It's from SAB: Back to School so Iddia's look is very outdated. Kinda miss that look now to be honest. Love the pic and thought it would be fun to actually try one of their twitter giveaways for once. Good decision apparently
General
- Fully customizable UI has been added, with scripting support for Ada, COBOL, and Fortran.
- All fine and masterwork gear now comes in blister packs. Blister packs must be triple-clicked to open and have a chance to inflict bleeding.
- All food items can now spoil. Spoilage rates are determined by the ingredients in the recipe.
- Fixed a bug that prevented players from entering Super Adventure Box on live servers.
- Due to the chaotic nature of magic, bloodstone dust no longer stacks.
World vs. World
- Added the new Siege Reactivator trick, which reactivates siege equipment that has been disabled via the Siege Disabler trick.
- Added the Super Siege Disabler trick, which prevents reactivation via the Siege Reactivator trick.
Structured Player vs. Player
- Increased the size of all PvP badges while not in PvP.
- Added retaliation to all target golems.
Fractals
- In order to streamline the experience of Fractals of the Mists, every fractal has been replaced with Swampland.
- Removed all terrain and environment assets from the Mossman encounter. Players will now engage the Mossman in a featureless, gray, circular room, and this is why we can’t have nice things.
- Fixed a bug that allowed ascended boxes to drop from fractal daily chests.
Mystic Forge
- Added toilet-flushing sound effect on use of the Mystic Forge.
Dungeons
- All dungeons now penalize failure and have been darkened based on their difficulty. Dying in lighter dungeons will delete items or currency, but dying in the darkest ones will delete your character.
Profession Skills
Elementalist
- Removed fire attunement.
- Added dual keyboard support to better support proper elementalist key binding.
Dragonhunter
- Now deals 50% bonus damage to dragons and their minions.
- Aegis now ends after 5 attacks instead of 1 attack.
Scrapper
- Now gains bonus items when salvaging.
- Elixir X now uses a random skill from all skills, including monster skills.
Chronomancer
- Fixed an exploit that allowed chronomancers to go back in time and kill their opponents in PvP before the match began.
- Portal’s recharge has been removed, and the colors of the effects have been changed to blue and orange.
Necromancer
- Death shroud can now only be activated from the downed state.
- Scepter autoattacks now apply fear.
Revenant
- Coalescence of Ruin: Increased damage, range, number of targets, and area of effect while in WvW.
- Added a Kilroy Stonekin legend. All skills cause you to run at the closest enemy and scream “KILROY STONEKIN!”
Thief
- Stealth no longer ends when you attack.
- Steal now transfers ownership of a random weapon from your opponent to you.
Berserker
- Fixed a bug that allowed warriors to get kills in Ranked PvP.
- Hundred Blades: This skill’s number of attacks has been increased to 100 to properly match its name.
Yes. Think of kits as another weapon swap. Weapon swap sigils will even activate when you change kits.Can someone briefly explain how Engineers work to me? When you swap to a kit, like say flamethrower or grenade, are you in that kit using those abilities for as long as you want, until you swap to another? And while you are in a kit, the type of actual weapon you have equipped (pistol or rifle or hammer) doesn't matter?
Is it common for specs to be like entirely flamethrower or grenade, and pretty much never use their stock pistol or rifle weapon skills?
I like how they forgot Ranger and didn't mention it at all. Too real.
Is it common for specs to be like entirely flamethrower or grenade, and pretty much never use their stock pistol or rifle weapon skills?
I did join the guild. My gamertag is Ill Raise [Insert verb associated with class here] Ur Bones. I will take you up on that offer of asking for advice.Haha whatever you like but I promise you can manage with a Necro or any other class. I'd rather see you abandon a class because you didn't like how it played in this game than because you're concerned it won't be strong. You're sharing my experience at launch, the closest thing I played to an MMO before GW2 was GW1 so this was my first and still only, persistent world, true MMO. It's awesome just exploring and discovering hidden areas and easter eggs ANET embedded in the game your first time through and hopefully you'll encounter plenty of positive experiences with the community. The hardcore cutthroats are mostly roaming the Raid so just running around zones doing events should be a positive and fun experience. Anyway, did you join the GAF guild yet? If you see a player name that starts with "Squalls", that's me and you can feel free to hit me up with questions or to play with you in-game.
