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Guild Wars 2 |OT5| We've got fun and games

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Lunar15

Member
I was on the fence about HoT until I remembered GAF Guild and how the community thread is always full of eloquent discussion and...

*looks up*

Oh.
 

Thorgal

Member
Just quickly redid COF3 since it has been a while and damn , that Explosive hallway wrecked me .

Also need to remind myself to bring stand your ground next time .
 
Expansion suck. For all of you who cried for one I hope one day I can ban you from the guild.

If you aren't in the guild, I hope you have the worst RNG luck for the rest of your life.

Ranger or Theif Spec? Worst professions in the game. No one cares. Skip to the important ones, Engineer and Warrior and release the game.
 

Ashodin

Member
Looks like ANet are upgrading their backbone of their accounts system (go login and see the new stuff!)

Also if you do two-factor authentication you can get the mystical dragon mini.

6ljJGZv.jpg
 

Proven

Member
Looks like ANet are upgrading their backbone of their accounts system (go login and see the new stuff!)

Also if you do two-factor authentication you can get the mystical dragon mini.

6ljJGZv.jpg

Honestly, I almost thought this was a joke post. Have I lost faith in the ANet?
 

Boss Doggie

all my loli wolf companions are so moe
Okay, I've already gotten the dragon.

Now I can't unlink the authenticator due to "inaccurate time". Help D:
 

nataku

Member
Okay, I've already gotten the dragon.

Now I can't unlink the authenticator due to "inaccurate time". Help D:

I honestly don't see why you would disable it. Just authorize your PC and that's it, you never have to type the code in again for that PC. I think the only thing that might trigger it is if you start messing with your network.

I've had it enabled since they put it in and I think I've typed the code in... twice? Once just for the first time, and the second time when I upgraded my router.
 
I honestly don't see why you would disable it. Just authorize your PC and that's it, you never have to type the code in again for that PC. I think the only thing that might trigger it is if you start messing with your network.

I've had it enabled since they put it in and I think I've typed the code in... twice? Once just for the first time, and the second time when I upgraded my router.

Going to rebuilding my OS soon so long as i wrote down the secret code i will be fine?
 

Boss Doggie

all my loli wolf companions are so moe
it's the secret key that's annoying

also Zeal has greatsword recharge and damage buff but Honor has the might per crit

I can't give up Virtues or Radiance, so which should I pick? Does Honor stack with the sigil that grants might per crit?
 

Ashodin

Member
it's the secret key that's annoying

also Zeal has greatsword recharge and damage buff but Honor has the might per crit

I can't give up Virtues or Radiance, so which should I pick? Does Honor stack with the sigil that grants might per crit?

Yep

I use Zeal/Radiance/Honor for my Symbol Guardian build anyway, so I love me some might on crit!

Also remember Greatsword gives might on final hit, so you're a might machine
 
it's the secret key that's annoying

also Zeal has greatsword recharge and damage buff but Honor has the might per crit

I can't give up Virtues or Radiance, so which should I pick? Does Honor stack with the sigil that grants might per crit?

I am Virtues, Radiance, and Zeal, since this is a zerker PvE build, the 2 minor traits in Virtues is OP in dungeon stacking, Inspired Virtue, and Virtue of Retribution, combined with Renewed Justice, you can spam Virtue of Justice all day long, never worried about might also have Strength Sigil on my GS, I would love for them to introduce builds then i could replace Virtues with Honor for Boss fights..
 

Mxrz

Member
I really hate Unscathed Contender, mostly cause its in Virtues. The three trait line limit screwed with my pve guardian setup more than anything.
 

Boss Doggie

all my loli wolf companions are so moe
Symbols feel like it's for defensive guardian but maybe I am looking at it wrong.

Yeah I'm shock at the lack of BL stuff.
 

Quenk

Member
Symbols feel like it's for defensive guardian but maybe I am looking at it wrong.

Yeah I'm shock at the lack of BL stuff.

Symbols add a lot of extra damage with symbolic avenger, vuln, the extra chance to burn combined with the +% damage on burning enemies.
 

Levyne

Banned
Notes

LIVING WORLD

Magister Ela Makkay of the Durmand Priory has been busy chronicling Scarlet’s War (known outside of Tyria as Living World Season 1). She’d like to share her research with you when you’re ready. Simply activate “Season 1 History Lesson,” located under Scarlet’s War in your Story Journal, to learn more. (Note: You must use a level 80 character to access this recap.)

NEW FEATURES AND CONTENT
We’ve added new graphics options for players with higher-end machines.
Tune the look of your scene with ambient occlusion or light adaptation.
Choose between two extra antialiasing options: SMAA Low and SMAA High.

