CodiesLoore
Member
Game is now out on Steam worldwide, enjoy
Game is now out on Steam worldwide, enjoy
I have a Logitech wheel, but I feel that Codemasters's games are meant to be played with a pad, honestly. Even in Dirt 2 (the closest they got to a sim) I preffer to play with a 360 pad. It's like complaining about playing a RTS with a pad instead of a mouse. It may support it, it may be playable, but it's not the way it was meant to be played, you know? But I'll try Grid Autosport with my wheel as soon as Steam finishes downloading the HD textures pack, though. I didn't played it yet.
I played all Codies games with Fanatec wheels (PWTS first and now a CSR) and except for the weird stuff with the button bindings in the last couple of F1 games (and that's caused by Fanatec actually) they've all been great.
To each his own of course. Nothing wrong with playing the game with a pad.
Have a great launch Codies pals!!
Rushy said:I couldn't be more disappointed
Two opposites, and guess who have my respect today.
I played all Codies games with Fanatec wheels (PWTS first and now a CSR) and except for the weird stuff with the button bindings in the last couple of F1 games (and that's caused by Fanatec actually) they've all been great.
To each his own of course. Nothing wrong with playing the game with a pad.
Game is now out on Steam worldwide, enjoy
Congrats, can't wait to play it! BTW, is there any chance Dirt 2 will ever come back to Steam? Played it on 360 back in the day, but I'd love to replay it on PC.
First PC mod now available - No blur cockpit camera: http://www.racedepartment.com/threads/cockpit-cam-no-blur.89248/
I don't think better textures will be that effective. There isn't enough detailed geometry. The DOF effect is there for good reason, hiding the low detail, looks much better with it enabled imo. It's not like the cockpit is giving you any useful info anyway (it would take a huge effort to have detailed, working dials/LCDs for instance). Good for those who want the option however.Cool but now we need better textures.
I don't think better textures will be that effective. There isn't enough detailed geometry. The DOF effect is there for good reason, hiding the low detail, looks much better with it enabled imo. It's not like the cockpit is giving you any useful info anyway (it would take a huge effort to have detailed, working dials/LCDs for instance). Good for those who want the option however.
My friend had the same problem, couldn't map the clutch when using the CSR elite pedals through the wheel (CSR), didn't try directly connecting the pedals to the pc though.
First PC mod now available - No blur cockpit camera: http://www.racedepartment.com/threads/cockpit-cam-no-blur.89248/
First PC mod now available - No blur cockpit camera: http://www.racedepartment.com/threads/cockpit-cam-no-blur.89248/
As someone who absolutely loved the handling and excitement of the TOCA style bump n grind racing of the first GRID, but really disliked the second game, do you think I would like this?
Ah, thanks, bro!Vsync is in the video mode settings under graphics.
LMAO.There you can also set the frequency to 30hz so it can be as "cinematic" like Driveclub.
I can't personally play it without a wheel.Ok, I'm in love with this game, seriously. Great job, Codies!
Complaints? I can't find the Vsync option, and the handling doesn't feel natural with a wheel (I still have to try with the X360 pad). It took me a lot of time to get used to it.
I can't personally play it without a wheel.
My opinion? Absolutely.
I did a few races online and my god, SO FUN! Had some trouble with doing race tracks that I'm quite familiar with (like Brands Hatch and Spa) in reverse. The moment we got Brands Hatch the right way I completely obliterated the competition, lol.
Also, are we getting a livery for the club? Looking forward to earning some points for GAF Racing
The menu music kinda sound like the galactic map music from Mass Effect and it's freaking me out lol.
Also fuck Ravenwest... They are the M. Rossi of the Grid Universe lol
I don't think better textures will be that effective. There isn't enough detailed geometry. The DOF effect is there for good reason, hiding the low detail, looks much better with it enabled imo. It's not like the cockpit is giving you any useful info anyway (it would take a huge effort to have detailed, working dials/LCDs for instance). Good for those who want the option however.
Not sure why exactly but even if I qualify first most of the time I'm almost never first at the first turn lol.
My opinion? Absolutely.
I did a few races online and my god, SO FUN! Had some trouble with doing race tracks that I'm quite familiar with (like Brands Hatch and Spa) in reverse. The moment we got Brands Hatch the right way I completely obliterated the competition, lol.
Codemasters explained during the lead up to Grid 2. They removed the cockpit view and used the performance benefit to enhance the visuals elsewhere. This wasn't well-received, so they've brought it back in Autosport, but have maintained the visuals from Grid 2 so there isn't enough overhead to do the more-detailed interiors like Grid 1 again.You mean like in Grid 1? I simply don't understand why they can't give a decent drivers view in what is supposed to be a drivers game.
Best view possible if you play with a wheel.There is a good compromise though. The higher cockpit view - which doesn't include the wheel - is actually a very good and natural camera position. I'd say more like a real car view than being able to see the wheel.
How does the game perform on the PS3? Is it yet another slideshow?
I'm on the fence on getting this for the 360. How does the career mode feel in comparison to the previous Grid games or other racers in general? Is there a good sense of progression as you build up your garage, experience, fine tuning, skill etc?