Please don't be 4 hours long like the last one, my back can't take it. =p
Damaging conditons stack up to 1500.
Yes, 1500.
Not about the stream, but that controller some people were talking about is 150 us dollars
http://www.xbox.com/en-US/xbox-one/accessories/controllers/elite-wireless-controller
holy balls. I want it but not at that cost nor only win10.Not about the stream, but that controller some people were talking about is 150 us dollars
http://www.xbox.com/en-US/xbox-one/accessories/controllers/elite-wireless-controller
Not about the stream, but that controller some people were talking about is 150 us dollars
http://www.xbox.com/en-US/xbox-one/accessories/controllers/elite-wireless-controller
holy balls. I want it but not at that cost nor only win10.
No more warhom condition converts?
nooooooo
Which was this again? The cooldown reduction or the health regen? The latter is now in Discipline.Longbow is baseline 1200 range. I really like that.
They still haven't mentioned what happened to Inspiring Banners.
Med Kit 5 giving Resistance? Niiiiiiiice.
Again with the boring percentages :/ With, let's say, 10 boons, that would be a 10% damage increase. Would anyone even notice such a damage number difference? I know I wouldn't. And it's not like you run around with 10 boons constantly, if that's even possible. Sure, you could get additional percentages from somewhere else, but still.Empowered - Deal 1% more damage for every boon on you
Quick and dirty Tactics notes:
Tactics
Minor
Determined Revival - Toughness while reviving
Reviver's Might - 3 stacks of Might (10s) after you revive someone
Inspiring Presence - Might you apply grants 10 Healing Power per stack
(I love this)
Adept
Leg Specialist - Inflicing Cripple also inflicts Immobilize (5s)
Quick Breathing - Warhorn 20%. No longer converts condition. Just remove.
(I AM SO VERY SAD)
Empowered - Deal 1% more damage for every boon on you
Master
Shrug it Off - Automatically casts Shake it Off (same)
Burning Arrows - Longbow 20%. Dual Shot inflicts 2 stacks of Burning per hit (same since last stream)
Empowered Allies - Nearby Allies Power Increase (same)
Grandmaster
Powerful Synergy - Leap Finisher activates twice (duration increase) (my new go to Grandmaster)
Vigorous Shouts - Shout 20%. Allies in radius grant 5 adrenaline.
Phalanx Strength - Unchanged.
Not about the stream, but that controller some people were talking about is 150 us dollars
http://www.xbox.com/en-US/xbox-one/accessories/controllers/elite-wireless-controller
It doesn't look like Shout bout is affected? That surprises me! I thought they would nerf it.
Why Would you do Powerful Synergy over Phalanx or Vigorous Shouts?
Empowered would work well in a group setting where you're sure to get extra boons, and percentage increases are what PvE min/maxing is all about (sadly).Again with the boring percentages :/ With, let's say, 10 boons, that would be a 10% damage increase. Would anyone even notice such a damage number difference? I know I wouldn't. And it's not like you run around with 10 boons constantly, if that's even possible. Sure, you could get additional percentages from somewhere else, but still.
Flamethrower Juggernaut Perma Stability.
Yikes
8 seconds of Fire Shield (from Longbow), and 8 seconds of Frost Aura (from allies) primarily. Actually, 8 seconds of Light Aura wouldn't be that terrible now with the Vulnerability changes.
.
Again with the boring percentages :/ With, let's say, 10 boons, that would be a 10% damage increase. Would anyone even notice such a damage number difference? I know I wouldn't. And it's not like you run around with 10 boons constantly, if that's even possible. Sure, you could get additional percentages from somewhere else, but still.
Damage multipliers are combined multiplicatively. For example the Superior Sigil of Force (5%), Superior Sigil of the Night (10%), a 10% trait, a 20% trait and the (6) bonus of the Superior Rune of the Scholar (10%) combine to roughly 68% more damage (1.05 * 1.1 * 1.1 * 1.2 * 1.1 ≈ 1.677), not only 55% (the summation). Consequently, combining a lot of multipliers is exponentially effective ("the multipliers increase/affect each other").
Flamethrower Juggernaut Perma Stability.
Yikes
Yeah, too much of a functionality riskThe controller works with Win7 and up but the app and related features are win10 exclusive.
Basically yeah. And you certainly can, hopefully with less trickery than required at present to get a 360 pad working.Steam controller it is. Curious to see if I can get it working well with GW2, anyway.
Edit: Strider's Defense down from the last preview too. Blaah. No longer increases sword damage and 50% projectile destroying dropped to 25%