Complistic
Member
sbi hasn't even gotten it to 75% yet.
I read that wrong.sbi hasn't even gotten it to 75% yet.
They'll nerf it soon enough.
edit: if not with this patch in the next 5 minutes.
They wont nerf it...it's not IMPOSSIBLE to do as it has been done by 4 servers now, it's just not easy mode faceroll on the keyboard and win. It takes very real coordination in order to kill him now which is in line with what you expect when fighting a dragon.
:-(
SBI beat it while I wasn't able to play?
It being possible has nothing to do with anet nerfing it. They'll nerf it because it's currently the living story update and advertising something that is 99% unbeatable to the masses won't cut it. Showing up, dying 10 times, and getting nothing for your time isn't fun. At all.
SBI got it to like 60%
It being possible has nothing to do with anet nerfing it. They'll nerf it because it's currently the living story update and advertising something that is 99% unbeatable to the masses won't cut it. Showing up, dying 10 times, and getting nothing for your time isn't fun. At all.
Holy shit. That last Taco fight was FUN! Best we've done so far!
I like the Teq revamp. I can actually be in PTV gear and be useful with my main Elementalist while my Ice Bows and Fiery Greatswords are being put to good use by others during their cool-downs.
I wonder what shameful server is going to be last to defeat Teq.
Just got Taco to 51/52%.
I will have his fangs as a souvenir.
From TC's second defeat of it. Not my pic, but nearly dead center, lol
https://forum-en.guildwars2.com/for...unding-the-Teq-living-story/first#post2868109[1]
The story component for the Tequatl Rising LW update primarily deals with helping Rox fight Tequatl and finding dragon minion clues. You can also interact with Warmaster Narru to get a few more details.
Narru will remain behind, though Rox will leave the area with the next Living World release.
https://forum-en.guildwars2.com/for...unding-the-Teq-living-story/first#post2868897[2]
Were planning to put Living World story summaries into game UI, but I cant say when that system is coming online just yet. (Its a more complicated system than that, by the way, but one component of it will include some of these story details.) Regarding something that bridges the releases more clearly, Design will have to continue to work closely with Marketing to hit that sweet spot. Inside the game, well continue to explore ways to do this in various forms (cinematics, conversations, lore bits, etc.).
I realize that, for a lot of people, the LW release stories dont feel connected. They are, but were not always making that clear to players. Its something were always looking to improve. That stated, we have deliberately held back some story details for pacing reasons. More dots will be connected in the coming months, so I will continue to encourage folks to let us know what they think with each release. We appreciate the feedback.
https://forum-en.guildwars2.com/for...unding-the-Teq-living-story/first#post2869046[3]
Maybe I wasnt clear in my other post. Tequatl becoming stronger (and Rox being present) are both tied into the overall LW story. More will be revealed later.
Grats on beating Trib World 2!
I like the Teq revamp. I can actually be in PTV gear and be useful with my main Elementalist while my Ice Bows and Fiery Greatswords are being put to good use by others during their cool-downs.
I wonder what shameful server is going to be last to defeat Teq.
i bet all my marks on NSP.
everyone wants to be the hero, nobody wants to follow orders... its a mess, compared to what SBI is... i doubt if NSP can even beat Tequatl.
Need to learn how to manage turrets into the fight. Start out good, get a few champs on the turrets, fewer cleansing and armor removing shots, zerg spread due to increased downed, runs back, more turret issues, snowballs.
SoR killed taco with 0 seconds left:
http://www.reddit.com/r/Guildwars2/...eats_tequatl_the_sunless_with_0_seconds_left/
3rd NA kill and 5th world wide.
CALM's commander said they'd be on tomorrow, so I'm really excited to try again. Holy shit I can't wait.
edit: lol borlis pass thinks we are "stormblob isle"
They'll nerf it soon enough.
edit: if not with this patch in the next 5 minutes.
they should add in a couple more turrets really. i think that's about it. relying on 6 people is too much imo. what happens later when half the people are doing it?
Once we get it down and it's done every day, people will always be doing it since it's a guaranteed 4 ectos which is 4-5g for ~15 min of effort, then the chance at Ascended weps, unique weapon skins, and mini taco as well as a unique sigil.