I did join the guild. My gamertag is Ill Raise [Insert verb associated with class here] Ur Bones. I will take you up on that offer of asking for advice.
Now I need to think of a verb for my elememtalist. I guess Ill Scorch Ur Bones is fine. I'm just carrying over my naming system from GW1.
https://forum-en.guildwars2.com/for...e-Notes-April-1-2016-Part-2/first#post6076086
Also Gwen's Attire was datamined. I was hoping it was her Deldrimor Armor, I want ittt
In case you're still worried about necromancer, they aren't so bad. I'm a huge fan of reaper is all.I did join the guild. My gamertag is Ill Raise [Insert verb associated with class here] Ur Bones. I will take you up on that offer of asking for advice.
Now I need to think of a verb for my elememtalist. I guess Ill Scorch Ur Bones is fine. I'm just carrying over my naming system from GW1.
I gotta say, I'm really kind of bothered that you are limited to 5 character slots (before additional unlocks) even as someone who purchased the base game before it went F2P. That's just not enough for a game with 9 classes.
It's an MMO with no subs, i think it's a fair trade off, they gotta make money somehow..
That makes sense for an entirely F2P game, but the 5 char limit for folks who actually purchased the game when it was B2P is too limiting.
I mean, ESO has a similar model and the you get 8 characters there for just having purchased the base game.
You don't have to spend a dime on character slots, you can save a lot of gold and buy them with gold, at the current gold to gems exchange rates 172g/slot..
Oh, I had no idea that was a thing. I'll keep that in mind.
Oh, I had no idea that was a thing. I'll keep that in mind.
Total gold value for a persons account will vary, but it's not hard to make dozens of gold a day at level 80 depending on content played and if you are able to play the trade post.Ya, I noticed the ratio for 800 gems is just under 170g at the moment. Is that a lot? Like what's a normal amount of gold for someone to have once they have been playing a level 80 character for a while?
You don't have to spend a dime on character slots, you can save a lot of gold and buy them with gold, at the current gold to gems exchange rates 172g/slot..
Total gold value for a persons account will vary, but it's not hard to make dozens of gold a day at level 80 depending on content played and if you are able to play the trade post.
So you can literally not spend a dime extra on the game, but still get all the items you want from the shop? Is gold fairly easy to come by or it's worth spend the cash on stuff just to save time?
Depends. A lv 80 can get about 10g per day if they do the hotspots, so take that as you will
If you like to grind you can make 100g-200g a day running AB meta with multi characters grand chest farming, the most i have made before puking from the grind was 50g, but other players say you can make more than 300g depending on your exotic luck..
I just left the NA servers and hopped back over to EU. Since I'm not playing with the guild anyways since a while back it's not gonna be that noticeable I guess ;P
Had a great time doing missions, dungeons and other things with you that year before HoT. Thanks so much for everything from me and Cresc.
I will try to post reminders in here, but we did run a couple tonight and will continue to run missions for whoever is interested. I am able to run them myself again now for the most part, and I'll always at least post if I am specifically not going to.we're going to have missions today?
Making World 3 would occupy 6-8 developers for 4-6 months. Chances are slim that they will be able to do this, as these developers are needed to keep the main Guild Wars 2 game healthy.
Theoretically, you can level a character from 1 to 80 in about 60 seconds.... If you have the leveling tomes and scroll for it.I need to level up faster to group up with GAF during the weekends. Theoretically, how fast can you max your level?
https://www.reddit.com/r/Guildwars2...d_chat_livestream_notes_super_adventure_chat/
Sad to hear it probably won't ever be finished.
I did World 1.
I might do it again for the warhorn, but I don't think I am willing to do it enough times for the entire collection.
So I didn't realize until recently that you can't just transmog the look of gear at will, and those consumable charges are a thing. Are they easy to come by at end game? Like can you get them for karma or whatever?