Kos Luftar
Member
So much cringe!
http://migration.guildwars2.com/en/
http://migration.guildwars2.com/en/
Greetings from the Pennsylvania Turnpike (Somerset, if anyone is curious and/or stalking me), where it's currently trying to decide whether it wants to snow or rain. Weather permitting, we should be home around 4 or 5pm Eastern.
Cya soon, GafGuild.
Greetings from the Pennsylvania Turnpike (Somerset, if anyone is curious and/or stalking me), where it's currently trying to decide whether it wants to snow or rain. Weather permitting, we should be home around 4 or 5pm Eastern.
Cya soon, GafGuild.
Greetings from the Pennsylvania Turnpike (Somerset, if anyone is curious and/or stalking me), where it's currently trying to decide whether it wants to snow or rain. Weather permitting, we should be home around 4 or 5pm Eastern.
Cya soon, GafGuild.
So much cringe!
http://migration.guildwars2.com/en/
Retro...I don't know if you know this or not...but Tiy said BETA is likely coming on December 4th. Get your goodbyes in order everyone because Retro will be leaving for some time.
link isn't working. what is it.
link isn't working. what is it.
What, what what?
Why?
Noooo...Retro, Meg. What's going on? Everything ok?
Fuck. You scared me loser. Thought they were quitting the gagne or something.Starbound beta...everyone knew this was coming.
If you are playing for YB or EB and you decide to say hi to me in IRL right now, I will straight up punch you in the throat.
I do. Hopefully I'll just play fractals tonight.Kos, you need an intervention.
Greetings from the Pennsylvania Turnpike (Somerset, if anyone is curious and/or stalking me), where it's currently trying to decide whether it wants to snow or rain. Weather permitting, we should be home around 4 or 5pm Eastern.
Cya soon, GafGuild.
Update released yet?
I don't want to do a total copy paste dump. Some balance changes got put in too.
On my T1 server commanders typically drop trays of Omnomberry Compote, Rare Veggie Pizza, and most importantly Lemongrass Poultry soup. The latter is key against necro-heavy blobs (though I personally take the Omnomberry on my warrior).
Lemongrass is the food that reduces condition duration by -40%.What rank, because SFR while not the best in a lot of things (e.g scouting and sieging zergs), it does have the best open field, and general blob commanders in Europe. And they never bother with Rare veggie etc, because well it's so class specific and easily countered, because guardians are the most likely class you'll have in excess of in a zerg (that and warriors). Necro can also counter it pretty hard.
Wait.. why do you use it against a necro heavy blob, that makes zero sense what so ever. You do realise necro's are one of few classes that eat conditions for breakfast they have well of power aoe turns conditions to boons, they have feast,they can transfer conditions from allies to self. Necro's and guardians are the foods worst nightmare
That tactic makes no sense what so ever. Why? just why?
Caught my eye: Unshakable creatures will no longer receive more than 5 stacks of the defiance boon in the fractals.
GvG Arena in (for some reason I thought that was coming in the patch after).
The actual balance changes are minor things. Most of it was tooltip updates and bug fixes.
Lemongrass is the food that reduces condition duration by -40%.
You know what else sucks?
Why do they have condition caps in pve for bleed and the like? Why limit the damage of condition specs? They don't limit burst damage for hard hitting specs....
Winter's day minis:
Dog is missing his head.
Welp.
My Sylvari armor glow seems completely gone. Good job, f'ing forum whiners. Sometimes I really, really fucking hate the official forums and everyone on it.
Wait what did they complain about?
So...
Was it worth it voting for Thumanova Reactor?
Technically we'll never know because we'll never see Fall of Abbadon in order to compare it.
Changes did something to some of the dye, and people on the forums went flat out vicious on the dev. So I guess she changed it back. Some of us absolutely loved the changes, but I guess we were drowned out by all the personal attacks in that thread.Wait what did they complain about?
Made it home, safe and sound. Going to relax a bit then I'll be on to annoy everyone a bit later.
Thats what they all say.
Then they forget to check the house for hiding murderers.
Bug-Fixing
Fixed an issue where players could not be resurrected after a party wipe in the Thaumanova Reactor story fractal.
Fixed a bug that could prevent the Fractal Transit Query from appearing after completing the Molten Weapons Testing fractal.
Preexisting Fractal weapons can be used again.
Sooooo after doing the Fractal SM and 30 (again yay)... some of the changes are pretty weird.
We got Ascalon, Harpy, and Dredge:
Ascalon was silly easy(not that it was ever hard to begin with), as the NPCs never died, and the boss didn't seem to do agony at all.
Harpy was silly easy, as it was missing 3-4 harpies per jumping path and Old Tom dropped in about 1/2 the time.
Dredge...was easier in some regards(HP pool of boss seemed less), but they added in even more trash mobs at the start and in some other sections. Also, you can't die on the switches anymore at the start, so yea...this will require a mes/thief/tanky class pretty much now. Mes blink glitch still works though, which cuts down on the annoyingly long start.
We also got the old "boss" Maw:
Again, super easy, HP pool seemed reduced, and crystal despawn rate was increased(so you have to keep an eye on them). Dodging still works too. Also, the camera might have been bugged/intentional, as it was SUPER zoomed in, aka almost FPS style, so if you're a norn...lol have fun.
Rewards weren't any different(RNG bla bla bla), aside from the added ~1g at the end. We all got a +1 infusion per chest though(which are TP tradeable).
Granted, I haven't touched the newer fractals yet, but overall it seemed MUCH easier/streamlined(aside from Dredge which is still a pain in the ass).
They definitely tweaked Agony/resist, as 30 felt like sub-20(I have 45 resist on the character I was using). Some of the other people had 25-30 resist and their HP didn't drop at all.
So it definitely feels more "accessible" I guess.
Also, the SM requirement is silly, as it was very drawn out and boring(aside from the end boss which was actually kind of fun). Granted, you only need to do it once, it's still a silly requirement.
Overall, best part of the patch wasITEM RARITY BOXES