New Amulets confirmed to be 10g per unlock. So far just Magi and Cavalier.
New Sigils cost 5g per unlock. Unless I saw the number wrong. I was tabbing too much.
Apparently I missed runes too. Perplexity Runes confirmed for PvP.
I'm confused by this complaint.
Pre-patch you could take a PvP item(essentially a skin) out of your locker and use it. Post-patch you will have to use a transmute item to do the same(assuming you don't want to just use your PvE skins, which I don't). Yes, they are giving us some "free" transmutes, but still...
To further expand: if you want to differentiate between PvP and PvE, which I do, you will need to create a PvP outfit, which will require 8 transmutes.
I'm just disappointed that the "experimentation"(both visually and build) aspect of PvP is being diminished(either directly reduced via rune/amulet options, or monetarily reduced via having to purchase/transmute items).