If she doesn't put some clothes on she's going to nick herself on that sword and get butt tetanus.
How am I supposed to get a good view of the weapon without a woman in her underwear in the shot? Huh huh???
If she doesn't put some clothes on she's going to nick herself on that sword and get butt tetanus.
So on the trait revision livestream the devs mention you would need to have completed approximately 100 skill challenges per character to unlock all skills and traits. Now that I'm attempting it, I can confirm this is a significant grind across all nine professions.
I've previously dismissed accusations of grind in GW2 because I've only seen it applied to utterly non-essential content. But I'm not sure what's more essential than having all of your skills and traits unlocked. And that will apparently be gaited behind a significant grind of traversing much of the world and repeating trivially easy PvE content eight additional times for those of us with all professions. Expect lots of "fast skill challenge waypoint" guides on reddit.
Most skill and trait unlocks will cost five Hero Points. While the numbers should not be considered final or absolute, Jon estimated that it will require roughly 465 Hero Points to unlock every trait and skill available to a character. The process of leveling to 80 will award about 400 Hero Points, so players will only need to complete a fraction of the available hero challenges to have enough points to unlock everything.
I was wondering, have the devs ever addressed the problem of clipping? It is really a minor thing (and I'm sure it would need quite a lot of work to fix), but I found it really annoying, especially when I'm using Dagger+Dagger for example.
It is fries with cheese curds and gravy slapped on top. It is pretty delicious but you will feel like garbage for days after
From the livestream, which I quoted. But you can also see the math here on the wiki:Where'd you get the 100 skill challenges estimate?
I have no idea on what evidence you are basing this assertion. How can they just assign existing characters hero points from challenges they haven't completed?I'm also fairly certain existing characters won't have to deal with any of this.
What about those who leveled characters in PvP or EotM? In the current system, those characters can then go into PvE or WvW with enough accumulated materials to unlock everything. No longer; all characters must complete half the map.I would only see it as a grind like you're describing if you leveled every profession to 80 while purposely avoiding every Hero Challenge and then purposely did Hero Challenges for all nine back-to-back... and even then you could pick different challenges to grind, in theory.
what are cheese curds
From Wikipedia:
Cheese curds in cuisine, or cooking, are the solid parts of soured milk either eaten alone or used in various regional dishes, mostly in eastern Canada and the northeastern and midwestern United States. They are sometimes referred to as "squeaky cheese".[1][2]
65 wouldn't be so bad and that's indeed what Dulfy quoted. But it doesn't line up with the math they revealed, it would seem. Whatever.On an earlier livestream they said you'd need 465 points to unlock all (non elite spec) skills and traits and you get 400 from leveling. So you'd just need 65 hero challenges
Thanks for ruining my weekend arseholes. You've just caused me my biggest cheatday-weekend in over a year, thanks to your enticing pictures of morally questionable deep fried foods. I hope you all get extra constipated.
I've had so much Pizza it's hard to breathe. I've had to balance it with ice cream and chocolate chip cookies.
In more positive news. I just hit 9000 achievement points. /swaggerswagswag
I was wondering, have the devs ever addressed the problem of clipping? It is really a minor thing (and I'm sure it would need quite a lot of work to fix), but I found it really annoying, especially when I'm using Dagger+Dagger for example.
From the livestream, which I quoted. But you can also see the math here on the wiki:
I have no idea on what evidence you are basing this assertion. How can they just assign existing characters hero points from challenges they haven't completed?
What about those who leveled characters in PvP or EotM? In the current system, those characters can then go into PvE or WvW with enough accumulated materials to unlock everything. No longer; all characters must complete half the map.
And different challenges? There are 189 listed on the map, 220 mentioned on the wiki, and the devs stated you'll need about 100. And this is for every character.
Thanks for ruining my weekend arseholes. You've just caused me my biggest cheatday-weekend in over a year, thanks to your enticing pictures of morally questionable deep fried foods. I hope you all get extra constipated.
Hmm, maybe I should order a pizza tonight...
