Well it says anybody with the windows version will be able to play the Mac version.
Just read that too. This is awesome news, cant wait to purchase.
Well it says anybody with the windows version will be able to play the Mac version.
hate this 'Forging the Pact' personal quest bug, you fight tons of enemies, and then the 2nd group won't move :|
The only thing I'll be working on once I hit the cap is how to obtain one of these: http://www.youtube.com/watch?v=plCpEbV158k
Then my Warrior will be complete.
They broke SweetFX? damn son!Oh dear. I can no longer boot up GW2 with SweetFX.
this is heart breaking.
SBI is back to its rightful place in second behind HoD. Take that JQ!
I will join to the complaim, I tried to do explorable CoF, but it was impossible the last part, were the asura is installing the bomb, takes more than it should, and the enemies hit harder than before, everyone is dead and still 30-20% left to finish that event.
I want the tokens for the armor set,I dont care about the money reward, I undertand the nerf for the money and lot. I guess will have to try to other paths, to see if they are as difficult as the "speed run one".
You should not see any diminished returns unless you:
1) Run the same exact chain over twice in a row
2) Complete multiple dungeons in 30 minutes or less each.
Buh? I have no problem booting it up here.Oh dear. I can no longer boot up GW2 with SweetFX.
this is heart breaking.
Has Anet said anything about not letting attacks hit through keep doors? It's beneficial to both sides, but it's really really stupid that your able to do it. Having a catapult behind your keep door spamming boulders to fend off attackers isn't how they should be used.
alright just entered the game world as a human and so did my friend, however i can not FIND him anywhere though we are standing on the same spot and are on the same server, what can i do to remedy this?
alright just entered the game world as a human and so did my friend, however i can not FIND him anywhere though we are standing on the same spot and are on the same server, what can i do to remedy this?
I'm not going to say it's not cheesy, but I AM going to say I don't get all the complaining this tactic gets. A) every server does it. B) it's EASILY dealt with. Do I like getting knocked 5 feet off the door? not really. But we still get the door down quickly and it barely makes a difference, they burn a bunch of supply on something that doesn't ACTUALLY kill anyone, so once the door is down we just annihilate the catas as we rush in. If you have extra supply sure that may not matter, but I think the vast majority of times a server would be better served turning those into ballistas or arrow carts for defense.
One may be in overflow.
Join the same party by inviting each other on the top left. Then once in the same party one of you need to right click the other party member's portrait and Join In Party/Instance/Server forgot the true name of it.
actually we ARE in a party right now but our portraits are BLACK meaning we can't see the other person's faces is that normal? also i see nothing of "overflow" on either of our minimaps hmmm and when i right click my friends portrait on the top left corner it says "whisper", " kick from party ", "leave party" etc but no join or whatever
Holy shit. Nope.http://wiki.guildwars2.com/wiki/Legendary_weapon
so basically:
farm dungeon tokens
have lots of gold and time
Holy shit. Nope.
Nah bro, it's cool, the endgame is totally fun and it's totally optional! you can do that or you can sit in lion's arch.
/incoming GrindWars2 Defense Force.
I don't have the game yet, but I've been following this thread closely.
It seems like high end items require a fair amount of grinding rather than say, doing raids?
If so that is great for me. The idea of allowing a single person to get the item on their own (or mostly) is awesome, as I don't have time for things like 40 man raids.
Correct me if I'm wrong.
Now this is the blatant trolling people were talking about earlier. Guess what, no subscription fee! So you can either quit until they add something your happy with or play what is offered now. I'm quite sure you've gotten your 60 dollars out of the game.
Yes and no. As noted, it's all just visual - you can get the best stats youw ant on the AH for minimal effort/investment.
You then grind for the legendaries and other visual upgrades, the issue people have isn't that it's solo, rather that it is the grinding equivalent of slamming your dick in a door.
I'm okay with this. Previous MMOs I've played were always ruined for me when others who had time to raid endlessly would always destroy me in PvP. I don't really care for my stats when it comes to PvE, as most my time in these games is spent playing against other people. In previous games that became more and more impossible as more and more raids kept coming out.
As for the grind, I'm okay with it. Having played games like AC and DAoC, grinds don't bother me, so long as its not required to compete in PvP. In a game like AC, I probably slaughtered millions of tuskers in the same dungeons over and over.
Ok, maybe my phrasing was too hard to understand since it's a legitimate concern about the game:
That grind is fucking retarded, and while I don't think legendaries should be 'free' I don't think it's reasonable for a set of armor to require 50+ dungeon runs of the same thing, or a legendary to require 50+ dungeon runs, 100% character completion, a jillion karma, 200 skill points, maxxed crafting, MONTHS of doing your daily and monthly quests for mystic coins, and then an indeterminate RANDOM grind at the mystic forge for bullshit leprachaun pieces. Oh and 250 of every max level crafting mat, just to throw some open world grinding in. And a ton of gold you could get a shitload of 'real life' money equivilent for. (I'm not saying gems to gold is a great conversion atm, but seriously that's like 1000 dollars worth of gold).
