Graphical Fidelity I Expect This Gen

Mmhmm. Sure.

https://www.rockpapershotgun.com/no-clair-obscur-expedition-33-wasnt-made-by-30-people

The soundtrack alone took over 30 people. If you want to argue E33 was made by 30 people, then let's play fair and only include the "core" team members for any big AAA game when we talk about those. The E33 glazing has been bad enough without making up facts to support a cringe "power to the people" narrative.
I have no clue, bro, just saying thats the info that is said, and fine, lets be generous and bump it up to 60, thats still impressive af :)

And yup there were translators/musicians/localisation team alltogether, but in terms of core 30ppl team thats right, hell make it 40 coz its only fair to include that team of 8 korean animators :)
 
I have no clue, bro, just saying thats the info that is said, and fine, lets be generous and bump it up to 60, thats still impressive af :)

And yup there were translators/musicians/localisation team alltogether, but in terms of core 30ppl team thats right, hell make it 40 coz its only fair to include that team of 8 korean animators :)
Honestly I agree. Everyone here is sucking off GTA6 but guess what most developers don't have a billion dollars to play with.

If you're gonna judge videogames by that standard prepare for perpetual disappointment.
 
Ewww 800p resolution. No wonder it looked so blurry!
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i like it lol

it means they are pushing the tech and not wasting the GPU on rendering 60 fps at high resolutions like 1440p like some devs.....
 
Is there something wrong with my eyes, that W4 tech demo isn't really doing anything for me visually. The performance improvements and lumen vegetation stuff is great, but nothing made me go wow visually. I mean, Hellblade 2 looks better to me and that's based on a much older engine version and this isn't even due for a couple more years. Marvel 1943 looks better too and that's also an older UE version currently. Maybe it's just the art style or something.
Edit: I'm so glad to see they're putting work into things like cloth physics and motion matching, PS4 gen was so bad for this stuff and it's been quite meh this gen too.
Hellblade 2 is just barely a game. I wouldn't use that as a bar. When you can put all your rendering budget into like two or three tightly controlled characters on screen, zero physics and interaction - it's gonna look good. It's almost like comparing a game like heavy rain to a normal game
 
i like it lol

it means they are pushing the tech and not wasting the GPU on rendering 60 fps at high resolutions like 1440p like some devs.....
I saw that image and immediately thought of you as I know you've mentioned a million times now that games should push tech rather than just targeting 4K lol
 
i like it lol

it means they are pushing the tech and not wasting the GPU on rendering 60 fps at high resolutions like 1440p like some devs.....
Just rewatched mighty impressive "killing monsters" cgi trailer back from august 2013:


And obviously setting of that witcher 4 demo is more frivolous/colorful but its actually an improvement over that cinematic w3 trailer, and not small improvement at that:

Only downgrade is, and again- super obvious if indeed its ps5 realtime footage- is resolution/bluriness but i think we absolutely shouldnt complain about it, most of us here will likely play that game on highend pc/ps6/new xbox anyways so IQ wont be an issue at all(gotta be realistic, game gonna come out likely not earlier than 2028, likely holidays 2028 too) :D
 
Gotta be honest, watching again -- The Witcher IV UE5.6+ Demo -- on a 4K 55" OLED (Unreal 18mbps YT video), I'm not as impressed as I was watching on my laptop.

It's clearly sub-1080p (probably closer to 854-900p) and while I appreciate the technical goings on, it ultimately doesn't land so well due to the lower resolution and the assets arguably not being as fine-grained as they first appeared. There's also some more inconsistency apparent.

I'd actually say that these visuals in 1440p/30 were the sort of quality I was expecting going into this gen, and we simply didn't see them as most devs (for various reasons) have been phoning it in with cross-gen games and what are ultimately pseudo cross-gen games with some sliders dialed up.

There's absolutely nothing here that says 'unbelievable' to me. Especially if we're seeing sub-1080p...

GTAVI being 1440p30 with what is likely a more functionally complex world looks amazing, so this at less than half the res and twice the framerate computes pretty well in my eyes. Especially as a curated vertical slice.

I actually couldn't play this on my TV. My eyes feel wonky and strained looking at it, this is the sort of quality I expect for XSS and I'd have a headache within half an hour. Pro with 1080-1440p + better upscaling (hopefully FSR4/PSSR2 by the time it comes along.....and possibly higher if they offer a 40fps mode) would be an absolute necessity for the final release of The Witcher 4 itself.
 
