It's true though, the system isn't as responsive as something like WoW. It's not bad by any means though.
You don't agree with him that it's close to WAR in responsiveness though right?
Holy shit.
It's true though, the system isn't as responsive as something like WoW. It's not bad by any means though.
I only played WvW for 30 minutes, in those minutes I didn't really get a shit.
*spawn*
*go outside*
See a bunch of enemy players coming towards me/us
*retreat*
5 players are chasing me
*dead*
*respawn*
And repeat....
I think it is a combination of the camera being kind of dumb (I'd really like to hear their reasoning for not making it fixed point) and the way the skill system is designed compared to most MMOs. There's very few instant skills in this game; even the vast majority of stuff that does not have a cast bar has an activation time. When you get to stuff that is properly instant like shouts, the difference is really obvious. Other MMOs have trained people to categorize things without cast bars as instant and it leaves an expectation of how a button should respond.
I think the game controls just fine. I like it. I also think it probably controls the way ArenaNet wanted it to control. It is not like they made a mistake or something.
Too many people have their own *perfect* ideas of how a game should be/control.
"I've never understood this take. The game is more responsive than other MMOs."
Hmmmmm, not really. Responsive is definitely not a word I'd use to describe it. Not quite as bad as WAR in this regard, but pretty close.
If bronies are making guilds I'm making a K-On!! guild.
The camera feels sluggish even if you speed it up. Maybe it's vsync.
I could get in on that.
the Ranger longbow isn't used much either though
admittedly, I haven't tried a power build, but I just checked the Mesmer traits again and they don't synergize very well, it seems to me. Neither Domination nor Dueling really have any traits that improve your direct damage, and Dueling seems to push the "clones apply bleeding" build.
I'm using greatsword myself, but if I want to do damage I switch to sword+pistol
Outside of Sentries, roaming around in WvW alone isn't exactly advisable. Try to roam with at least a couple people.
Technically not true: Skills that are meant to be instant are truly instant.
Examples: Dodging and Mesmer Feedback Bubble.
Killing players and mobs at high levels means dodging 'wound-up' skills.
Notably, most skills in the game have 'wind-ups' that can be noticed and dodged.
Otherwise, you'll find yourself not lasting long at high-level play.
Gone are the days of having a skillbar filled with instant and absolute hits.
Obsolete are the MMOs that rely on these old mechanics.
Heavy emphasis on dodging and noticing makes Guild Wars 2 stand out.
On that point, most of GW2's skills have to have slight delays.
Most skills being instant would otherwise render dodging into a niche ability.
Each time I hear about "unresponsiveness" in GW2, I get sad.
"I've never understood this take. The game is more responsive than other MMOs."
Hmmmmm, not really. Responsive is definitely not a word I'd use to describe it. Not quite as bad as WAR in this regard, but pretty close.
But then I couldn't be friends with you two, and GAF Guild is all about making friends.
GAF Guild is all about making friends.
all about making friends.
making friends
I wasn't alone, there were others with me but the enemy size was far larger and then it all happens so quick....You don't really know what to press/do
Also, I think I have a disadvantage playing on a 55" tv with a non gaming keyboard.....any suggestions how to make it easier for me? (this question is for everyone in this thread)
Hmmmmm, not really. Responsive is definitely not a word I'd use to describe it. Not quite as bad as WAR in this regard, but pretty close.
GAF Guild is secretly a brony guild.
There's a pretty noticeable delay with the entire animation and the effects of the attack, though
Also, continuing to auto attack even after something has died feels pretty iffy. Lots of little things like that just don't make it feel very, as someone else put it, "snappy."
As someone else mentioned, delays are introduced into many attacks to allow for the dodge mechanic. Since I don't have all that much experience with the game, I can't make a final call on the mechanic, but it sounds very interesting.There's a pretty noticeable delay with the entire animation and the effects of the attack, though.
You don't need a gaming keyboard. I've also played the earlier BWEs on a 57", it's not really that big a deal either way.
I'd assume that's because your auto attack can hit more than one target so you might attack an extra time so you continue to do damage. I haven't really noticed this happening so I don't have an opinion on it"It's extremely responsive. The combat wouldn't work in PVP if it wasn't. As soon as I hit an attack key, the animation begins."
There's a pretty noticeable delay with the entire animation and the effects of the attack, though. Also, continuing to auto attack even after something has died feels pretty iffy. Lots of little things like that just don't make it feel very, as someone else put it, "snappy."
GAF Guild is secretly a brony guild.
In this thread: People who sound like they don't play enough action or "console" games.
Launch day, I'm taking a group into WvW. I've decided it. Get on mumble and we'll dominate on the borderlands for the first few weeks as we get our bearings, figure out tactics and synergies, and unlock weapon skills by zerging krait and spiders on our way to scratching up skill points.
After the first week is out, we'll be owning Stonemist, all day everyday.
I haven't used my Ubuntu partition in more than six months and now I'm surprised at how faster Ubuntu is compared to Windows. Does anyone know how playable Guild Wars 2 is in that OS?
Supposedly Anet made sure it runs well in WineI haven't used my Ubuntu partition in more than six months and now I'm surprised at how faster Ubuntu is compared to Windows. Does anyone know how playable Guild Wars 2 is in that OS?
I think it is a combination of the camera being kind of dumb (I'd really like to hear their reasoning for not making it fixed point) and the way the skill system is designed compared to most MMOs. There's very few instant skills in this game; even the vast majority of stuff that does not have a cast bar has an activation time. When you get to stuff that is properly instant like shouts, the difference is really obvious. Other MMOs have trained people to categorize things without cast bars as instant and it leaves an expectation of how a button should respond.
Is the client available for download or does that go live at the beginning of the head start?
Not really, since very few abilities have any noticeable animation for you to reactively dodge, projectiles aside. Instead, players simply dodge to avoid damage in general. Thus, it doesn't really matter whether the abilities are instant or not, dodge is feasible either way.
You can download it from your GW2 account management page and start preloading now. It's the same as if you had downloaded BWE1 and continually patched it.
"Its also hard to see what buttons you're pressing on the keyboard. It makes you kinda slow in pvp battles, for an example."
You shouldn't have to look at your keyboard? I'm not sure I get what problem you're having here.
It's true though, the system isn't as responsive as something like WoW. It's not bad by any means though.
GAF Guild is secretly a brony guild.