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GTA V PC Performance Thread

friday

Member
That patch just completely gutted my game. Constant shudder, some times the lock ups are for a whole second. I guess I am just fucked with this game.
 

Smokey

Member
Are you setting the game to prefer maximum performance in the drivers?

RLvZoCz.png

Right now, no.

In my experience that doesn't really seem to do all that much in game.
 

Ptaaty

Member
This was really useful, upgraded texture quality, tessellation, and AF but lowered shader quality for a near perfect 60 fps.

It is a great guide. Hope they repeat it on a lower/mid CPU. I am surprised that my 2500k at 4.4Ghz is always very heavily loaded....I am still at 60 fps most of the time, but I am not sure what is going on.
 

Dr Dogg

Member
Got a pop up on screen from GeForce Experience saying 'New optimal settings have been downloaded'. Would check if they're for GTA V but I'm on an old GPU at the mo so it's a bit pointless plus I'm, you know, in game having too much fun :p

Right now, no.

In my experience that doesn't really seem to do all that much in game.

In my experience power management set to maximum will just make sure you card(s) don't downclock past their core clock speeds but if a game doesn't utilise them fully it's only going to have a marginal, if any effect. For example FFXIII would drop my clocks right down in some scenes but other would go to upper boost speeds so enabling that normalised everything but still didn't sort out maximum usage which was only 70%.
 

Philtastic

Member
While driving around aimlessly just taking in the sights, I thought to myself, "GTA V has some of the sharpest textures in any game that I've played and yet they seem pretty blurry in the distance even though 16x AF is apparently on. Let me check that."

I am here to report that in-game AF is, in fact, broken, at least on my AMD 280X. Here are some comparison screens between in-game 16x AF vs. forcing 16x AF in drivers. I only quickly put this together as I'm sure there are better locations to demonstrate this. In-game AF on top with driver-forced on bottom. Do excuse the jaggies: FXAA is off because I prefer sharpness and I don't notice the jaggies when the game is in motion.

The main thing to note in these screens is how sharp the lines on the road are. See how with in-game AF they blur pretty quickly and become fat whereas they stay narrow and sharp when AF is forced.

On this golf course, you can see a ton more detail in the driver-forced screen, even on the nearby grass, and especially note the caddy car tracks which were still there in the in-game AF screen but I had to drive way closer to really notice them.

Conclusion: at least on AMD, force 16x AF on in your driver settings.

EDIT: An obvious difference that I found as I started driving out of the golf club:
 

Tattooth

Member
I can get a constant 60fps on high with a 2500k @ 4.0 and a GTX 970. But every now and then the framerate will drop to pretty much exactly 30 for about two seconds, doesn't really matter what is happening on screen either. I am really happy with the performance, but this one thing makes me not want to play the game.
 

viveks86

Member
Excellent performance guide here i(if it hasn't already been posted):

http://www.gamersnexus.net/game-bench/1909-gta-v-graphics-optimization-guide

Ranks settings in terms of how demanding they are with benchmarks and comparisons.

Pretty accurate except for distance scaling, where they seem to have chosen the wrong test and come to a totally wrong conclusion.

Their observation around ultra grass having an inordinately huge impact on titan x is spot on. I've been grumbling about it here for a while now. No idea what the bottleneck is as resolution makes minimal difference to the test. Hope Andy sheds some light on it.
 

RankFTW

Unconfirmed Member
I can get a constant 60fps on high with a 2500k @ 4.0 and a GTX 970. But every now and then the framerate will drop to pretty much exactly 30 for about two seconds, doesn't really matter what is happening on screen either. I am really happy with the performance, but this one thing makes me not want to play the game.

Turn v sync off to solve this.
 

KHlover

Banned
I can get a constant 60fps on high with a 2500k @ 4.0 and a GTX 970. But every now and then the framerate will drop to pretty much exactly 30 for about two seconds, doesn't really matter what is happening on screen either. I am really happy with the performance, but this one thing makes me not want to play the game.

Turn off Ingame VSynch and instead enable Adaptive VSynch in the driver.
 
Mhh weird. Make sure you're running RP as Admin.

Weird. Now it works but the kicker is I had to turn off the option to run as admin for the GTA5 exe. I don't think running RP as admin would make a difference though since it said it can't run as admin.

Edit: The loading screens are like a slideshow while the framerate shows it's in the hundreds. It takes very long to load when RP is running.
 

owasog

Member
I am here to report that in-game AF is, in fact, broken, at least on my AMD 280X.
It's also broken on nvidia (I have a 970) when you first start the game. HOWEVER, when you change the AF-setting and apply, it starts working! Or just force it in the drivers.

