Gwent - Open Beta Thread: Not bad, not bad at all

I seen this insane Round 1 combo with Scoia. Uses the leader, which brings out Roach, Saskia, some Dwarf card, which brought out another. Ended up being like 31 points from 1 card.

This is fair, this is an actual consistent turn 1 combo. Too bad scoia is junk anyway and they have to waste a gold slot if they want to do that.
 
I seen this insane Round 1 combo with Scoia. Uses the leader, which brings out Roach, Saskia, some Dwarf card, which brought out another. Ended up being like 31 points from 1 card.

Yeah, I use this haha! That's why I crafted Saskia and Roach, lol. It's an amazing start! But I am not playing SC right now as I need them to have more flexibility/options with their cards.
 
Calveit doesn't pull Roach so yes, you are being unrealistic. If they also top decked a gold on their first 3 cards then you have a point but that is far from consistent.

I'm sorry your QG deck sucks. The salt is tiring though.

Calveit can pull golds which pulls roach :p
 
Yeah I didn't understand that "Calveit doesn't pull Roach"
 
Looks like I got my Nilf deck :)

Fk6s9fA.jpg
 
I'm umming and ahhing over whether to craft saskia and roach for my dwarf deck or if there's better options. Currently using Geralt igni, Zoltan Animal tamer and Iltheine with Royal decree.
 
So I decided to make my first real deck. Holy shit at a dwarf deck! I still need 2 more cards to feel complete, but I won against every faction so far. Thought I would have trouble against monsters and nilfgaard, but managed to win against them too

The only real drawback I see is that I have to either dominate round 1 or 2 since I am very much exposed in round 3
 
So I decided to make my first real deck. Holy shit at a dwarf deck! I still need 2 more cards to feel complete, but I won against every faction so far. Thought I would have trouble against monsters and nilfgaard, but managed to win against them too

The only real drawback I see is that I have to either dominate round 1 or 2 since I am very much exposed in round 3

yeah you're right with the drawback. You're relying on resilience to carry you through the rounds, so as long as you get a strong round 2 that you can carry over to round 3 then you'll be in a good position. Otherwise you'll be screwed, it's rare though that I've been screwed in the final round.

It's a strong deck for sure, fun to play as well. Doesn't feel weak against anything, doesn't feel overpowered either. Feels like it's in a good spot.
 
I'm umming and ahhing over whether to craft saskia and roach for my dwarf deck or if there's better options. Currently using Geralt igni, Zoltan Animal tamer and Iltheine with Royal decree.

They provide amazing thinning. And opponents usually tend to pass once they see such a strong turn, which sets you up for Ciri/Yaevinn for round 2 if you want card advantage. If you are determined to stick with SC, then it's not a bad investment. Roach works in pretty much all decks anyway. But if you plan on changing factions, then there might be better to get some neutral gold perhaps that can suit multiple factions (Villen, Regis, etc.)
 
Thinking about that "pros". What is a pro in this game? Someone who was able to get the best cards early on and abuse the meta with OP decks? Serious question.

I know a lot of people have already addressed this, but there's a reason most of the top of the ladder is the same people from closed beta. Yes, there are people at the top of the ladder who just grind more games than everyone else with a 50% (or even less in a couple cases) win rate, but they are relatively few. For the most part it's players with >55% win rates, some much higher than that. The idea that skill isn't the primary factor in the ladder, even at this early time in season, is silly.

When I said pros, I meant people who have played CCGs professionally and are high on the Gwent ladder - SuperJJ, tidesoftime, Lifecoach (although he's still climbing) - as well those who performed well in the first Gwent tournament. As the Gwent professional scene grows, the people taking home prize money are going to be people who can achieve high ladder MMR and also adapt to tournament play.
 
Why am I ranked against level 22s and 21s in CASUAL?!

Fuck this. I regret supporting this game. Unbalanced mess and crappy matchmaking.

Matchmaking in casual is based on a hidden causal MMR (according to reddit, so take it with a grain of salt), which means they basically have a similar win-rate to you. Keep in mind that you can grind to level 100 while losing every single game - levels are a simple function of grind in this game.
 
I'm on Xbox.

Make sure you choose the combined ranked ladder and not the Xbox only one if you haven't gotten there yet.
Cross-play all the way :)

Edit: Wait, I'm curious: Playstation has cross-play with PC, too. How does the ladder work with three platforms when two of them are not allowed to interact with each other?
 
Guys, I've heard there were some nerfs applied, but did they change milling value on them also for a brief time period?

Can't check myself atm but I need to know that.
 
Guys, I've heard there were some nerfs applied, but did they change milling value on them also for a brief time period?

Can't check myself atm but I need to know that.
When the patch hits you'll have 5 days to mill nerfed cards for full milling value.

Example: You crafted Tibor for 800. You'll get 800 back.
 
Guys, I've heard there were some nerfs applied, but did they change milling value on them also for a brief time period?

Can't check myself atm but I need to know that.

The patch isn't live yet. It's coming "soon". milling value will be changed for 5 days then.
 