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Just rewatched mighty impressive "killing monsters" cgi trailer back from august 2013:


And obviously setting of that witcher 4 demo is more frivolous/colorful but its actually an improvement over that cinematic w3 trailer, and not small improvement at that:

Only downgrade is, and again- super obvious if indeed its ps5 realtime footage- is resolution/bluriness but i think we absolutely shouldnt complain about it, most of us here will likely play that game on highend pc/ps6/new xbox anyways so IQ wont be an issue at all(gotta be realistic, game gonna come out likely not earlier than 2028, likely holidays 2028 too) :D

yep they are saying 2027 so it will be 2028. but even if its 2027, we will have the PS6 by then or better GPUs than we do today. And lets say worst case scenario, nvidia pushes all their resources into making AI only chips, we can still just run this with hardware lumen on our current GPUs, and leave path tracing to the 4090-6090 users.
 
Mmhmm. Sure.

https://www.rockpapershotgun.com/no-clair-obscur-expedition-33-wasnt-made-by-30-people

The soundtrack alone took over 30 people. If you want to argue E33 was made by 30 people, then let's play fair and only include the "core" team members for any big AAA game when we talk about those. The E33 glazing has been bad enough without making up facts to support a cringe "power to the people" narrative.
and remember that it's independent.
That publisher who got them on gamepass before they even knew it? nah that's nothing
 
Pragmata looks good. I like that they updated the hair on the little girl to be strand based.

Silent Hill F looks good in cutscenes but mid during gameplay.
 
37 minutes in. Absolute garbage so far. Japanese focused show and Japan dont believe in visuals.

I think we need a warning before these state of plays. Let me know if its indie focused or japan focused so i can skip it.

You have to wonder just wtf sony studios are doing. Another year and no gameplay from ND, Insomniac, SSM, GG et all.
 
James Bond looks amazing. Incredible graphics. Huge upgrade from Hitman. I love the lighitng and level of detail in each level. It's almost UE5 quality in terms of asset quality.

See Japan, this isnt that hard.
 
James Bond looks amazing. Incredible graphics. Huge upgrade from Hitman. I love the lighitng and level of detail in each level. It's almost UE5 quality in terms of asset quality.

See Japan, this isnt that hard.
Yes stunning showcase i can't wait for full gameplay reveal on Friday, love studio who upgrades their own tech
 
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Regarding the SoP:

If it wasn't for GTAVI, this entire gen would be a wash. It's mid-2025 and there isn't anything else that makes me feel like we've moved beyond PS4 [Pro].

We're 57-64% through and it feels like almost everyone has just given up.

After flogging my PS5 in 2022; I'll be renting a PS5 Pro for a few months for DS2 & GTAVI then sitting the rest of this one out. Hopefully Sony & various devs will actually turn up for PS6.
 
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Regarding the SoP:

What a bag of shit.

If it wasn't for GTAVI, this entire gen would be a wash. It's mid-2025 and there isn't anything else that makes me feel like we've moved beyond PS4 [Pro].

We're 57-64% through and it feels like everyone's just given up.

After flogging my PS5 in 2022; I'll be renting a PS5 Pro for a few months for DS2 & GTAVI then sitting the rest of this one out. Hopefully Sony & various devs will actually turn up for PS6.
Playstation has dropped off this gen. Not gaming as a whole imo. PC still has loads of gems to uncover. That SoP was shite, but then they always are
 
My god, Pragmata looks worse than every larger Capcom release in the last 5 years and its not like ive expect much from Team Ninja, but i feel like if i were to rewatch the Nioh 3 trailer (which is current gen) the graphics would put me into a depression.
 
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Hellblade 2 is just barely a game. I wouldn't use that as a bar. When you can put all your rendering budget into like two or three tightly controlled characters on screen, zero physics and interaction - it's gonna look good. It's almost like comparing a game like heavy rain to a normal game
Doesn't matter, Hellblade 2 looks better to him…
 
James Bond looks amazing. Incredible graphics. Huge upgrade from Hitman. I love the lighitng and level of detail in each level. It's almost UE5 quality in terms of asset quality.

See Japan, this isnt that hard.
too early too judge , they always use pre-rendered in-engine cutscenes, so that's that
both gameplay and facial animations are still too stiff
the main character looks, unlikeable to me
but this could actually be interesting on the whole

P.S. watched it a second time and it looks last-gen , as bad as the Hitman trilogy
SlimySnake SlimySnake the only impressive shot was the opening one showing the mountain- a clearly pre-rendered shot
I knew they wouldn't/couldn't upgrade their bloody Glacier
 
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James Bond looks amazing. Incredible graphics. Huge upgrade from Hitman. I love the lighitng and level of detail in each level. It's almost UE5 quality in terms of asset quality.

