teethee, noktThe best part was where the cool kids got knocked into the lava in SE1 despite the recent discussion in this thread about that very boss.
teethee, noktThe best part was where the cool kids got knocked into the lava in SE1 despite the recent discussion in this thread about that very boss.
Yeah, I was glad I got my mesmer so I could avoid that.The best part was where the cool kids got knocked into the lava in SE1 despite the recent discussion in this thread about that very boss.
Not actually sure if this gets you to 25 but you can start dragon's tooth before activating Ring of Fire to have more time on the field, and add in the Earth dodge with Evasive Arcana before Churning Earth.
It'd be Dragon Tooth before Ring of Fire, then Phoenix, Arcane Wave, and switch to earth to dodge roll with Evasive Arcana for another blast.
What is the fabled might combo done by scepter-dagger elems?
Is it Ring of Fire -> Dragon Tooth -> Phoenix -> Arcane Wave -> Churning Earth? Does that grant 25 Might or am I missing something?
So, fellow guardians, what are you running in WvW currently?
I'm running this as my sort of yolo, unorganized zerg build. Switch out RF for books if you're in a larger group. I feel really tanky and powerful at the same time. Some pros and cons:
Pros:
-High health as guardians go - 21,400 just with food and ~24,000 with max fortitude stacks
-Good damage; 2300 power without any buffs; 2700 with max stacks. ~4k GS crit auto attacks on squishies with some might stacks...
-...which leads to the build being absurdly good at building and maintaining might. Empower and swap when you can and get in plenty of swings for an easy 15-20 might stacks virtually as long as the fight lasts
-High passive condition removal with purity, signet and -condi duration
-JI is great both for escaping and for initiating on groups up to 5-6. Shout before you jump in with BB already spinning and it's an easy way to break a small group of defenders for just long enough to allow your friends to advance
Cons:
-No burst condi or AoE removal. You can still support decently otherwise, but no PoV or Trooper runes
-Longer cooldowns on your mobility skills with no 2H mastery and -med cooldowns
-Low +boon duration outside of might so no perma-swiftness
-Low crit % without some fury buffs from others
Curious what everyone else thinks.
*throws hands up in the air* I, uh, Dark Souls 2
Though I may be interested in a dungeon or two tonight when/if I surface for air
This may be interesting to watch when I have downtime tomorrow.
Is China going to get any of the living story stuff that we got?
This may be interesting to watch when I have downtime tomorrow.
I'm pretty sure the answer is no, as they're going to be synched up with any future updates. The question is how they're going to explain past events.
Damn, so they're basically starting out GW2 with a busted Lion's Arch?
Seriously, between Dark Souls 2 and Child of Light, the end of April ended up being jam packed. My current routine is DS2, get to boss, die at boss repeatedly, get frustrated, play GW2, and then return to DS2 and beat said boss on first try.
I was wondering if I could get an invite as well. I've been lurking and playing on Stormbluff for a while now. Finally decided to play my mesmer til 80.
Iggy.2741
I've always been keen on maces as a... general concept but not really come up with a build that lasted for either my guardians or my warriors.
Empirical evidence that GW2 makes people better at video games.
More time you spend with me the better you get at everything.I haven't run any dungeons for a while before this week. Got some dungeons (even a fractal run out of pity) done and then went and killed the Capra demon in Dark Souls The First after not playing that for ages.
Coincidence?
Welcome to the guild! Thanks for getting Iggy in, whichever officer that was.I was wondering if I could get an invite as well. I've been lurking and playing on Stormbluff for a while now. Finally decided to play my mesmer til 80.
Iggy.2741
Haha I quite know how this goes. Course I was plugging away at the wrong boss quite a few times before finally getting on track and making real progress last night.Seriously, between Dark Souls 2 and Child of Light, the end of April ended up being jam packed. My current routine is DS2, get to boss, die at boss repeatedly, get frustrated, play GW2, and then return to DS2 and beat said boss on first try.
I think not!I haven't run any dungeons for a while before this week. Got some dungeons (even a fractal run out of pity) done and then went and killed the Capra demon in Dark Souls The First after not playing that for ages.
Coincidence?
i think i'll miss it
i cant see my alignments... so i dont know how much each of these stats i have. did they removed it?
So, fellow guardians, what are you running in WvW currently?
I'm running this as my sort of yolo, unorganized zerg build. Switch out RF for books if you're in a larger group. I feel really tanky and powerful at the same time. Some pros and cons:
Pros:
-High health as guardians go - 21,400 just with food and ~24,000 with max fortitude stacks
-Good damage; 2300 power without any buffs; 2700 with max stacks. ~4k GS crit auto attacks on squishies with some might stacks...
-...which leads to the build being absurdly good at building and maintaining might. Empower and swap when you can and get in plenty of swings for an easy 15-20 might stacks virtually as long as the fight lasts
-High passive condition removal with purity, signet and -condi duration
-JI is great both for escaping and for initiating on groups up to 5-6. Shout before you jump in with BB already spinning and it's an easy way to break a small group of defenders for just long enough to allow your friends to advance
Cons:
-No burst condi or AoE removal. You can still support decently otherwise, but no PoV or Trooper runes
-Longer cooldowns on your mobility skills with no 2H mastery and -med cooldowns
-Low +boon duration outside of might so no perma-swiftness
-Low crit % without some fury buffs from others
Curious what everyone else thinks.
If one were to return having played the game since early last year, what kind of changes should they look forward to?
Hmm when early last year? Had you seen guild missions yet?If one were to return having played the game since early last year, what kind of changes should they look forward to?
Oh god, tons.
https://docs.google.com/document/d/1FwI3ZJ2J6L7EnrSurfn03YcPBIeHpyKgaJJ3mkSVALA/edit#
Check it out.
Hmm when early last year? Had you seen guild missions yet?
wouldn't you
like to join a guild
with people
like us?
8)
Oh god, tons.
https://docs.google.com/document/d/1FwI3ZJ2J6L7EnrSurfn03YcPBIeHpyKgaJJ3mkSVALA/edit#
Check it out.
Probably the most common way to make fast gold is run lots of dungeons:Like making money maybe. That's one thing I never got the hang of in this game (or any MMO for that matter). What do you need to do exactly to make a decent amount of cash in this game? I have Leatherworking at 411 (or something like that) so if anyone knows of some cheap ingredients I can buy to then produce something that sells for a profit than that would be great (I assume that's the way to make money off of crafting?).
I've read that if you delete all you characters you can choose a new home server for free, does it still work?