After watching the AI-filtered video game graphics made realistic (or anything that you can imagine), I started to think that we're on the verge of the new Post-Graphics Era. There still will be UE6 or even 7 and such (most likely), but the basic principles of creating a game image will completely change. This will be not an evolution but a revolution. All the things that we cared for for the last ~35 years are going to become mostly irrelevant: a number of polygons, texture resolution, shaders, and (OH MY GOD!) ray-tracing will become obsolete. This thought itself is terrifying for me as a lifelong graphics whore.
But I feel there are also reasons to be optimistic about these developments. For years interactivity, AI, and physics were mostly taking a backseat in the AAA scene. The majority of attention was given to graphics. I hope, that with the graphics arms race mostly becoming irrelevant, we can see more creative, deep, flexible, and interesting games - a proper marriage of AAA and indie.
So, weep and also rejoice my graphics prostitute brethren - our deliverance is coming (in the next 5 to 10 years tops). The paradigm shift will be super weird and mentally painful but I want to be optimistic and believe that ultimately it's for the better.
Bookmark that stuff here.