See Japan, this isnt that hard.
Dude, common, you always get gassed about games when you first see them. Bond looks ok, nothing special. Character models and facial animations don't even look on par with the best of last gen. Animations in general look very dated.
 
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Sony first party is dead this gen, will probably only show up when this gen will be nearly done, lol. Microsoft managing to finish last while going out of console business when competition didn't even show up is the funniest thing.
 
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mixed feelings about 007
doesn't look THAT great but big upgrade compared to hitman 3
probably dev target was 60 fps
it is similar to hitman 3, inferior to peak graphics possible, but still look good, but also perform incredibly well
it is just how they do things i guess
 
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Graphics whores not eating too well based on the state of play. There was that one game that had the animated pixely look, that MP game? Some of the post processing there looked CGI ish, a few shots of the lighting on the bond trailer seemed decent too, but all in all it was a largely mixed bag ranging from poor to just OK.
 
Hellblade 2 is just barely a game. I wouldn't use that as a bar. When you can put all your rendering budget into like two or three tightly controlled characters on screen, zero physics and interaction - it's gonna look good. It's almost like comparing a game like heavy rain to a normal game
Doesn't really matter, especially when we're strictly talking about graphics. I can walk around, run, climb, and fight in Hellblade 2; that counts as a game to me.
 
Yeah, like I said, fuck Sony.

On a side note: Ghost of Yotei looks last-gen as fuck too especially after The Witcher 4's showing, God Sony makes me sick and I am a huge fan of them, I know I'm being dramatic but I am just coming off of watching the State of Play, absolute waste of my time.

But hey, Kojima has a walking simulator with an Instagram Only Fans mode. This is Sony 2025. Fun times! 😭😭

Rant done lol. Take it easy guys.
 
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that's where!
images

[the new Bond reminds me of him]

and no, that's not a good thing

The absolute weakest part of all the Hitman games was the shooting and the abysmal animations.
here's hoping they have fixed them. but I am not holding my breath
 
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Graphics whores not eating too well based on the state of play. There was that one game that had the animated pixely look, that MP game? Some of the post processing there looked CGI ish, a few shots of the lighting on the bond trailer seemed decent too, but all in all it was a largely mixed bag ranging from poor to just OK.
This one? lol, even netease upgrade their own tech tide engine, but sony first party are just disaster right now
 
Dude, common, you always get gassed about games when you first see them. Bond looks ok, nothing special. Character models and facial animations don't even look on par with the best of last gen. Animations in general look terrible.
cutscenes are meh, but the gameplay looked phenomenal. Lighting is excellent during the gameplay shots, and the scope of the game is AAA we'd expect from Sony first party.


Spying_Your_Way.gif



too early too judge , they always use pre-rendered in-engine cutscenes, so that's that
both gameplay and facial animations are still too stiff
the main character looks, unlikeable to me
but this could actually be interesting on the whole

P.S. watched it a second time and it looks last-gen , as bad as the Hitman trilogy
SlimySnake SlimySnake the only impressive shot was the opening one showing the mountain- a clearly pre-rendered shot
I knew they wouldn't/couldn't upgrade their bloody Glacier
Honestly, the cutscenes dont even impress me. I was like these character models are last gen, but then Bond showed up and they started cutting in combat sequences with great hero lighting everywhere. it's a huge upgrade from hitman 3. I also really like the driving sequences during which the cutscenes looked the best as well.

ss_d076a739da6136dc4da2c48750eb6f780d4f826d.jpg


You guys have to compare it to the 2020 Hitman game. It's on par with Mafia to me.
 
Looking at the Witcher 4 tech demo and it made me say wow. This was running at 60 fps on BASE PS5, the geometry was very dense almost CGI like, the materials were awesome. The machine learning animations and NPC reactions to each other and Ciri gave me the that "next gen" feeling. The sheer cohesiveness and seamlessness of it all felt next gen. When they zoomed in on the horse model and animations, I said "wow!". The way that Lumen reacts to the nanite foliage is awesome. The only downsides to this tech demo was Ciris hair, it was last gen, also nanite character models? The river animation and graphics were wow.
 
