothing is.
meanwhile, I am still waiting patiently for this extremely intriguing UE5-powered game to finally come the f#ck out
i played World War Z on PC. It looks nothing like Space Marine. WWZ doesnt even look as good as Days Gone.That thing doesn't look good enough to fear a big downgrade because if that is the best this gen can do, we are royally fucked, avatar looks noticeably better imo.
Slimy probably forgot that some old gen games already had hundreds of enemies on screen.
Their previous games had hundreds of enemies on screen on a ps4.
I was talking about the huge numbers of enemies, of course tjis one looks better.i played World War Z on PC. It looks nothing like Space Marine. WWZ doesnt even look as good as Days Gone.
Okay, what in warhammer is better than them? it uses the same tech for reflection, has the same problem with shadows many lights missing shadows completely as well as a lack of indirect shadows.
What specific thing about the lighting tech is standing out to you?
I didnt expect a downgrade until i saw Represent saying how it runs at 1440p 30 fps on a 4090. That GPU is 4x more powerful than the PS5.I was talking about the huge numbers of enemies, of course tjis one looks better.
And since, you talk about days gone, that one wasn't a stricted tps with small levels, but a huge open world, and the biggest horde was made by 500 freaks.
And they were all enemies that you actually kill and interact with, more than half of the insects you see on screen are just smoke and mirrors for spectacle in these videos, big ass difference if you ask me, the dude never fight more than 20-30 enemies directly.
Again, other than a good overall texture work and fancy lights, i see literally nothing nextgen in this game, it looks great, and that's it.
More power to you if you Think that this thing look so good that we should expect a downgrade, to me it sound like crazy talk, next ND game is gonna make this thing look cute at best, no idea why you think a ps5 is already topped by this game...
It looks like a good crossgen.I didnt expect a downgrade until i saw Represent saying how it runs at 1440p 30 fps on a 4090. That GPU is 4x more powerful than the PS5.
And no, of course I dont think PS5 is already topped by this game. Doesnt mean the game isnt a clear generational leap over last gen games.
What do you mean? gears 5 dlc video was posted on this page by Lethal.If we can even find a video of fucking gears5 not looking that far this discussion is over lmao.
(Hard to believe since i don't think gears 5 ever looked that good but i heard great things about the dlc)
I didn't watched it, that's why i was dubious.What do you mean? gears 5 dlc video was posted on this page by Lethal.
It doesnt even come close to Space Marine. It's last gen lighting through and through. Are we even watching the same video?I didn't watched it, that's why i was dubious.
Hard to believe that a game that is not even top 10 from last gen could look close to space marine 2 that still look like a great crossgen title.
Like i said, i didn't watched the gears video.It doesnt even come close to Space Marine. It's last gen lighting through and through. Are we even watching the same video?
I'm maybe less impressed by the Space Marine 2 graphics as some in bhereut the hordes look crazy impressive and like something that would be impossible to pull off with last gen consoles (without big cutbacks).
If it's as good as the first game it's going to be amazing. This year is completely stacked.
Yeah, they made look the horde in days gone like absolute shit, not only in sheer numbers but physics wise aswell, days gone completely cut gore, ragdoll and havok with more than 20 zombies on screen, throwing a granade into an horde in days gone was one of my saddest moment in gamingI stand corrected. I never played World War Z but those hordes are completely nuts for tablet CPUs to handle.
Without even offering a drink first?Can I blowjob a video game?
I mean that’s presupposing that it beats every other game out there which id challenge
Also it wasn’t just any old tech demo was it? It was a playable slice that you could download from your games market place. It’s not like say the infiltrator UE4 demo or something. You could walk around the city. Shoot. Drive. It was a little game you were running in real time that made horizon look like the PS4 game that it is
Gotta chose something next gen graphics or good performance on midrange pc rig, cant have it both, and yup, ps5 is now similar and in some cases worse specs than midrange pc rigWtf? That means there is a massive downgrade coming.
Very disappointing. Explains why the game looks amazing though. They were targeting 1440p 30 fps on what is essentially a 40 tflops card. Basically next Gen specs.
If they don’t downgrade then the 3080 will run this at 900p 30 fps. Ps5 at 640p 30 fps. So yeah, downgrade incoming.