For a while (A week or so) server transfers are free.
Would they let me transfer to a "full" server?
For a while (A week or so) server transfers are free.
You have to wait till activity goes lower(non peak times) and transfer. That's how I got on Gandara at least.Would they let me transfer to a "full" server?
yeah, there use to be something else you did between 25-50 but apparently it was changed to skill 50. So I figured I'd wait for the trading post to work on my jeweling, but that hasn't gone over well.
Can you walk in this game? Every video I've seen has characters running, but I would like to be able to walk in towns, instead of run.
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Has anyone tried any of the structured PVP? It seems
most folks are enjoying WvW (as am I), but I dipped into the sPVP a few nights ago and honestly had a blast with it. Only downside is that there's only a single mode, but that's nothing that can't be remedied with patches/expansions.
Pretty much right away. The trick is that a lot of your discoveries will involve combining other items that you craft. For example, with Weaponcrafting, you can craft the base parts for each type of weapon and you can craft inscriptions which give the stat boosts (and weapon tier) to the crafted item. So you craft a dagger blade, dagger hilt, and a +Healing inscription, and then combine these in the Discoveries tab to make the blue dagger, and you get a huge experience point bonus for it. Repeat this process with other types of weapon & inscription and you're quickly going to lunge up the crafting skill list.But how late in the game do you get to discover stuff? Harvesting and salvaging everything in the starter zones only gives me one or two combinable objects in the discovery panel. I've no idea how people are getting three or four item discoveries.
My mesmer will definitely be a chef.
My mesmer will definitely be a chef.
Don't have that problem, I however seem to get kicked often whenever I leave a story instance.Any EU people suffering the error 1022 when choosing to exit or re-queue in the overflows? I get kicked out quite a bit, which is becoming really annoying.
My issue with these things is that by their nature of not being quests, they only allow for the most basic level of interactivity - fight the enemies or pick up objects. Even something like putting on a disguise or reading a letter (things done in the personal quest) aren't going to happen here because the events are designed for people to wander in and be able to contribute right away
I think the quests where you can get transformed are kinda lame since you lose the abilities you're used to, so I just do the objectives that don't require the form. You know what I found really refreshing in that area? The raven riddles (though really easy).Norn starter area has a heart quest where you have to talk to the heart person to get turned into a leopard to hunt.
Is there a Point of Interest in Queensdale that is hard to locate? I'm at 20/21 and complete on all the rest, and I've been looking for a while now...
I think the quests where you can get transformed are kinda lame since you lose the abilities you're used to, so I just do the objectives that don't require the form. You know what I found really refreshing in that area? The raven riddles (though really easy).
Try the bottom right hand corner of the map. There was one down there that I completely missed thinking it was part of another zone.
And you can do either one you want, or a combination of the two. I mean, that just strikes me as unique in and of itself. Maybe I haven't played enough MMOs and this is common now.I think the quests where you can get transformed are kinda lame since you lose the abilities you're used to, so I just do the objectives that don't require the form.
Good point, the mental challenges are nice to mix it up every so often. In Metrica Oola's recording makes you memorize a little speech and get quizzed on it for a skill challenge.You know what I found really refreshing in that area? The raven riddles (though really easy).
It strikes me as a big deal because you aren't locked into to doing literally the same one thing, and also because if you don't want to do something, like Songbird, you can still complete the quest without incident.It's not common but it's also not really a big deal in practice, either.
In the Brisban Wildlands you're tasked with reconfiguring portals through numerical puzzles.Good point, the mental challenges are nice to mix it up every so often. In Metrica Oola's recording makes you memorize a little speech and get quizzed on it for a skill challenge.
"And you can do either one you want, or a combination of the two. I mean, that just strikes me as unique in and of itself. Maybe I haven't played enough MMOs and this is common now."
It's not common but it's also not really a big deal in practice, either.
It strikes me as a big deal because you aren't locked into to doing literally the same one thing, and also because if you don't want to do something, like Songbird, you can still complete the quest without incident.
So someone tried to reset my pw... Yeah lol...
Thankfully they couldn't
Has anyone tried any of the structured PVP? It seems most folks are enjoying WvW (as am I), but I dipped into the sPVP a few nights ago and honestly had a blast with it. Only downside is that there's only a single mode, but that's nothing that can't be remedied with patches/expansions.
How do you do sPVP instead of WvW? Not sure what options to pick to do it.