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they are not lazy, they are complacent, resting on their laurels
Glasses Why Dont We Have Both GIF by nounish ⌐◨-◨


Honestly, i dont understand how a studio that spent five years researching and nailing the fantastic grass tech can bring absolutely nothing new this gen five years later. The work they put into cinematography was also evident in their gameplay trailers for the first game. Yet this time around, even the cinematography has taken a step back. At least kojima brought his A game with the cutscenes with incredible character models and great lighting, even if its exclusive to cutscenes. I dont even know wtf happened here.

I also find it hilarious that these guys had five years to prep an E3 demo and they still missed the deadline, now doing a random state of play in the middle of july. like did you not know that e3 is this time of the year every year?
 
Doesn't really matter, especially when we're strictly talking about graphics. I can walk around, run, climb, and fight in Hellblade 2; that counts as a game to me.
I'm just saying it's a bit unfair to expect an open world game to be at that level with character models when that's practically all Hellblade has to render half the time.
 
cutscenes are meh, but the gameplay looked phenomenal.

the gameplay? the less than 2 second snippets of him shooting and throwing a knife? nothing here looked phenomenal. and if their gameplay deep dive doesn't show that this isn't just some generic stealth game with detective vision, it's gonna be a massive letdown
 
cutscenes are meh, but the gameplay looked phenomenal. Lighting is excellent during the gameplay shots, and the scope of the game is AAA we'd expect from Sony first party.


Spying_Your_Way.gif




Honestly, the cutscenes dont even impress me. I was like these character models are last gen, but then Bond showed up and they started cutting in combat sequences with great hero lighting everywhere. it's a huge upgrade from hitman 3. I also really like the driving sequences during which the cutscenes looked the best as well.

ss_d076a739da6136dc4da2c48750eb6f780d4f826d.jpg


You guys have to compare it to the 2020 Hitman game. It's on par with Mafia to me.
The Hitman games looked "fine enough", this looks like the Hitman games so it looks just "fine enough" as well.
As long as the gameplay and story are fun (which I'm hoping they are) I'm okay with the way it looks.

People who were expecting some kind of revolutionary game from this that would blow expectations must've never watched a 007 movie.
 
God that state ofplay was utterly awful from a tech standpoint... Again.
I always tell myself not to expect anything from those and yet I'm always let down in the end. This fucking generation is seriously the worst from a technological viewpoint yet.
 
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cutscenes are meh, but the gameplay looked phenomenal. Lighting is excellent during the gameplay shots, and the scope of the game is AAA we'd expect from Sony first party.




ss_d076a739da6136dc4da2c48750eb6f780d4f826d.jpg


You guys have to compare it to the 2020 Hitman game. It's on par with Mafia to me.
the driving part was particularly mediocre looking
look at all that retouch


and yes that's exactly what I did. The comparison does not help at all. and how you think this is comparable to Mafia is beyond me and honestly unlike you

hopefully tomorrow I'll be proven wrong , and I really hope so, but I know IOI too damn well

The Hitman games looked "fine enough", this looks like the Hitman games so it looks just "fine enough" as well.
As long as the gameplay and story are fun (which I'm hoping they are) I'm okay with the way it looks.

People who were expecting some kind of revolutionary game from this that would blow expectations must've never watched a 007 movie.
none of us are here for "fine enough" otherwise I'd be over on the OG thread
 
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Sony first party is dead this gen, will probably only show up when this gen will be nearly done, lol. Microsoft managing to finish last while going out of console business when competition didn't even show up is the funniest thing.
I said this in the other thread, but how can ALL of sony studios literally have nothing for e3? like are they even working? Do they not know e3 season was coming up? its not like they blew their load the last couple of years. they were MIA last year and the year before that outside of Spiderman 2.

Neil said at the VGA that he cant wait for us to show gameplay. That was 6 months ago. He also said the game was in dev since 2020. So in 4.5 years you cant show gameplay?

Cory has been working on a new IP since 2018. Thats 7 years and you miss yet another e3??

GG last released a game in 2022. its been almost 3 and a half years and you got nothing? not even a teaser? back in 2020, they at least showed up with a trailer 3 years after releasing horizon 1. wtf have they been doing since 2022?

housemarque also said to expect gameplay later in the year after showing a cg trailer. well, if not at e3 then when?

wolverine i can understand since they were making spiderman 2 till 2023 so they've only had a year and a half, but wtf have sony studios been doing?

i cant even be mad at herman and jimbo anymore. this is on studios who have taken their money and wasted it for the last five years.
 
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switch 2 dlss run cyberpunk 120 fps best PS5 pro derstoys steemdeck oled annnnd ps4 pro better dlss thens fssr series s crud ahahaha ahahahahahaha i
 
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