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Guild Wars 2 |OT3| Two Week Updates, One Box, Zero Subscriptions

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Hawkian

The Cryptarch's Bane
Seems like a weird decision to me. Why would these be worth money now if they weren't before?
You used them to vote before and they're useless now. It's just an alternative to destroying them for people who have them taking up inventory space. I'm sure they're not worth much.

Looks like the hot air balloons have some DEs tied to them throughout the open world.

Crown Pavilion wackiness:
Visit the emissaries from six major nations of Tyria. A unique set of boons to improve magic find and combat stats will be available to those who wish to represent the emissaries.
Weird!
Earn Watchwork Sprockets, a new trophy from the Watchknights, to purchase rewards from the emissaries. Purchasable rewards include:
New Sovereign weapon sets
New crafting recipes for runes and sigils
Cultural weapon sets
Weird especially that last bit. Just an alternative to spending karma, maybe?

Queen's Gauntlet:
Entry costs one ticket, as does adding a Gambit

Torch Runs:
Successfully complete all four torch runs to earn the Flames of Kryta, a permanent item that can be used to illuminate the player’s path through darkness.
Yes please :)

Still not getting the Portal thing. If it's a one-time use consumable item...
The recipe requires a level 400 artificer. It requires 5 Orichalcum Ingots, 1 Master Tuning Crystal, 1 Charged Lodestone, and 75 Watchwork Sprockets.
The Watchwork Portal Device is a one-time use consumable that allows players to create a portal between two points. It cannot be used in conjunction with the mesmer’s portal.
Just seems odd.

Champion rewards:

Coming to you complete with two giant middle fingers:
“Defeat the Claw of Jormag”: The champions in this event no longer drop loot.
Citadel of Flame—Ferrah: Blaclan Firetooth is now a veteran instead of a champion.
Hah! What about the Effigy alongside the slave driver that everyone always skips, though? I think that's a champ

Dungeon Rewards:

There's really too much to post any highlights, but the gist of it is this: this change carries with it not just a philosophical deterrant of speedrunning, but also a mechanical one in that dungeon event steps will now not activate until preceding steps have been completed; you can't just run past everything possible until blocked by a story step. This is bad news for some but good news for those who have run a lot of the dungeon paths legitimately already and know them well as does much of GAF!
 
Got the portal recipe this morning. It's for artificing but I didn't make it because I had to leave from work.

So many drops in the arena...nonstop champs. After event on Wednesday we should just go in arena and get rich.
 

Hawkian

The Cryptarch's Bane
Got the portal recipe this morning. It's for artificing but I didn't make it because I had to leave from work.

So many drops in the arena...nonstop champs. After event on Wednesday we should just go in arena and get rich.
Hum, does that mean you can enter as a group?

PvP Goodness:
(Just some of the lesser-known stuff)
PvP games can now be joined from any location in the game, including outside of the Mists.
Leaving PvP will send players back to their last non-instance location.
Leaving rated arena games will punish players with a Dishonorable debuff. Each stack of dishonor lasts for 72 hours. If a player has the maximum amount of dishonor (5 stacks), they will be prevented from joining rated games.
Players in an arena game cannot switch characters after the game has started.
Updated the capture point progress animation for all maps.

Nice touch for WvW:
Keep and castle assault events are now group events and will count towards monthly achievements.
 

Wallach

Member
You used them to vote before and they're useless now. It's just an alternative to destroying them for people who have them taking up inventory space. I'm sure they're not worth much.

They're worth 1.1 silver a piece. I'm guessing a lot of people destroyed these thinking the same thing - there's no voting now, so these have no use. It's just a weird decision to make since that is the intuitive answer, so inevitably a bunch of people are going to mistakenly destroy these before finding out they have value and be upset they lost out on a small sum.
 

Dec

Member
not a huge fan of the new weapon skins ... and 5-10g each plus the spockets :s

The staff is gross. A little depressing since most of the weapons I think look great.

Edit: And the tickets from last event are 1 silver each. Forgot to vote with 250 of em so got a free 2.5 gold.
 