EDIT: Scratch that, it's completely broken unless forced in the drivers.
 

furfoots

Member
If I startup with the window not in focus you can see/hear it running fine, as soon as I click the game window into focus it crashes the game.

Updated VC, DX, .NET, drivers. Tried run as administrator too.

Any ideas?

*edit specs*

270x 15.4 beta
3750k @ 4ghz
WD Black 2TB
8GB ram
Windows 8.1 (no weird account name)

Ahh error msg is 1073741819. This is an AMD thing they need to fix.
 

Oreoleo

Member
Finally gave up the ghost on the beautiful DoF after seeing the huge performance hit it has and I'm SO glad I did. After some fiddling I managed to squeeze 2x MSAA and very high textures out of a 2GB 660 and keep a rock solid 30fps while driving around town. I'm sure I'll see drops in the country or big gun fights but right now I'm in heaven. Yesterday I was running normal textures and the game was kinda ugly in first person view. Fuckin PC gaming.
 
Same here, annoying is put it kindly.
I think ther is a workaround where once you are playing as Franklyn and driving the dump truck kill yourself 3 times and the game gives you the ending or park the getaway car where Michael is. Yet to try either.

Regardless of performance a bug the stops the game from progressing is an immediate no-no and suggests poor QC. It should never have been released with this bug. Very, very poor. And I was so positive before.
 
100%, i got through the mission by not shooting. Then the next mission needs you to shoot bikers, again CTD instantly upon trying to aim in the vehicle. So basically after that heist the game is somewhat broken.

https://support.rockstargames.com/hc/communities/public/questions/203477627--GTA-V-PC-Game-crashes-when-trying-to-shoot-from-a-vehicle?page=5

Do you have Landing Page set to off? If yes, set it back to on.
It sounds weird but it fixes the repeatable crashes when switching characters during heist for me. Probably some settings were not load correctly when the game starts and log straight to gameplay.

Thanks to some posters on prev page.

I think ther is a workaround where once you are playing as Franklyn and driving the dump truck kill yourself 3 times and the game gives you the ending or park the getaway car where Michael is. Yet to try either.

Regardless of performance a bug the stops the game from progressing is an immediate no-no and suggests poor QC. It should never have been released with this bug. Very, very poor. And I was so positive before.

Try what I just mentioned. It worked for me.
 

hepburn3d

Member
Crash on the first offline
jewellery
heist when I get my gun out.

That's because in the mission you're forced to get out a throwable item. If you try and aim in a car after aiming a throwable item it crashes. Either don't aim in a car if you can or switch to a weapon and aim before getting in a car. Silly bug but preventable till its patched
 

Alo81

Low Poly Gynecologist
Just here to report if you can, you should definitely try the game in 3D. It looks great.

Cross your eyes so the images overlap to see the below in 3D.

gta5023_by_aloooo81-d8q66dt.jpg

gta5009_by_aloooo81-d8q66f3.jpg
 
Ah, ok. I did turn off in-game V-Sync and turned it on at the driver level, but not adaptive. I will try this later, thanks.

Turning off vsync will cause screen tearing.

Turning on adaptive will make it so vysnc turns off if fps drop below 60, which once again cause screen tearing.

What you need to do is turn on vsync and triple buffering, both through drivers. Then once in game, alt tab out and back in. You'll have vysnc without the occasional lock to 30, and no screen tearing.
 

LilJoka

Member
That's because in the mission you're forced to get out a throwable item. If you try and aim in a car after aiming a throwable item it crashes. Either don't aim in a car if you can or switch to a weapon and aim before getting in a car. Silly bug but preventable till its patched

Yeah I did this and it still crashed, then I tried again this time shooting the pistol and then continuing into getting in the truck. That way it worked.


Do you have Landing Page set to off? If yes, set it back to on.
It sounds weird but it fixes the repeatable crashes when switching characters during heist for me. Probably some settings were not load correctly when the game starts and log straight to gameplay.

Thanks to some posters on prev page.



Try what I just mentioned. It worked for me.

Yeah I have it set to go straight to story mode. I'll try disabling.
 
Yeah I did this and it still crashed, then I tried again this time shooting the pistol and then continuing into getting in the truck. That way it worked.




Yeah I have it set to go straight to story mode. I'll try disabling.
You can't disable it. Just make sure Landing Page is on. So thay when you start the game it stays on the main menu instead of going straight to gameplay.
 
Solved the issue !

