(Made this on my phone in the middle of the night so I hope it comes out okay!)
Saw that crafting was brought up and with so many new players I figured it might be a good idea to repost my "guide" to crafting that I wrote a year ago. Reworded it a bit so that it's not directed at the specific person I made it to originally, I hope it works okay this way.
Spyware's wonky guide to how the heck crafting works:
You have 2 different ways to craft stuff, and mostly you have to combine these two ways to get something useful (unless you have a recipe).
In this "guide" I use Huntsman but it's the same thing for all the jobs, just with different names ;P Jewelcrafting and Cooking is slighly different but it's still the same idea.
The second tab in the crafting window is "Production". You should start here and specifically with Refinement.
After a bunch of crafing levels new stuff will appear in this list. First as red items that you can't use yet, then they become more yellow, green and pale and that shows how much exp you get for crafting them (lower exp the more pale they get, ending with grey = zero exp).
The Lump of Tin and other such extra ingredients are bought from the crafting vendor, the main stuff is found in the world.
Start out by making lots of this early stuff. It's best to do it now when it still gives exp. Only reason not to make as much as you can is space and if you wanna craft on other characters. I usually at least make a bunch of each until they are all grey.
Then it's time to make the specific weapon or armor parts! To make a pistol for example, you have to craft both the barrel and the frame. All such components are in the component list.
I wish that was the end of it, but sadly you have to give it some kind of power too.
So we have to go to Inscriptions (or insignia for armor)
All weapons need an inscription, all armor need insignias. The materials here depends on what stats you want the weapon or armor to have. You have to craft the same tier of inscription as the weapon/armor. For example Green Wood and Bronze go together, you can't craft the Bronze and Green Wood weapon parts and then add an inscription made from Soft Wood.
When you have these three parts you need, go to the Discovery tab.
Here your parts will show up and you have to combine them. This is only done the first time, after that the character knows how to make the item and it will be in the list under "pistol" (or whatever thing you made) as a known recipe. Only the chosen stat version will show up tho (like Mighty Pistol), the others have to be discovered separately.
The other stuff in this list makes things like sigils and you have to "discover" them to learn what they do.
Here is an example of a random discovery.
Red icons means I don't have enough levels in this prof to use them. If I hover over them they say "Huntsman (400)" and I'm only 387 so that's a no go. If you can't match anything then you don't have the materials necessary (often it's those slivers and orbs and stuff that are pretty rare drops).
There is always a level to the discoveries, and the closer to your crafting level, the more exp you get. Crafting already known recipes gives exp (as long as they are colored) but it's way less than discovering stuff. So for leveling Huntsman up you basically craft a bunch of pistol parts and then all the different inscriptions to discover all the different stat versions of pistols. Then you make the next type, for example all the rifles. This gives massive exp!