Vodh

Junior Member
GAF, what would be more fun to play/more viable? A basic weapons-only turret/alch engi, or a pure ranged Thief? I'm torn between these two.
 

Dec

Member
The torch thing is really, really bright. Haven't run any jumping puzzles with it yet but I can see it being extremely useful.
 

LkPr

Member
some dungeon path rewards...

Arah p3 - 1.5g
Cof p1/p2 - 1g
TA up - 1g
COE all paths - 1g
SE p1 - 1g
Hotw p1 - 1g
AC path 3 -1.5g
CM p3 - 1g
 

Retro

Member
Still not getting the Portal thing. If it's a one-time use consumable item...

I actually asked Colin about this; he says it has a high price so it doesn't replace Mesmers; they want to make it available to everyone but they set the price high so Mesmers aren't completely invalidated. Otherwise, it works just like a regular portal: "Just an emergency portal, good for jumping puzzles :)" he says.

Lunar compared it to repair canisters or Revive orbs; not everyone needs them, but sometimes it's nice to have them. Maybe somebody falls from a JP or something and needs a revive or something? I dunno. I won't get one unless it randomly drops in the world (the item, not a recipe)... might be fun to play with, but not something I'd actually go after.

The staff is gross. A little depressing since most of the weapons I think look great.

Sword is definitely the best of the bunch. Dagger and Greatsword are alright too. It all looks like carved stone with a lot of Mesoamerican touches.
 

Levyne

Banned
That surprises me that all Coe paths are 1g. Though they arent that hard so maybe not. Wondering about SE3, Ac 1 and 3, and TA ff since those are mostly headache free paths as well.
 

Jira

Member
A new skin with the update:

gw240.jpg
 

Arcteryx

Member
Daayuuum at the Fractal Hammer from Cliffside. That looks AWESOME!

Also, Cobalt looks friggin amazing as well. Sucks for anyone who purchased Foefire, as this looks better IMO(flame animation/glow is WAY WAY better). Also, the price is dropping very fast and is less than 1/6 already Foefire's price.
 

Arcteryx

Member
Hmm? It says 1.5g



That's available now? Where'd you see it?

Saw it on Reddit on the Item Codes for new exotics(Champion drops I'm guessing). Some like Cobalt are already found, but I don't think anyone has found it in-game yet.

http://imgur.com/a/ddmG2 preview pics of it

[&AgGkrwAA] is the preview code

[&AgGgrwAA][&AgGhrwAA][&AgGirwAA][&AgGjrwAA][&AgGkrwAA][&AgGmrwAA][&AgGnrwAA][&AgGorwAA][&AgGprwAA][&AgGqrwAA][&AgGrrwAA][&AgGsrwAA][&AgGtrwAA][&AgGurwAA][&AgGvrwAA][&AgGwrwAA][&AgGlrwAA][&AgGxrwAA][&AgGyrwAA][&AgGzrwAA][&AgG0rwAA][&AgG1rwAA][&AgG2rwAA][&AgG3rwAA][&AgG4rwAA][&AgG5rwAA][&AgG6rwAA][&AgG7rwAA][&AgG8rwAA][&AgG9rwAA][&AgG+rwAA][&AgG/rwAA][&AgHArwAA][&AgHBrwAA][&AgHCrwAA][&AgHDrwAA][&AgHErwAA][&AgHFrwAA][&AgHGrwAA][&AgHHrwAA]
Those are the rest of the new exotics, including the Rapier.
 

Wallach

Member
Saw it on Reddit on the Item Codes for new exotics(Champion drops I'm guessing). Some like Cobalt are already found, but I don't think anyone has found it in-game yet.

