Audίoboxer;41576309 said:Does the Guardian get any traits to help out with long range damage?
They get some books for skills later.
Audίoboxer;41576309 said:Does the Guardian get any traits to help out with long range damage?
Audίoboxer;41576309 said:Does the Guardian get any traits to help out with long range damage?
I always hate bring up other MMO's (especially WOW) into this, but it would be really nice if arenanet implemented a dungeon finder to be able to queue up.
Engineers can do it too. (Just not on command since it's RNG what spell effect a thrown Elixir U creates)
Given enough time, perhaps they will. WoW didn't start with one either.
New build literally came out 5 minutes ago, give it some time.
Just right click on the title and select "Set Custom Image"
http://www.neogaf.com/forum/showthread.php?t=477211
GuildWars2
We're aware of the login problems in EU and they're on it–thanks for your patience. ~RB2
I don't think that strips conditions off of enemies though. Just removes conditions from players ... or turns them into boons for players.
Righty, just got the game, but Stormbluff Isle is full. Is there another GAF server besides the EU one?
This rings true of many aspects of the game, fans of WoW forget that 7 years ago the game was significantly different than it is today, that game has undergone 7 years of growth and change, given time and proper support I would expect no different from GW2 in its own way.Given enough time, perhaps they will. WoW didn't start with one either.
Just right click on the title and select "Set Custom Image"
http://www.neogaf.com/forum/showthread.php?t=477211
This rings true of many aspects of the game, fans of WoW forget that 7 years ago the game was significantly different than it is today, that game has undergone 7 years of growth and change, given time and proper support I would expect no different from GW2 in its own way.
Honestly I have tried every competitor to WoW since it's inception and this is the first time I feel something is close to giving it a run for its money I'm excited to see what happens next, for WoW, for GW2, and for mmos to come..
Regardless of how GW2 works out in the long run, I think it will have a lasting impact on the way mmos are designed and presente going forward
Do they post patch notes anywhere on the website? If they do, I don't see it. I'm assuming it would be on the forums if it wasn't down.
Also, is leveling this easy even at 30+? I just run around picking up event quest, etc. and just rack on experience, it seems too good to be true.
Is there any actual benefit of leveling up in PVE?
Shadow Behemoth spawned last night, and was fighting him. Got his health down so low, I couldn't even see the remainder of his health bar. Then my game crashed. Story of MY life.
Guess I'm out of luck in joining Stormbluff.
We may try going to the losing team's Borderlands next time because it seemed like people were able to get in there much faster.Do the servers fluctuate in population often? Maybe it will read "High" a couple hours from now, idk.
Also, I queued up for WvW at 5:30pm yesterday to try and make the WvW tour, but I think an hour later, I had still not entered...
"Is there any actual benefit of leveling up in PVE? PVP and WvW autolevels you right?"
WvW scales you up to a level 80 but you still won't have the skills or stats of a level 80 in exotics.
Also, is leveling this easy even at 30+? I just run around picking up event quest, etc. and just rack on experience, it seems too good to be true.
"Engineers can do it too. (Just not on command since it's RNG what spell effect a thrown Elixir U creates) "
The encounter is not lenient enough to rely on RNG. You have to complete it under a time limit.
Oh. In which case I'm fucked. I've been playing since the 26th and still haven't broken level 20 because I kept trying out new race/class combinations. Its gonna take forever for me to get to level 80 with a single character, let alone 5.
Once you hit 30, the curve flattens, and it should take on average 90 minutes per level, depending on how involved you get, how many xp booster types you quaff, etc.
I've been playing since Sunday, and still haven't made it past level 10.
Man, really starting to question my melee preference. It seems ranged have it the best in WvW, sPVP, and PVE. I mean of course there are "situations" that can make it stand out but for the most part I'm really seeing ranged classes as the dominant preference for any style of play in this game.
Am I wrong in assuming this?
Hmm so cooking actually has some use with that +10% XP gain.
Lets be bros. We can both never level together.
What class are you playing? Almost every class has a real and mostly viable ranged option if you want to explore that route. Only Guardians are kind of behind in that regard, and that's mostly OK for now because the tradeoff is feasting on the heartspammer Thiefs and glass cannon HB warriors.
Cooking sounds like a SUPER popular crafting option. I've got Artificer and Tailoring on my Necro, but leveling either is VERY slow. I'm tempted to drop one of them simply to grab cooking for easy XP and food buffs.
Context?Took them forever to nerf the hoelbrak weapon vendor...surprised there was no rollback.
While I agree that GW 2 mixes things up a bit I still agree with the others you quoted that there are great similarities to other MMOs. Yet, this is no problem for me, as I am fine with the formula, especially with all the welcome additions and refinements.
However, the one thing I truly appreciate is the lack of a monthly subscription fee, which for me is the game changer. I usually tried to be done with an mmo (post-WoW) within the free period or perhaps after 1 month. This added constant stress and hectic. The end became the goal instead of the journey. I feel none of this in guild wars 2 and this makes the game so very relaxing and fun to play!
Cooking sounds like a SUPER popular crafting option. I've got Artificer and Tailoring on my Necro, but leveling either is VERY slow. I'm tempted to drop one of them simply to grab cooking for easy XP and food buffs.
Context?
Why hasn't an MMO simply charged for "play time" instead of per-month?