Man, it is extremely disappointing how stagnant the strides in the animation department had been. I cannot recall the last time we truly saw a leap in animations, last time was legit during the PS3 era. It is hella disappointing, same thing with physics which animations are a part of but extend to other areas as well. And lastly AI. Now we are in the age of AI if we do not see huge strides made at least in the AI department the next 3-5 years then yeah these devs deserve to be shat on left, right and center.
To me RDR2 had and still has the most lifelike animations I have ever seen. It is cumbersome because I feel the game was running at 30fps and we do not have the power to have these kinds of animations running at 60 or 120fps. But I believe if the game was running at 60fps not even gonna mention 120fps then animations woulda felt much smoother, more seamless while preserving this realistic feel to them. Characters had weight to them. Tlou2’s animations were great but they did feel a tad videogamey in my opinion, but still great nonetheless!