http://imgur.com/a/ddmG2 preview pics of it

[&AgGkrwAA] is the preview code

[&AgGgrwAA][&AgGhrwAA][&AgGirwAA][&AgGjrwAA][&AgGkrwAA][&AgGmrwAA][&AgGnrwAA][&AgGorwAA][&AgGprwAA][&AgGqrwAA][&AgGrrwAA][&AgGsrwAA][&AgGtrwAA][&AgGurwAA][&AgGvrwAA][&AgGwrwAA][&AgGlrwAA][&AgGxrwAA][&AgGyrwAA][&AgGzrwAA][&AgG0rwAA][&AgG1rwAA][&AgG2rwAA][&AgG3rwAA][&AgG4rwAA][&AgG5rwAA][&AgG6rwAA][&AgG7rwAA][&AgG8rwAA][&AgG9rwAA][&AgG+rwAA][&AgG/rwAA][&AgHArwAA][&AgHBrwAA][&AgHCrwAA][&AgHDrwAA][&AgHErwAA][&AgHFrwAA][&AgHGrwAA][&AgHHrwAA]
Those are the rest of the new exotics, including the Rapier.

Damn, that looks awesome.
 

Complistic

Member
The patch seems to have reset my graphics settings. so, if you log in and your fps is terrible, try adjusting those. also turn on the effects lod
 

Arcteryx

Member
The patch seems to have reset my graphics settings. so, if you log in and your fps is terrible, try adjusting those. also turn on the effects lod

Ahhh thanks for the reminder. I totally forgot they were tweaking spell effects with this patch.

[&AgGlrwAA]

HOLY CRAP that hammer looks like Sunrise lol
 

Retro

Member
[&AgGgrwAA][&AgGhrwAA][&AgGirwAA][&AgGjrwAA][&AgGkrwAA][&AgGmrwAA][&AgGnrwAA][&AgGorwAA][&AgGprwAA][&AgGqrwAA][&AgGrrwAA][&AgGsrwAA][&AgGtrwAA][&AgGurwAA][&AgGvrwAA][&AgGwrwAA][&AgGlrwAA][&AgGxrwAA][&AgGyrwAA][&AgGzrwAA][&AgG0rwAA][&AgG1rwAA][&AgG2rwAA][&AgG3rwAA][&AgG4rwAA][&AgG5rwAA][&AgG6rwAA][&AgG7rwAA][&AgG8rwAA][&AgG9rwAA][&AgG+rwAA][&AgG/rwAA][&AgHArwAA][&AgHBrwAA][&AgHCrwAA][&AgHDrwAA][&AgHErwAA][&AgHFrwAA][&AgHGrwAA][&AgHHrwAA]

Some of the last ones there are the same skin, prob a placeholder. But the ones that aren't? Holy SHIT. I'll have to get pictures later.
 

Hawkian

The Cryptarch's Bane
some dungeon path rewards...

Arah p3 - 1.5g
Cof p1/p2 - 1g
TA up - 1g
COE all paths - 1g
SE p1 - 1g
Hotw p1 - 1g
AC path 3 -1.5g
CM p3 - 1g
Awesome, keep doing this! I guess I should make a spreadsheet or so.

Didn't know they were doing .5g increments. Pity all the Arah paths aren't at least 2g, but whaddya gonna do. Still lots to try.

New skins are wonderful of course. Gonna be all kinds of stuff to start aiming at after this...
 

Hawkian

The Cryptarch's Bane
Ahh that's a staff version of Tsunami. If I didn't already have the Winter's Timber skin for him that'd be so perfect for my ele.
 

Jira

Member
Can anyone post the patch notes for us shmucks who are stuck at work?

thx!



August 6 Content Release Notes

LIVING WORLD
Queen’s Jubilee
A celebration to commemorate ten years of Queen Jennah’s rule is about to kick off in Divinity’s Reach! The queen has commissioned a new gladiatorial arena for the occasion—the Crown Pavilion—as a shining symbol of her people’s endurance. Take a hot air balloon ride with dignitaries from across Tyria to the capital of the Krytan nation, and be there for the opening ceremony. Join in the festivities and compete in ceremonial combat in Her Majesty’s honor!
Hot Air Balloons

The queen’s court has sent out hot air balloons to transport celebrants! Look for balloon towers all over Tyria.
Ascend to the top of a balloon tower to claim a royal gift before embarking on the journey to Divinity’s Reach.
Watch for all-new dynamic events as the balloon pilots may need help keeping everything running smoothly.
A special hot air balloon souvenir will be given to players who are festive enough to visit 30 towers.

