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Guild Wars 2 - Heart of Thorns |OT| Welcome to the Jungle...

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MikeDip

God bless all my old friends/And god bless me too, why pretend?
Yay, got 400 armorsmithing and then changed my ascended chest from soldiers to mauraders. Thank you apple and rest that gave me info on how.
 
Any word on if they've tried to fix the megaserver issues they've been having? Because I keep getting thrown into some pretty empty maps.
 

Proven

Member
Leveled an engineer to 80 in the Labyrinth last night farming ToT bags, and I haven't a clue about what to do with him except park him outside the flax farm like I have with my other 80. Maybe I'll do the same with my lvl 60 thief, although I have even less idea what to do with that class.

In other news, like an idiot, I didn't realize until recently that Spectral Grasp has everything I ever wanted as a Reaper.

The only reason Spectral Grasp isn't used more is because it can be buggy and prevents you from using an extra well/minion/whathaveyou. There was a time I ran triple spectrals anyway...
 
10uer6u.jpg
 
Priory Ascetic Beast Brokenclaw, Journal Log Date: 38 Season of the Colossus 1328 AE.

In my studies of Dapper Asura, no sight is ever as beautiful and liberating as when they finally get their wings. It's as if some god reached down and gifted a particularly handsome piranha-with-legs a pair of angel wings. And the Asura seems to like it too.
 

_woLf

Member
Is there an updated guide for the collectibles in Dry Top and Silverwastes that are coordinated with the numbers in the achievement UI that show which you have/don't have?

Everywhere I look just points to Dulfy, which doesn't match the numbers in the achievement UI :(
 
got my guardian elite specialization done. Time to work on revanant now. After looking through dulfy's guide and looking at how mastery actually work, I see what is actually happening and while I still dont fully like it, it isnt as bad as I thought
 
Upgraded my rig recently and, of course, the game runs like shit now. 15-20 fps in cities (average ping is 25-30), 15-40 fps in the new zones. The game ran at 50-60 fps everywhere on my old setup with only slightly worse graphical settings. My google-fu points to it being a Windows 10 or nVidia driver issue (I'm guessing it's nVidia since the performance really fell off a cliff after I installed my GTX 970) but nobody has found a fix. Reinstalling old drivers and all the usual tricks didn't work and I've pretty much given up. I'm still enjoying the game but it really sucks to have it running so poorly.
 
So, if anyone has any trouble getting into a populated Dragon's Stand map, check the group finder for Taxis. Really helps.

I was able to finish the Dragon's Stand meta last night. Goddamn it's good. Gives a ton of lootz and XP. Got two pieces of Leystone Armor too!

Seriously awesome event chain.
 

Qurupeke

Member
I've broken my armor so many times in Verdant Brink... I used to think that anvils/repair shops were unnecessary because they were everywhere but I've really regretted thinking like that...
 

spiritfox

Member
Would this have any beneficial effect on people not having issues? I mean, I guess it should, but who knows.

I think most of the crashes are Out of Memory errors. The current client, which is 32-bit, can only use up to 4gb of memory, so increasing the amount of memory the client can use should reduce the amount of crashes in the game.
 
I think most of the crashes are Out of Memory errors. The current client, which is 32-bit, can only use up to 4gb of memory, so increasing the amount of memory the client can use should reduce the amount of crashes in the game.
Yeah, I understand that. I meant to ask if this would help performance in general. I believe having more memory available to use should be beneficial to everyone right? Not just those having crashes.
 

Retro

Member
Might as well post this before somebody else does and puts the usual negative spin on it;
NCsoft’s Q3 2015 report: Guild Wars 2, WildStar, all sales dip downward.
The bad news for the most recent NCsoft financial report is that once again, profits from WildStar were down slightly from the previous quarter — but this round, even Guild Wars 2‘s profits were down a bit. In fact, sales dipped for all of NCsoft’s big games, and profit for the company was down on the whole, quarter-over-quarter and year-over-year, so the takeway isn’t that specific games are underperforming relative to the others but that NCsoft had a bad quarter overall. Decreased profits are attributed to a lack of in-game promotions with the company’s highest-earning titles.

Of note is that the third quarter report stretches only to the end of September, thus predating both WildStar‘s shift in business model and Guild Wars 2‘s first expansion release. During the conference call, NCsoft said it has been focused on cost-efficiency and expects fourth quarter revenues to improve, referencing Guild Wars 2 specifically. Fans of the aforementioned games should keep their eyes peeled for next quarter’s results.