BALANCE, BUG-FIXING, POLISH

World Polish
Lion’s Arch
  • Added a dungeon vendor marker.
  • Added repair-station markers.
  • Fixed the marker for Fractals of the Mists.

General
  • Changed the color of squad chat to blue-green to make it more distinct from GM whisper.
  • Fixed an issue in which equipping the Monk’s Outfit caused characters’ legs to disappear.
  • Fixed a bug in which achievement points and titles for Hall of Monuments were incorrectly given to some players. The points and titles have been removed. Any achievement chests that were received as a result of this bug were kept intact but will not be given out a second time.
  • Fixed a bug in which a cryptobotanist gave too many bandit crests in exchange for a Mordrem heart.

Personal Story
  • Fixed a bug in the Story Journal that activated the most recently unlocked Living World episode upon Personal Story completion. The system will now check for the next available episode in release order. If that episode is already unlocked but not completed, it will be activated. If it is not unlocked, the user must manually select the desired Living World episode.
  • The Living World Season 1 recap video has English voice-over only. VO and subtitles for additional supported languages will be implemented in a future release.

Items
  • Sigil of Doom: Updated this sigil to apply poison for 4, 6, and 8 seconds, based on the item tier.

Profession Skills

Elementalist
  • Ferocious Winds: Fixed an issue that caused this trait to contribute toughness to ferocity instead of precision as intended.
  • Fresh Air: The internal cooldown for this trait has been correctly removed.

Engineer
  • Hip Shot: Increased the range to 1200.
  • Net Shot: Increased the range to 1200.
  • Blunderbuss: Increased the range to 700.
  • Overcharged Shot: Increased the range to 600.
  • Jump Shot: Increased the range to 800.
  • Over Shield: Fixed a bug that prevented this trait from properly reducing the recharge of the Static Shield skill.
  • Mortar Kit—Flash Shell: Fixed an issue that caused this skill to pulse every 2 seconds instead of every second.
  • Bomb Kit—Smoke Bomb: Fixed an issue that caused this skill to detonate at the player location rather than the bomb location.

Guardian
  • Sword of Justice: Removed the unnecessary skill fact when Expeditious Spirit is equipped.
  • Invigorated Bulwark: Fixed an issue that caused this ability to apply for 8 seconds instead of the full 10 seconds.
  • Wrath of Justice: This skill no longer incorrectly sets Signet of Wrath on cooldown.
  • Judge’s Intervention: Fixed a bug that caused this skill’s recharge to be reduced by Smiter’s Boon.
  • Justice is Blind: This trait no longer penetrates through defenses such as block and evasion.

Mesmer
  • Mender’s Purity: Fixed a bug that prevented this trait from working with the last charge of Mantra of Recovery.
  • Imagined Burden: This trait now grants might only while you are in combat.
  • Malicious Sorcery: Fixed a bug that prevented this trait from properly applying its increased attack-speed effect.
  • Blinding Dissipation: This trait no longer penetrates through defenses such as block and evasion.
  • Confounding Suggestions: Fixed a bug that caused this trait to function improperly with some runes and sigils.
  • Ineptitude: This trait no longer penetrates through defenses such as block and evasion.
  • Mirror Blade: Reduced number of bounces from 4 to 3.
  • Mantras: Fixed a bug that caused mantras to begin recharging as soon as the preparation skill was complete instead of when the last charge was expended.
  • Mantra of Distraction: Reduced this skill’s recharge from 30 seconds to 20 seconds.
  • Harmonious Mantras: Reduced the damage bonus per stack of this trait from 4% to 3%.

Necromancer
  • Signet of Vampirism: Fixed a bug that caused this skill to heal for more than its listed value.
  • Chilling Darkness: This trait now activates on all targets that are blinded by a single area-of-effect blinding strike before it goes on cooldown.
  • Spinal Shivers: Removed an incorrect unblockable skill fact from this skill. While this skill does remove aegis before striking, it is not unblockable.
  • Unholy Martyr: Reduced life-force generation from 10% to 7% when transferring a condition.
  • Corruptions: Self-applied, nondamaging conditions from these skills no longer have their durations increased by condition duration stats.