The Crown Pavilion

The arts district in Divinity’s Reach that was destroyed by the Great Collapse has been rebuilt into the Crown Pavilion, a grand arena that will host Kryta’s biggest events.
Enter the Queen’s Gauntlet to battle mighty representations of humanity’s most vicious enemies.
Visit the emissaries from six major nations of Tyria. A unique set of boons to improve magic find and combat stats will be available to those who wish to represent the emissaries.
Earn Watchwork Sprockets, a new trophy from the Watchknights, to purchase rewards from the emissaries. Purchasable rewards include:
New Sovereign weapon sets
New crafting recipes for runes and sigils
Cultural weapon sets

The Queen’s Gauntlet

Face increasingly difficult challenges in single combat against a variety of unique bosses.
Take a risk with special gambit conditions to earn even more prestigious rewards.
Each entry and gambit costs one Queen’s Gauntlet ticket. Tickets drop regularly from creatures in the Crown Pavilion and around the world. Players may also purchase tickets from the emissaries in the Crown Pavilion.

Opening Ceremony

Witness the unveiling of the Crown Pavilion in a brand new Living World story instance featuring familiar faces such as Queen Jennah, Logan Thackeray, Countess Anise, Lord Faren, Rox, and Braham.
Rumors are running high that the queen will be taking volunteers for the inaugural contest with the Watchknights. There’s no telling who might show up!
Enter the instanced area simply by visiting the Crown Pavilion for the first time.

Beacons of Kryta

Find torchbearers around Divinity’s Reach to activate a special time-limited race to light several beacons around the city.
Successfully complete all four torch runs to earn the Flames of Kryta, a permanent item that can be used to illuminate the player’s path through darkness.

Achievements

A rotation of Living World achievements has been added to the Daily Achievement category.
Completing the Queen’s Jubilee meta-achievement awards the player a Mini Watchknight. Completing this meta-achievement requires players to complete 18 achievements from either the Queen’s Jubilee category or the jubilee-related dailies.

Exotic Drop

Play Queen’s Jubilee content for a chance at the exotic Watchwork Portal Device recipe.
The recipe requires a level 400 artificer. It requires 5 Orichalcum Ingots, 1 Master Tuning Crystal, 1 Charged Lodestone, and 75 Watchwork Sprockets.
The Watchwork Portal Device is a one-time use consumable that allows players to create a portal between two points. It cannot be used in conjunction with the mesmer’s portal.

NEW FEATURES AND CONTENT
World vs. World

Supply Mastery has been added to the Ranks and Abilities tab.
Picking up supply is now instant.
Gains swiftness when the entire supply is spent.
Gains courier speed and increases movement speed by 50% after picking up supply.
Gains a chance to recover some supply after it’s spent.
Deployed siege sites gain 3 seconds of invulnerability.

Currency Wallet

All players now have a new currency wallet that can be found in the Hero panel. All currencies on a character are transferred to the player’s currency wallet when they log in with that character. Players will need to log in with all of their characters to get all of their currency transferred.
All currencies are now account bound.

BALANCE, BUG-FIXING, POLISH
General
Champion Loot

All champions now drop containers based on their family. These containers have coin, skill points, crafting materials, weapons and armor, and rare chances at unique weapon skins based on family.
“Defeat the Claw of Jormag”: The champions in this event no longer drop loot.
Citadel of Flame—Ferrah: Blaclan Firetooth is now a veteran instead of a champion.

*Improved Effects Culling
*

In the open world, dungeons, PvP, and WvW, the new effects-culling system will slowly start reducing the detail of each effect in order to increase combat visibility when many effect types are overlapping.