Addendum: During its conference call, NCsoft told investors that it plans to market Heart of Thorns aggressively. In answer to questions about Guild Wars 2, a company rep explained (through his translator):

We are actually observing very visible performance from the active users. […] We are very much targeting […] high-level users. So before the launch, we had six weeks for the free-play users […] to […] enjoy the game and for them to […] reach the cap, but we expected a lot of them would reach the cap level, but however only some of them would reach the cap level during the six-week free-play period. So some of those who reached the cap level are buying this expansion pack. […] However, the new users who are also reaching the cap level, and of course when they are very much buying the expansion pack, but we are preparing for the promotions and the events. And also […] there will be users who have not yet reached the cap level, but still we are going to target those users who reach the cap level and who will buy the expansion pack.

As for the marketing span in the fourth quarter, we anticipate that it will increase compared to the third quarter. Of course, as mentioned earlier: The Guild Wars 2 expansion pack, to […] increase the sales we will be very aggressive on the marketing span for the Guild Wars 2 expansion pack.
(source)

TL:DR - Expansion sales aren't factored into the 3Q15 report so anyone trying to sell you a doom-and-gloom story is being disingenuous. Also, more marketing, yay.
 

swnny

Member
Patch is up, but I don't see anything about a 64bit client...

On another note, just completed the story and I have a question (story ending and dragon's stand meta event spoilers!!!)
In the story, we fight and defeat Mordy and then kill it, but the Mouth of Mordy keeps troubling us and we fight it and fight it and fight it. What's the connection?
In the begging of the final mission, the main character (or was it someone else from the group?) said something about "the fight outside is distracting him [the dragon]", so, is lore-wise, both fights happening in the same time?
 

Anno

Member
I was surprised it was up y/y given how slow things were in the months leading up to HoT outside of the F2P launch.
 

explodet

Member
Got a Spooky Moa from the Mad King's Chest last night.
I think most of my guild didn't know this didn't come from ToT bags (myself included, until just now).
 

Retro

Member
Patch is up, but I don't see anything about a 64bit client...

On another note, just completed the story and I have a question (story ending and dragon's stand meta event spoilers!!!)
In the story, we fight and defeat Mordy and then kill it, but the Mouth of Mordy keeps troubling us and we fight it and fight it and fight it. What's the connection?
In the begging of the final mission, the main character (or was it someone else from the group?) said something about "the fight outside is distracting him [the dragon]", so, is lore-wise, both fights happening in the same time?

Zhaitan's minions are still kicking as well (including his Eye, in Zho'qufa), and not just because they haven't updated Orr but for actual story reasons (Tequatl's upgrade, for example, was a result of him drawing power from Zhaitan's defeat). We'll see Mordrem all over the place, they just... don't have a physical leader ordering them.

I personally believe that the Elder Dragons can't actually be killed, and all we're doing is snuffing out their physical representations; the force of nature each represents persists. Their power persists until they can either regenerate a new form or gets absorbed by something else (as it did with Tequatl). There's also the possibility that something else can claim that latent power and I think that might be a plot twist in the near future (since raids are set after the HoT story, that'd be a good place to get an explanation).

That leaves the door open for Palawa Joko to take Zhaitan's power, if only because Jira won't stop asking for Crystal Desert expansion until it happens =D

Anyways, yeah, the Meta event in Dragon's Stand is occurring simultaneously with the final story mission, that's the 'fight outside' they're referring to.

I was surprised it was up y/y given how slow things were in the months leading up to HoT outside of the F2P launch.

And F2P players don't contribute anything financially since they're free; I wouldn't expect many of them to even dip into Gem Store until they reach the level cap and decide whether to stick around. Free players tend to be content locust, traveling from one MMO to the next, devouring the content before moving on. ArenaNet's hope seems to be that they discover how good the game is and stick around, I guess we'll see if it pays off.

So is Wednesday just patch day now instead of Tuesday? Wonder if this is a one time thing.

I haven't a clue, I think they might have extended it an extra day since there was the downtime last week?

Can't connect to the forums to see the patch notes, anyone else having this issue?

Same, though when the Update subforum loaded it didn't look like there was an entry for today.
Edit: The Game Release Notes for Oct. 23 loaded, nothing new added to it, so... I guess we wait.
 

