Warrior Wishlist:
1) Kits. 4-5 Kits each having a unique weapon with 5 skills in each would be the most ideal. Kits are amazing for Engineers, and Warriors are the masters of every weapon. They don't use any time of Magic (even Rangers use forest spirits and druid stuff) . Nunchucks, flails, morning stars, two-handed axe, polearm, double bladed swords, whips, the sky is the limit for what crazy weapons they could put in. Double awesome if they would work like Conjured weapons for ele, and drop a pick-up able version every time you use a Kit, so all other classes can use the skills for 60s as well. Would give a lot "of skill and gameplay" for everyone.
Would be the most ideal thing for the game.
2) Staff. Sure, it seems Druid and Thief are getting the staff, but of all the weapons Warriors don't have access to, Staff is the one that would give the most for the profession. They need to retro-fit a lot of new underwater spears as land staff weapons so they got the polearm/combat staff look about them.
I imagine that Warrior Staff could be long-range fast melee. Hamnmer is slow, and GS is about situational mobility. The staff could be a mix of the two but with range. maybe some KD, maybe some cripple.
3) Dagger. I guess a Dagger could make sense, though I think they would do off-hand Dagger as it would look weird with a main hand dagger and then offhand sword/axe/mace. I'm not sure if Dagger could bring anything really interesting. I feel off hand sword already does a good job at fulfilling what purpose it may have had.
4) Pistols. I don't really see it. I guess it could allow some flexibility for a sword / pistol build, giving it that thief dagger / pistol feel. LB and Rifle are two handed, so it could give you a bit of each.
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9999999) Scepter/Focus - Please don't. PLEASE DON'T!!!!!!
PS. Unarmed would be sweet. As long as there is a cool kick! Need to be able to a cool flying wheel axe kick.