World Polish

Risen nobles: Decreased the damage on the symbol created by their shadowstep skill.* *

Dungeons
Dungeon Reward Changes

All bosses no longer directly drop gold.
All explorable dungeon paths now give out 1 to 3 gold based on the path. This is an account-based daily reward.
All story dungeons now give out 50 silver upon completion. This is an account-based daily reward.
Ascalonian Catacombs—Hodgins’s Plan: Kendrick’s Sarcophagus will not be interactable until “Search the secret room for the scepter” is active.
Ascalonian Catacombs—Hodgins’s Plan: “Defend Hodgins by destroying graveling burrows” will not activate until “Slay the spider queen” has been completed.
Ascalonian Catacombs—Hodgins’s Plan: “Find the scepter pieces” will not be active until “Join Hodgins in finding the first scepter” has been completed.
Ascalonian Catacombs—Detha’s Plan: “Defend Detha from gravelings” will not activate until “Slay the spider queen” has been completed.
Ascalonian Catacombs—Tzark’s Plan: “Defend the essence collectors” will not activate until “Slay the spider queen” has been completed.
Caudecus’s Manor—I’ll look for the Seraph: Mad Martha will not become hostile until “Overwhelm the bandit defenses” is activated.
Caudecus’s Manor—I’ll look for the Seraph: “Search for the captured sergeant” will not activate until “Place powder kegs near the blocked gate” has been completed.
Caudecus’s Manor—I’ll help you find the missing butler: “Search for the missing servants” will not activate until “Destroy the bandit turrets” has been completed.
Citadel of Flame—Ferrah: “Breach the Sanguine Vault” will not activate until “Find a way into the Enkindling Chamber” has been completed.
Citadel of Flame—Magg: “Find a way into the ritual chamber” will not activate until “Travel to the ritual chamber” has been completed.
Honor of the Waves—The butcher: “Defeat the Ice Dragon minion to continue” will not activate until the doorway leading to its location has been opened.
Honor of the Waves—The plunderer: “Defeat the corrupted Son of Svanir” will not activate until “Stop the Svanir vandals” has been completed.
Honor of the Waves—The zealot: Icebrood Goliath and guards will not be attackable until the doorway leading to their location has been opened.
Honor of the Waves—The zealot: “Defeat Sorge’s disciple, Svánigandr” will not activate until the door leading to its location has been opened.
Crucible of Eternity—All paths: Mark T-B34RC3 will not be attackable until “Shut down the advanced golem” is activated.
Crucible of Eternity—Teleporter: “Defeat the Evolved Husk” will only activate after “Kill Subject Alpha” has been completed and the “Teleporter” path has been selected.
Crucible of Eternity—Front door: “Defeat the laboratory specimen” will only activate after “Kill Subject Alpha” has been completed and the “Front Door” path has been selected.

Profession Skills
General

Reaper of Grenth: This skill can now be cast on the move. Added an unblockable skill fact to indicate its functionality.
Prayer to Lyssa: Fixed a bug that allowed Lyssa to grant more than one boon or condition.
All signet skills now play their overhead bang effect at the start of the skill to help telegraph these skills.

Elementalist:

Tornado: Added a duration skill fact. This skill can now be used while moving.
Glyph of Renewal: Improved the readability of this skill so enemies can see it more clearly when players are casting it.
Magnetic Wave: This skill is now blockable.
Signet Mastery: This trait will now properly reduce the recharge of Signet of Restoration in PvP.
Arcane Power: The buff provided when this skill is activated will now properly display the remaining number of charges.
Arcane Retribution: Increased the duration to 30 seconds to be consistent with Arcane Power. The buff provided when this skill is activated will now properly display the remaining number of charges.
Arcane Shield: Added the buff to the skill fact. The buff provided when this skill is activated will now properly display the remaining number of charges.
Final Shielding: The buff provided when this trait is activated will now properly display the remaining number of charges.

Engineer:

Packaged Stimulants: This trait now properly increases the duration of the boons provided by the Med Kit skill Throw Stimulant instead of lowering the recharge.
Elixir X: This skill will now display the proper skill facts when underwater.
Mortar—Mortar Shot: Fixed a bug that caused this skill to have increased recharge time when Elite Supplies was traited.