Apparently it was related to the classic special characters in account username issue even though I don't have any in my account username :D
It created a weird file in my AppData folder like this :

sanstitre6bud8.png


So I downloaded the asian launcher linked above. I was then able to log in and download the final update !

... And then it said « The Rockstar update service is unavailable (code 2).». Googled some more and found this. Bingo, MacType (a japanese software to render fonts with FreeType like in MacOs/Linux) was conflicting with RSGC so I just closed it and now the game launches fine *

All the issues with special characters in account name are supposed to be addressed by a patch that should be out today though
Hope this was helpful

* EDIT : ahah now the game crashes when entering Story mode saying « Failed zlib call ». Meaning something got corrupted during the download. I just verified the game cache with Steam and it's redownloading another 3.4 GB to replace the corrupted files I guess. If you don't own the Steam version you need to md5 each data file like this. The joys of PC gaming !

Hopefully I'll be able to play for the first time in 1 hour
Oh my god, Thank you. I browsed every internet forum for a solution, tried to reinstall, used asian launcher. The problem was MacType.
 

FakeWayne

Neo Member
What are people using for AA transparency settings via NVCP?

There's no option for it in game and I'm wondering what kind of visual improvements, if any I'd see, and what the performance cost might be.

Also, is the map having serious jaggies an issue for anyone else?
 

Yasae

Banned
2 GB of VRAM simply doesn't cut it in this game. No matter how many other settings I lower, I always run into the VRAM limit on my 770 when choosing High or Very High textures. My frames are rarely an issue, but massive stuttering happens when running into the VRAM max.

It's really a shame. We're in the era of 3-4 GB being the minimum for VRAM - not recommended or ultra spec. It also sucks that 4 GB cards have only recently become a thing (with some exceptions) and the prices have only now become affordable. I hate buying future proof on cards because it tends to get very expensive, very fast. It's also my fault for not thinking ahead, but jesus. I didn't expect to hit such a brick wall in this game and have to lower the textures down to something that looks 360/PS3 (dare I say PS2?) level. It's an open world game and that's gonna chew VRAM, but come on.

Guess we'll see how The Witcher 3 fares. I'm expecting more disappointment.

EDIT: Also I didn't run into this problem with AC Unity. It hits video memory pretty hard too, though I was at least able to run High textures with minimal/no stuttering. Then again, it's not as big as GTA and probably not streaming a comparable variety of texture data. Still looks better and runs better!
 

grkazan12

Member
Installed Fraps to check my framerate, it turns that I have better performance on my rig then I thought.

I get 55-65 FPS everywhere in 1920 resolution, with pretty much everything set to high except normal textures, normal grass quality, no Vsync and no MSAA. And this with an i5 2500k and a GTX570 GPU. Pretty happy with that performance.

My dude, are you me? The PC version amazes me, runs great and looks great on my four year old rig. Can't wait for the 980ti or AMD 390x, those will probably be able to handle it, no sweat. I just hope from here on out that Rockstar will port all of their games to PC for this generation. It's an amazing time to be a PC gamer.
 

Shahadan

Member
I can get a constant 60fps on high with a 2500k @ 4.0 and a GTX 970. But every now and then the framerate will drop to pretty much exactly 30 for about two seconds, doesn't really matter what is happening on screen either. I am really happy with the performance, but this one thing makes me not want to play the game.

I've been complaining about that for a few days. It's weird and seems to happen more and more after you've been playing for a while. Lowering settings doesn't help either. Bleh.
 

KHlover

Banned
I've been complaining about that for a few days. It's weird and seems to happen more and more after you've been playing for a while. Lowering settings doesn't help either. Bleh.

Like it's been said before, there reason for this is the way GTA V applies VSynch. Disable it ingame and follow the instructions from one of the post above you to fix this.
 

Shahadan

Member
Like it's been said before, there reason for this is the way GTA V applies VSynch. Disable it ingame and follow the instructions from one of the post above you to fix this.

That's what I get for not refreshing the page before answering in a old tab.

Thanks, will try!
 
Do you have Landing Page set to off? If yes, set it back to on.
It sounds weird but it fixes the repeatable crashes when switching characters during heist for me. Probably some settings were not load correctly when the game starts and log straight to gameplay.

Thanks to some posters on prev page.



Try what I just mentioned. It worked for me.
Okay. Will try that.
 