Ranger
  • Pets: Increased the power, precision, toughness, and vitality of pets by up to 150 at level 80.
  • Crippling Talon: Increased the range to 1200.
  • Throw Torch: Increased the range to 1200.
  • Bonfire: Increased the radius to 240.
  • Hunter’s Call: Increased the range to 1200.
  • Call of the Wild: Increased the radius to 750.
  • Whirling Defense: Increased the reflection radius to 150.
  • Path of Scars: Increased the base range to 1200.
  • Nature’s Vengeance: Fixed an issue that caused spirit effects to list a 70% chance on hit when using this trait.
  • Light on Your Feet: Fixed an issue in which this trait granted 3 seconds of the effect instead of 4 seconds.
  • “We Heal as One!”: Fixed an issue that prevented this skill from displaying the bonuses from the Resounding Timbre trait (the bonuses were still being properly applied).
  • “Strength of the Pack!”: Fixed an issue that prevented this skill from displaying the bonuses from the Resounding Timbre trait (the bonuses were still being properly applied).
  • Natural Healing: Fixed an issue that prevented this trait from affecting pets as frequently as it should have.
  • Go for the Eyes: Fixed an issue that prevented this trait from activating while in a downed state.
  • Wilting Strike: Fixed an issue that prevented this trait from activating while in a downed state.
  • Beastly Warden: Fixed an issue that prevented this trait from activating while in a downed state.

Thief
  • Unrelenting Strikes: Fixed an issue that prevented this trait from functioning correctly with missile attacks.
  • Deadly Trapper: Increased the duration of might granted from this trait from 8 seconds to 10 seconds. Vulnerability now correctly applies for 10 seconds.
  • Ambush: This trap now correctly applies might to the thief when triggered while Deadly Trapper is equipped.
  • Shadow Trap—Shadow Pursuit: Fixed an issue that prevented this ability from recognizing the Deadly Trapper trait when applying might.
  • No Quarter: This trait now applies ferocity bonuses to all instances of fury applied to the thief instead of all instances of fury that the thief applies (which included ferocity applied to allies).
  • Feline Grace: Increased the duration of vigor from 2 seconds to 4 seconds.

Warrior
  • Blademaster: Fixed a bug that prevented this trait from reducing the recharge of Riposte.
  • Signet of Might: Added a description for the unblockable effect caused by this skill.
  • Berserker’s Power: Fixed a bug that prevented this trait from functioning when used with the longbow burst skill Combustive Shot.
  • Rampage: Lowered the duration from 20 seconds to 15 seconds. Increased the recharge from 150 seconds to 180 seconds.

BLACK LION TRADING COMPANY GEM STORE
New Items and Promotions
  • Dreamthistle weapons have returned to Black Lion Weapons Specialists for three Black Lion Claim Tickets per skin. Black Lion Claim Tickets and Black Lion Claim Ticket Scraps can be found in Black Lion Chests.
 

nataku

Member
I'm not seeing the new AA graphic options.

Also, AO has almost no performance hit for me. Maybe 1 or 2 FPS.

No mini dragon in my mail, either.
 

Thorgal

Member
NEW FEATURES AND CONTENT
We’ve added new graphics options for players with higher-end machines.
Tune the look of your scene with ambient occlusion or light adaptation.
Choose between two extra antialiasing options: SMAA Low and SMAA High.


sweeettt!!!
 

Levyne

Banned
I'm forcing some AA through inspector and using Sweetfx for post-processing still. I wonder if I should ignore the SMAA then.

I usually expect AO to be a big performance hit in other games. Wonder if I'll notice that here.

Not sure what light adaptation is.


Curious what the Season 1 recap is all about. A bunch of cinematics?

I like how they now boosted the range of the ranger offhands since the trait is gone ;_;.
 

Proven

Member
This might be a fun watch: https://www.guildwars2.com/en/news/...sert-borderlands-invitational-live-on-twitch/

Catch the World vs. World Desert Borderlands Invitational Live on Twitch
by The Guild Wars 2 Team on July 28, 2015

GW2_Homepage_WvW
Join us on Twitch on Thursday, July 30 as we celebrate our second World vs World Desert Borderlands Stress Test by pitting three community streamers against each other in the Desert Borderlands Invitational! In this event, Chemsorly, Shinryuku_ku, and Heurix, all playing locally from the ArenaNet offices, will be tasked with leading their respective teams to victory in a three-way battle in the new Guild Wars 2: Heart of Thorns™ Desert Borderlands WvW map. We’ll be streaming the action live from 3:00 p.m. Pacific Time (UTC-7) to 6:00 p.m. Pacific Time (UTC-7) on the official Guild Wars 2 Twitch channel, with ArenaNet’s own Hugh Norfolk and Jessica Boettiger hosting the event.

The Desert Borderlands Stress Test will begin at 2:00 p.m. Pacific Time (UTC-7) on July 30, and run for 24 hours. We’ve increased the number of individuals we’ll be inviting to this test by a considerable amount, so be sure to check the email account associated with your Guild Wars 2 account to see if you’ve received an invitation.

We’ll see you on the battlefield!
 
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