Guardian:

Healer’s Retribution: Fixed a bug that caused this trait to provide more retaliation than intended with Healing Breeze.
Sword of Justice—Command: Added a range skill fact.
Sword of Justice—Removed the range skill fact on the summon.
Bow of Truth: Removed the range skill fact on the summon.
Hammer of Wisdom: Removed the range skill fact on the summon.
Hammer of Wisdom—Command: Updated the range skill fact to better represent the range of this skill.
Shield of the Avenger: Removed the range skill fact on the summon.
Purifying Ribbon: Fixed a bug that caused the projectile to hit targets further than its intended maximum range.
Virtue of Justice: Added a radius skill fact.
Virtue of Resolve: Added a radius skill fact.
Virtue of Courage: Added a radius skill fact.
Shield of Wrath: The buff provided when this skill is activated will now properly display the remaining number of charges.

Mesmer:

Counter Blade: The projectile velocity has been doubled and is now wider with an increased effect size.
Phantasmal Duelist: This skill now has its range increased with Duelist’s Discipline. Fixed a bug that enabled the duelist from being cast at 1200 range at all times.
Illusion of Life: Updated the animation and effects on this skill to make it easier to read when it is being cast in combat. The timing and effectiveness remains unchanged.
Polymorph Moa: This skill should now animate when used with a greatsword.
Veil: This utility skill now acts as a light field as its description indicates.

Necromancer:

Fetid Ground: Added a radius skill fact.
Well of Blood: Added a radius skill fact.
Wail of Doom: Increased the spell effect to better represent the actual spell area.
Tainted Shackles: This skill’s damage tooltip now displays the appropriate damage.
Doom: Added an effect that plays on the necromancer when this skill is used.
Reaper’s Mark: This skill now uses a distinct animation compared to the other mark skills on staff to help improve readability when this skill is cast. The timing and effectiveness of this skill remains unchanged.
Summon Bone Fiend/Rigor Mortis: Added a range fact to these skills.
Reaper’s Touch: Updated the skill fact to display the proper regeneration amount.
Crimson Tide: Fixed a bug that allowed this skill to ignore line of sight.

Ranger:

Entangle: Updated the damage and immobilize skill facts to reflect the actual amount of pulses.
Sharpening Stone: Counters will no longer decrement on every attack going, but only on attacks hit, evaded, missed (from blind), or blocked. The buff provided when this skill is activated will now properly display the remaining number of charges.
Keen Edge: The buff provided when this skill is activated will now properly display the remaining number of charges.
Precise Strikes: This trait now functions correctly with Remorseless.

Thief:

Shadow Assault: Fixed a bug that caused this skill to have a longer than intended range. It will now properly match the range skill fact.
Assassin’s Signet: The buff provided when this skill is activated will now properly display the remaining number of charges.
Nine-Tailed Strike: Updated this skill’s skill facts.
Concealed Defeat: Fixed a bug that caused this trait’s effect to have a longer than intended recharge.
Basilisk Venom: The buff provided when this skill is activated will now properly display the remaining number of charges.
Devourer Venom: The buff provided when this skill is activated will now properly display the remaining number of charges.
Ice Drake Venom: The buff provided when this skill is activated will now properly display the remaining number of charges.
Skale Venom: The buff provided when this skill is activated will now properly display the remaining number of charges.
Spider Venom: The buff provided when this skill is activated will now properly display the remaining number of charges.

Warrior:

Signet of Might: The buff provided when this skill is activated will now properly display the remaining number of charges.
Counter Blow: This skill will now properly set its recharge with the Sundering Mace trait when players strike an enemy after blocking.

