appletoasty
Member
I agree that it feels really dishonest. I was looking forward to new legendary weapons. :< I'm making the axe just cause it's new and pretty, I have never played any profession that uses an axe. I have no idea why making legendary weapons is so difficult and time consuming, but I am also not a game designer? All the legendary collections use events that are already in the game... you just need ideas to plug in to a collection system that they've already implemented, what's the hold up? I don't get it. It looks really bad to me as someone who plays this game and doesn't really know a lot about their internal processes.
Also today we killed banditos. It only took us like an hour to learn.
I mostly just wanted to post this because Tech's elementalist makes me laugh
Also today we killed banditos. It only took us like an hour to learn.
I mostly just wanted to post this because Tech's elementalist makes me laugh