Retro

Member
Well, there was a Gem Store update, at least;

xGz0Gky.jpg

Exalted Glider - 400 gems
Video: https://www.youtube.com/watch?v=L-e89dlg3O8
Cannot be dyed!

dxaWsZb.jpg

Dread Quiver Backpack - 350 gems

UMV1CNm.jpg

Mini Bonebreaker - 350 gems

Glittering weapons - 1 BLC ticket each
Gallery: http://dulfy.net/2015/11/04/gw2-glittering-weapon-skins-gallery/

(source)

Edit: Ah ha, update notes are live now too;
11/04/2015 – November 4 Release Notes

Halloween: Shadow of the Mad King
Mad King Thorn and his Lunatic Court have returned to the Underworld; Lion’s Arch has returned to normal.

BALANCE, BUG-FIXING, POLISH
Items
  • Fixed a bug in which the following items were tradable rather than account bound:
    • Nuhoch Hunting Stashes
    • Fulgurite
    • Chest of the Casual Fractal Hero
    • Chest of the Core Fractal Hero
    • Chest of the Elite Fractal Veteran
    • Chest of the Fractal Master

Profession Skills
Mesmer
  • Into the Void: This skill now pulls foes to the center of the wall rather than to the nearest point on the wall.
  • Chronomancer—Illusionary Avenger: Increased the distance traveled for this phantasm’s charge attack by 346%.
  • Chronomancer—Seize the Moment: Updated this trait to count the player as an illusion, as do other similar traits.
  • Chronomancer—Tides of Time: Fixed a bug that allowed this skill to destroy unblockable projectiles.
Necromancer
  • Signet of Spite: Fixed an issue causing this skill to not play an animation while equipped with a greatsword.
  • Putrid Explosion: Fixed a bug in which this skill’s blast finisher activated several seconds after the UI icon for the finisher appeared.
  • Reaper—Chilling Victory: Updated this trait’s skill fact to correctly show 8 seconds of might duration instead of 5.
  • Reaper—Soul Spiral: Fixed a bug in which this skill would not display a skill fact for the casting bar or casting time.
  • Reaper—Deathly Chill: Removed the 50% health threshold on this skill so that it now does the same damage at all times. Adjusted the damage ratio. Decreased the base damage from 40 to 10. Increased the level multiplier by 25%. Increased the condition damage multiplier by 87%.
Revenant
  • Fixed a bug in which upkeep skills would turn off when crossing certain parts of maps.
Warrior
  • Berserker—Dead or Alive: When activated, this trait no longer ends berserk mode.
  • Berserker—King of Fires: The burn duration increase modifier has been increased from 20% to 33%.
  • Berserker—Eternal Champion: In addition to its previous effects, this trait now also grants 3 stacks of might for 8 seconds when you break stun.
  • Berserker—Rupturing Smash: Added 0.5 seconds of daze to this skill. Increased immobilize duration from 1 second to 2 seconds.
  • Berserker—Fatal Frenzy: This trait now grants 6 seconds of fury in addition to its previous effects.
  • Berserker—Bloody Roar: This trait no longer grants fury or inflicts bleeding. This trait now increases all direct damage dealt in berserk mode by 10%.
  • Berserker—Always Angry: This trait has been reworked so that it now grants an effect for 15 seconds when entering or leaving berserk mode, increasing outgoing damage and condition damage by 7%.
  • Berserker—Outrage: This skill can now be used underwater and while airborne.
  • Berserker—Blood Reckoning: This skill can now be used underwater.
  • Berserker—Scorched Earth: Updated skill facts to show the correct number of hits.
BLACK LION TRADING COMPANY GEM STORE
New Items and Promotions
  • A new set of Glittering weapon skins is available from the Black Lion Weapons Specialist for 1 Black Lion Claim Ticket for a limited time.
  • A new Exalted Glider is now available in the Upgrades category of the Gem Store for 400 gems.
  • A new Mini Bonebreaker is available in the Toys category of the Gem Store for 350 gems.
 

Anno

Member
Apparently you can just drop the new client in your GW2 folder and it'll run using your current files. No need to reinstall everything.
 

explodet

Member
Reaper—Deathly Chill: Removed the 50% health threshold on this skill so that it now does the same damage at all times. Adjusted the damage ratio. Decreased the base damage from 40 to 10. Increased the level multiplier by 25%. Increased the condition damage multiplier by 87%.
Deathly_Chill.png

This was a strange trait, and now it's arguably stranger.
 

Quenk

Member
so is there a benefit to installing the 64 bit client ? performance wise ?

If you've been having frequent crashes due to out of memory errors then yes.

This is a beta client though so it may have some other problems that they'll iron out.
 
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