This thread made me fatter today
In more positive news. I just hit 9000 achievement points. /swaggerswagswag
All of my characters finally together in one image.
Is the female charr an Engineer?
She is!
Thanks for ruining my weekend arseholes. You've just caused me my biggest cheatday-weekend in over a year, thanks to your enticing pictures of morally questionable deep fried foods. I hope you all get extra constipated.
Are you a gypsy? Because you definitely hexed me.
how did the lotto go last night with Zeroth at the helm?
In the Specialization system, people must be allowed to trait a Grandmaster trait as soon as humanly possible. You should unlock the first specialization line by level 20, and can crank that all the way to Grandmaster as long as you amass the Hero points. Second specialization comes at 40, third comes at 60, and at 80 you can then switch one of those regular specializations for an elite.
Doing anything other than this means that I will reconsider leveling my upcoming Revenant by any means that don't include mass usage of Tomes of Knowledge.
The ability to select one, two, and finally three core specializations will unlock as you level your character from 1 to 80.
...
Each core specialization will have three minor traits associated with it. These are automatically equipped along with the specialization itself and help define the playstyle of that particular specialization.
In addition, there will be nine major traits tied to each specialization. There are three different tiers of traits: adept, master, and grandmaster. Once a specialization has been equipped, a character will be able to select a single trait for each tier to help customize that specialization. By locking traits to tiers and reducing the overall number of traits, we’ve made each choice much more compelling (source).
Core Specialization Reward Tracks
These will unlock the specialization itself and all of its minor and major traits (source).
Here's what we know so far;
So it sounds like once you pick a specialization, you get all of the minor traits at once and get to pick all of the major traits right then; the second blog post sounds like it confirms that;
Again, it sounds like unlocking a specialization unlocks everything in it and you can go all the way to Grandmaster at once, unless I'm reading that wrong (it is late).
Currently Adept / Master / Grandmaster traits are unlocked at at 30, 60 and 80, and I wouldn't be shocked (but deeply saddened) if that's the case with your first, second and third specialization unlocks. I like your suggestion of 20, 40, 60 and then Elite specs at 80.
I hate to sound like a broken record, but really I wish they would just do away with trait lines and tiers altogether. Merge / improve / remove traits until they all feel like they're all viable choices, then give the player 8 slots (one per 10 levels). 8 Traits max. When you go to use an elite specialization, it changes a set number of your slots to accept Elite traits only.
On another note, is it a holiday today in the U.S. Of A?
On another note, is it a holiday today in the U.S. Of A?
Memorial Day is the last Monday of the month, and then we have Independence Day (I think) observed on the Friday of the week after.
Independence day is July fourth in the US.
"No Exit: In Which Kanik Gripes About The Gypsy Curse Upon His Bowels," a play in one act. Performed by Kanik. Tickets: $5.
I know, I live here, but I think we're getting it observed for Friday since the fourth is on a Thursday this year. Or I heard something weird last month.
*scratches head* July, you know?I know, I live here, but I think we're getting it observed for Friday since the fourth is on a Thursday this year. Or I heard something weird last month.
Shout healing has never been meta in PvE. It has recently risen to the meta in PvP and WvW, but not as a cleric or anything stacking healing power greater than that of celestial. As someone who crafted a set of ascended cleric gear, I now only use it in fractals- and it ain't meta there.Ok. Guys what do you think on the META status on Warrior Shout Healing and do you think it will exist in HoT?
I know, I live here, but I think we're getting it observed for Friday since the fourth is on a Thursday this year. Or I heard something weird last month.
It's always observed on whichever day July 4th lands on.
And the fourth is on a Saturday this year. Sounds like you got your months mixed up.
*scratches head* July, you know?
that's my birthday btw.
I was more referring to the fact that next month is June. lol
travesty that the mistreatment of Roma peoples throughout history may be, this doesn't seem to be on topic...?
travesty that the mistreatment of Roma peoples throughout history may be, this doesn't seem to be on topic...?
Kanik used a bad word a few posts up.travesty that the mistreatment of Roma peoples throughout history may be, this doesn't seem to be on topic...?