How's that then? I challenge anyone to say that is compelling content, and don't say 'it's optional' because EVERYTHING is optional in a game, it doesnt' mean it's reasonable.
Yeah, I mean, I got 30 points in the HOM and I still look at that and think it's just sheer insanity.Ok, maybe my phrasing was too hard to understand since it's a legitimate concern about the game:
That grind is fucking retarded, and while I don't think legendaries should be 'free' I don't think it's reasonable for a set of armor to require 50+ dungeon runs of the same thing, or a legendary to require 50+ dungeon runs, 100% character completion, a jillion karma, 200 skill points, maxxed crafting, MONTHS of doing your daily and monthly quests for mystic coins, and then an indeterminate RANDOM grind at the mystic forge for bullshit leprachaun pieces. Oh and 250 of every max level crafting mat, just to throw some open world grinding in. And a ton of gold you could get a shitload of 'real life' money equivilent for. (I'm not saying gems to gold is a great conversion atm, but seriously that's like 1000 dollars worth of gold).
How's that then? I challenge anyone to say that is compelling content, and don't say 'it's optional' because EVERYTHING is optional in a game, it doesnt' mean it's reasonable.
Yeah, I mean, I got 30 points in the HOM and I still look at that and think it's just sheer insanity.
That said I feel the end game solution is more so just adding in more dungeons/zones on a regular basis and treating it as a game people come back to every so often instead of playing 24/7 for those who don't like PvP.
but the Legendary items I like being really hard to obtain.
I would agree with that, but that means they need to make the stuff more reasonable to attain, not less. The strength of the game is that since there's no sub fee you should be able to log in and do the new stuff or accomplish something with relatively little time investment, and you can sustain that over a period of months and years. If they add a new dungeon with a new set that I have to run 70 times to get, I'm just going to log in, do it once, and say fuck it to the rest (as well as most of the userbase). If it was say, 15 runs or something or if you could do other dungeons to get it as well, you'd see people stick around more.
This stuff should be pretty basic for Anet to get: People are going to play MORE if there's stuff JUST in their reach, if it seems unreasonable they just won't bother.
Nah bro, it's cool, the endgame is totally fun and it's totally optional! you can do that or you can sit in lion's arch.
/incoming GrindWars2 Defense Force.
This kind of shit is why other games in the west have crashed and burned. They need to either put something else in to do, or tone it down. Who wants to devote months of real life time to getting ONE item. If you're saying 'the time to raid endlessly' I suspect you will absolutely never finish one of these weapons, so saying you're ok with the grind makes no sense. You'll never get one.
Mac client!?!
Mother of god...
Has there been ANY comments on the Monthly Survivor achievement?! This is the last one I need for Sept and I don't know what I need to do/not do in order to get it... do i need to get all the experience in 1 session (meaning not logging off) or in one map, can I use waypoints/can I not use waypoints?!?! I'm sick of the experience accumulating and then stopping even though I don't die.
http://wiki.guildwars2.com/wiki/Legendary_weapon
so basically:
farm dungeon tokens
have lots of gold and time
Quoting for new page ... I have tried every where to get an answer for this... official Arenanet forums and I even issued a support ticket about this but no answers yet. Hoping the GAF community can help me out!!
Mac client!?!
Mother of god...
Many people including me did in WoW, and then the item was made worthless. Least in GW a weapon is always relevant. These items take extreme amounts of work, but that's the POINT. What's the point of a prestige item that gives you NO benefits other than looks if it's easy and doesn't take ludicrous amount of time to get.
I wish everyone who plays this game has this type of mindset, but OCD is a terrible disease.
The difference is, I can safely ignore it in this game, run the dungeons as many times as I choose, and not really be missing out on anything but a weapon/armor skin.
There's a HUUUUUGE gradient between 'easy' and 'sell us your soul'.
The weapons are NOT difficult, they are a time sink. Big difference. Anet literally can just pick an amount of time for them to take, and for some reason they opted for '3 months of /played' when they could've done something reasonable like '2 weeks of /played'. Figure even the hardest of the hardcore isn't going to be able to get one of these for several months, where does that leave everyone else? Legitimately a year or more most likely. That's the most absurd grind possible. You can't just say 'it's ok they're prestige/visual items' when that describes full on every item in the game. Legendaries are just one step of them, but EVERY item is a grind, and every item is a prestige/visual item.
But Thunderfury was a time sink too, there wasn't anything difficult about it. Maybe slightly more involved, but that's because WoW's PvE is more involved.. but both came down to extreme amounts of time and money. And with TF, a shit load of luck.
Its becoming exceedingly clear at this point that ArenaNet is a rookie MMORPG developer and making some bad rookie mistakes.
Quite frankly, the ONLY ones that benefit from this dungeon change is Blizzard.