Structured Player vs. Player

Removed the Tournament panel.
Added an Arenas tab to the PvP panel.
Replaced “Rated Matches” with “Team Arena.” The rankings and leaderboard are the same.
Added a Solo Arena. Only individual players may queue for the Solo Arena; players will also have a separate ranking and leaderboard from the existing Team Arena.
Moved the Custom Arena browser to the PvP panel.
Added a Leave button to PvP games.
PvP games can now be joined from any location in the game, including outside of the Mists.
Leaving PvP will send players back to their last non-instance location.
Spectators can now see the currently selected target of the player being followed instead of their autoattack target.
Leaving rated arena games will punish players with a Dishonorable debuff. Each stack of dishonor lasts for 72 hours. If a player has the maximum amount of dishonor (5 stacks), they will be prevented from joining rated games.
Players in an arena game cannot switch characters after the game has started.
Added a Finisher tab to the Hero panel. Use the Finisher tab to choose and activate a finisher.
Finishers may now be unlocked either permanently or on a limited, per-use basis.
Using a finisher item now adds five uses of that finisher. Each finisher use is consumed when players successfully use the finisher on a downed enemy.
Using a permanently unlocked finisher will never consume it. Players may switch between any unlocked finishers at any time outside of combat.
Rank finishers are now unlocked permanently and automatically when players achieve a new rank in PvP. Rank reward chests will no longer contain Rank Finisher items.
Updated the capture point progress animation for all maps.
Heart of the Mists: Replaced two of the training golems with indestructible training golems.
Skyhammer: The cannon can no longer be reconfigured while the player is in stealth or invulnerable.
Skyhammer: Updated a couple of spectator camera positions.
Temple of the Silent Storm: Increased the cooldown of Mediation on Ferocity from 2 minutes to 4 minutes and increased the buff duration from 45 seconds to 2 minutes.

World vs. World

Keep and castle assault events are now group events and will count towards monthly achievements.

BLACK LION TRADING COMPANY GEM STORE
New Items and Promotions

The Royal Pass* *gives you admittance to the Royal Terrace, the queen’s own shopping area in Divinity’s Reach, with easy access to crafting, merchants, banks, entertainment, and more. Each pass is good for two weeks and available in the Consumables category for 300 gems each.
There are three new helmet skins available for purchase to celebrate the Queen’s Jubilee: Mask of the Crown, Mask of the Jubilee, and Mask of the Queen. These are combat armor skins usable by any weight class and available in the Style category for 400 gems each.
Players can now purchase permanent finishing moves usable in PvP, WvW, and select content throughout the game. Change the finisher at any time after purchasing Cow, Whump the Giant, Thornroot, and/or Spectre finishers in the Upgrades category.
Aetherblade weapon skins are no longer in season and will now cost 5 Black Lion Weapon Tickets at a Black Lion Weapon Specialist.

.
 

Retro

Member
Aetherblade weapon skins are no longer in season

... in season? Does this mean that, theoretically, they'll be back this time next year? If so, that means, in theory, you could save up BL Tickets and scraps until they're 'back in season'... assuming that's how it actually works and isn't just a nice way to say "They're gone, deal with it".
 

Reknoc

Member
... in season? Does this mean that, theoretically, they'll be back this time next year? If so, that means, in theory, you could save up BL Tickets and scraps until they're 'back in season'... assuming that's how it actually works and isn't just a nice way to say "They're gone, deal with it".

it means they're no longer cool and if you wield one at a party everyone will laugh at you for being behind the times
 

Retro

Member
yo that Cobalt!

Really tempting to buy it for my Guardian, but she's using the Zenith skins... that and I know it will come down in price. These are gonna get farmed to hell and back. I did buy the Mecha Anchor for my Engineer (IT'S GOING TO HAPPEN), will probably scoop up the Rapier whenever I see it, assuming it's not too much.

it means they're no longer cool and if you wield one at a party everyone will laugh at you for being behind the times

Good thing I bought the Rifle and Shield for Professor Retro, so when he hits 80 he can bring them back into vogue in true retro style.
 

Hawkian

The Cryptarch's Bane
... in season? Does this mean that, theoretically, they'll be back this time next year? If so, that means, in theory, you could save up BL Tickets and scraps until they're 'back in season'... assuming that's how it actually works and isn't just a nice way to say "They're gone, deal with it".
I expect things that can be purchased with BL tickets to simply go on sale every so often as other gem store items do... no guarantees it'll be at the same time annually or anything. Missed my chance to get a pistol and shield so.

Simple Dungeon Rewards Spreadsheet to be updated
 

Lunar15

Member
Not particularly interested in getting any of the new skins for my own character, but they sure are neat!

I love fightin' champs, so if I'm online and anyone wants to take down a specific one, consider me a Champ Mercenary.
 
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