JambiBum

Member
So before the patch I only had one issue which was the whole buildings popping in thing. I fixed that, and the game ran flawlessly. Ever since the patch though, I get random crashes. Nothing particular seems to trigger them, they just happen. I tried the suggestion of deleting files, didn't work,and I tried turning the landing page back on, didn't work. I just switched to DirectX 10.1 because I saw the suggestion on reddit. Going to see if that works and report back.
 
I'm having an issue guys, hoping someone can help me shed some light on it.

I bought the game physically, installed, downloaded patches, updated drivers, etc. Game works great...for about 15 or so minutes. Then Windows gives me an error saying I'm out of RAM...and then the game crashes about 2-3 minutes later (sometimes locking up the entire CPU with it).

I monitored RAM usage via Task Manager while playing, and GTA usually hovers around 2.5-3.5GB usage; when it decides to freeze (but hasn't fully crashed yet; the radio keeps playing, etc.), Task Manager shows I still have ~3GB of RAM available/free....so, I mean, it has plenty of RAM to suck up if it wants.

Other programs won't open when this occurs, either (I tried opening Skype and it told me I needed a bigger paging file.....maybe that's the fix?)

It's aggravating...the PC Port is fantastic otherwise....

My specs:
AMD FX-8350
8GB RAM
GTX 970
Windows 8.1 Pro

I've GTAV installed on my C: drive, which is a Samsung SSD, if that matters.
 

Engell

Member
I'm having an issue guys, hoping someone can help me shed some light on it.

I bought the game physically, installed, downloaded patches, updated drivers, etc. Game works great...for about 15 or so minutes. Then Windows gives me an error saying I'm out of RAM...and then the game crashes about 2-3 minutes later (sometimes locking up the entire CPU with it).

Disk space on your primary drive and run windows update?
 
Haha good mate!

Here's my updated settings for a GTX 970
2103x1183
MSAA Off
FXAA On
Population Density and Variety 100%
Distance Scaling 100%
Texture Quality Very High
Shader Quality Very High
Shadow Quality Very High
Reflection Quality Very High
Reflection MSAA 2x
Water Quality Very High
Particles Quality Very High
Grass Quality Very High
Soft Shadows Softest
Post FX Very High
Motion Blur Strength 2 notches
In-Game Depth of Field Effects On
Anisotropic Filtering x16
Ambient Occlusion High
Tessellation Very High

Long shadows On
High res shadows Off
High detail streaming On
Extended distance Half
Extended shadows Minimum

Solid so far. I've been driving between the city and Trevor's area.

Thanks for these settings. I was getting mostly 57-63 FPS at 1080p in the benchmark using your settings. The last benchmark only dipped to 51 at the lowest. I'll need to test it in game to see how everything runs. I'm hoping it'll be closer to a consistent 60FPS while I'm playing.
 

hepburn3d

Member
Erghhh beware online with steam big picture enabled to :| don't try and use friends or delete a character. Goes to steam keyboard then locks you out. Frustrating as hell.
 

LilJoka

Member
Thanks for these settings. I was getting mostly 57-63 FPS at 1080p in the benchmark using your settings. The last benchmark only dipped to 51 at the lowest. I'll need to test it in game to see how everything runs. I'm hoping it'll be closer to a consistent 60FPS while I'm playing.

Yeah sounds about right, I have a big overclock on my 970 (1545/3900Mhz) which keeps it above 55fps. I also couldn't see what 2xMSAA on reflections was doing, so disabled it.
 

garath

Member
I'm having an issue guys, hoping someone can help me shed some light on it.

I bought the game physically, installed, downloaded patches, updated drivers, etc. Game works great...for about 15 or so minutes. Then Windows gives me an error saying I'm out of RAM...and then the game crashes about 2-3 minutes later (sometimes locking up the entire CPU with it).

I monitored RAM usage via Task Manager while playing, and GTA usually hovers around 2.5-3.5GB usage; when it decides to freeze (but hasn't fully crashed yet; the radio keeps playing, etc.), Task Manager shows I still have ~3GB of RAM available/free....so, I mean, it has plenty of RAM to suck up if it wants.

Other programs won't open when this occurs, either (I tried opening Skype and it told me I needed a bigger paging file.....maybe that's the fix?)

It's aggravating...the PC Port is fantastic otherwise....

My specs:
AMD FX-8350
8GB RAM
GTX 970
Windows 8.1 Pro

I've GTAV installed on my C: drive, which is a Samsung SSD, if that matters.

You don't have a page file do you? Exact same issue I had. I had mine disabled and only 8gigs. Even though the game doesn't use more than 8gigs, windows allocates more than 8. You need a page file or the game will crash. You should be able to see the committed memory requirement on the task manager.
 
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