Regarding spiderman. Game is a looker but some of the story levels in the last few missions have been very last gen in terms of detail. they have clearly improved the lighting and level of detail in the city, but a lot of the outdoor areas still feel dated even by last gen standards. lighting isnt as good as it is in the open world, and it just feels cheap in comparison to other story missions that clearly got a lot more love.
it just makes the game feel very uneven. Some levels look stunning. RT reflections are godly. The asset quality on some of these models are top notch and areas are full of NPCs. I didnt take a picture of the kitchen but holy shit. must have spent weeks on adding detail to that kitchen. so many different dishes. despite the cartoony look, and lack of volumetric effects, this looked better than anything ive seen in Alan Wake 2 so far.
Sadly, the mission immediately following this one looks like an early gen PS4 game. Very poor night time lighting. very low level of detail.