I'll say it again, just to reiterate: weaponsmiths and armoursmiths in cities, scale with your level. They sell level appropriate gear, for your level. You can always get base (slightly plain) gear for your level, for relatively cheap. No karma needed.
...nowhere does the game explain that to their players.
This is the one I can agree with. The things the game does NOT explain to players, could fill a book. I've seen people in large guilds, not realize you can build.... banners. That give you bonuses to XP and mat harvesting.
Guild Wars 2 does lack more hands-on stuff, more visual indicators of things. But it's nothing you can't figure out by
paying attention. But since most players are just glued to the minimap, chasing POI to POI...
I once saw a player whining in map chat for 30 minutes about not knowing how to get to a vista point... when the entrance to the cave to get there, was six feet to his right. But no, he was affixed to the vista point in front of him, and only a straight line to it would be acceptable. Exploring? Taking your time to look around? That's for chumps. RACE TO 80, COMPLETE, CONSUME!
Pleh
EDIT: Half the time I see people failing at anything in Guild Wars 2, it's because they're
incompetent. Not because the game is hard, or obfuscates things. But, given enough time, they'll learn. Or they'll quit. Either way, the problem sorts itself out. I'm not saying things can't be designed better, but a lot of people tend to whine first, learn second.