There's a long chain in I think Queensdale where you tame a bunch of skale with a tranquilzer gun, then you lead the friendly skale army to assault a seperatist camp.
Use the command /age in game.is there any way to know how much time I spend playing the game ?
I logged in to my account on the website and couldn't find anything
There's a long chain in I think Queensdale where you tame a bunch of skale with a tranquilzer gun, then you lead the friendly skale army to assault a seperatist camp.
In the Demongrub Pits?Try the bottom right hand corner of the map. There was one down there that I completely missed thinking it was part of another zone.
Hey guys,quick question about the Utility skills...on my Mesmer for example,I got the Signet of Inspiration,at the top it says Passive,it adds buffs(boons)on me...and Active the boons on allies...how do I switch between the 2?...is it only active on others if I use it per say and it works during the cooldown on others?
I think it's actually Plains of Ashford, got confusedI already have 100% Queensdale and explored the area like crazy, including returning on occasion to gather materials and never stumbled upon this event. I'm sure there are others I probably missed too.
I was backtracking around areas in Kessex that I already completed to buy some karma gear and I stumbled upon at least 3 different events that were not available when I initially went through the area.
All signets are like this in GW2 apparently... a passive (always on) effect, and an active effect you can use (which turns off the passive bonus until cooldown is over).Hey guys,quick question about the Utility skills...on my Mesmer for example,I got the Signet of Inspiration,at the top it says Passive,it adds buffs(boons)on me...and Active the boons on allies...how do I switch between the 2?...is it only active on others if I use it per say and it works during the cooldown on others?
Necro question.
Signet of Undeath...Is it working as intended? We were fighting some giant, uh, giant yesterday, and I tossed Signet of Undeath on top of a group of dead allies. They didn't rez like they were supposed to?
No. And I'll tell you why. The event says to do a specific task. Stop an enemy. Bring back certain items. If you don't participate in the way the event states, you don't get credit. Rezzing people is only going to help them get a better participation. You should rez them, then go right back to nuking. Other people will rez as well, don't worry. It's not your job.
Use the command /age in game.
I was looking into all of the ressurection skills some time ago and can't look it up right now to confirm but:
The necro revive skill only works on downed player (still can attack with a faded health bar), not dead players (can't do anything).
I started a log on karma vendors over at GAFGuild. I'll be doing higher level areas soon! Hope this helps people looking for slot upgrades.
Okay. With all due respect, 'cause I like you and appreciate your perspective, this right here is nonsense. And I'll tell you why. It runs completely contrary to the entire design of this game. This game invites you to build a profession in the manner you feel is most beneficial. This does not always necessitate high DPS; and given the profession of your main, you should know that all too well. If damage is all contribution factors in, it invalidates any versatility a profession has.
And here's the thing: Those people outputting massive amounts of DPS may have died long ago without my or someone else's contribution. The people keeping their asses up should get something for that beyond a consolation prize. From buffs to protection to other types of support, what other people do MATTERS - and it should be accounted for.
What you're describing is the same nonsense I saw all the time with WAR's scenario rewards system. It was broken to hell then and it doesn't work well now. Damage and healing are NOT all that matter, especially not in a game built by developers who pride themselves on the notion that each profession is not a one-trick pony.
The contribution system needs to be dramatically more comprehensive than this. And if it's not, if this is by design? Then someone in ANET needs to get bonked on the head and woken the hell up, 'cause it makes no sense in this game especially. That, or it's laziness, not wanting to put the effort into determining how to calculate so many different variables. Well guess what? Those other variables are where fights are often won - get them in there.
Secondly, on the subject of contribution: Something is screwed up with engineer's kits and how they're factored. I tested it the other night and found that if I use just my rifle, I'd get gold without fail; if I used the grenade kit, even while increasing my DPS, I would get a bronze without fail. Understand, this also included minutes of the boss chasing my ass like a puppy, so it obviously considered my grenades dangerous - but the game? Not so much.
Also: In a game in which everything and your dog scales, 'contribution' should scale also. If you're level 11 and doing a DE surrounded by a bunch of 14s, your contribution should be scaled relative to theirs - not 1:1 with it. If you're doing everything you can, you should get rewarded for it, not short-changed.
So yeah, contribution - either by design or by logistical issues - is borked, IMO.
Once they get all the other core problems with the game out of the way, they need to completely retool the contribution system. Hell, sometimes I'll tap on an enemy in the zone once while passing through and I'll get gold. Other times, I'll work my ass off in an event and get a bronze.
The same event.