Is it just me or did they remove end of season rewards for 501-1000? Trinkets section only shows rewards for Top 500 on for me.

There is still a border and Imlerith rewards listed on the Rewards page, though.

Cross-play all the way :)

Edit: Wait, I'm curious: Playstation has cross-play with PC, too. How does the ladder work with three platforms when two of them are not allowed to interact with each other?

All on the same ladder. On the leaderboard anybody not on Xbox will appear as a "Cardsmith" to Xbox Players, though, as far as I can tell.
 
How is Vicovaro Novice + Emissary/Ambassidor combo still viable AFTER the patch? There is no counter to it. :/ If the only change to it is going to be in the numbers instead of actions, it's still broken.

This game is good for passing time but I don't think you need to worry about it being too balanced anytime soon.
 
How is Vicovaro Novice + Emissary/Ambassidor combo still viable AFTER the patch? There is no counter to it. :/ If the only change to it is going to be in the numbers instead of actions, it's still broken.

This game is good for passing time but I don't think you need to worry about it being too balanced anytime soon.

Nilfgaard will always be to cycle, but they will now get less value for doing so. Golems are still great, just for deck thinning purposes. A good monster deck can do well against it, even now.

Oh yeah, looks like Impera Enforcers may be nerfed as well. It will look at the top card of your deck after the patch, not top unit.
 
Nilfgaard will always be to cycle, but they will now get less value for doing so. Golems are still great, just for deck thinning purposes. A good monster deck can do well against it, even now.

Oh yeah, looks like Impera Enforcers may be nerfed as well. It will look at the top card of your deck after the patch, not top unit.

I have two Monster-decks. Weather/consume and pure Consume. I just need Kayran and Geels to make them more viable. :/ Those balancing patches for Nilf are solid, could not agree more.
 
Reading now about the outcome of last nights stream and notes for upcoming patch. Why is they refunding bought kegs with scraps? And in that case, if I bought 60 kegs, whats the refund value (if known)?
 
Reading now about the outcome of last nights stream and notes for upcoming patch. Why is they refunding bought kegs with scraps? And in that case, if I bought 60 kegs, whats the refund value (if known)?

Because they're increasing the mill value for commons and rares by 100%. We don't know the value yet, but I think a safe bet would be 10-15 scrap per keg since that's roughly the average scrap you would have missed out on.
 
Ladder is just net decks sad fucking shit no originality.

One of the reasons I think Gwent is supposed to be a good card game is that it has a low amount of RNG, you can play consistently, when you play your deck you can plan ahead because you will draw most of it.


But the other side of the coin is that because of that is the game going to be really vulnerable to netdecking.
 
Throwing together your own decks takes a lot of games to test out, and then another bunch of games when you swap out cards. And then some more to perfect it. By the time you get that, and it actually works (it rarely does) people will start to counter it and you have to start over. If you wanna spend your time creating your own decks and testing them out that's fine. But unless you're a top player nobody is gonna spend that much time on it.

There are only so many types of combos factions can do, most lists aren't that creative. I made my own reaver hunters deck at the start, but few days later everybody was playing it, well the ones that play NR anyway. I doubt they copied me. It's just the best cards NR have so they build around it.

Netdecking will always happen, I usually tech in/out some cards from one and make it more my own. But there's only so much you can do. If you play ranked it will happen. If you wanna play creative own made decks, go for casual honestly. Complaining about it won't stop it.
 
Because they're increasing the mill value for commons and rares by 100%. We don't know the value yet, but I think a safe bet would be 10-15 scrap per keg since that's roughly the average scrap you would have missed out on.

Ahh ok, read about increased mill values, that makes sense then! Thanks for your answer.
 
I'm not interested in the game itself. I liked it as a mini-game in TW3, but I don't have an interest in trying it out right now. What I do have an interest in is in how beneficial it will be to CDPR. I remember reading how Hearthstone earns about 20 million every month, and it seems crazy to me. I don't know how these things work, but my intuition tells me that these games are kinda low maintenance, at least low enough to make 20 mil a month really profitable for the company.

Are there any estimates about how much CDPR will benefit from Gwent? Will the money from it help CP77's development, or is it unrelated?
 
I'm not interested in the game itself. I liked it as a mini-game in TW3, but I don't have an interest in trying it out right now. What I do have an interest in is in how beneficial it will be to CDPR. I remember reading how Hearthstone earns about 20 million every month, and it seems crazy to me. I don't know how these things work, but my intuition tells me that these games are kinda low maintenance, at least low enough to make 20 mil a month really profitable for the company.

Are there any estimates about how much CDPR will benefit from Gwent? Will the money from it help CP77's development, or is it unrelated?

Hearthstone releases 3 expansions a year, so it's like many other games as services. It's not like making a whole game every year but it's not nothing. The HS team has only grown over time, not shrunk. Just putting some perspective on that earning.

But of course the profits outweigh the costs significantly, I'd imagine.

Just some other food for thought, gwent is much different than the witcher 3 gwent. I've never played witcher 3 but I have seen a video of gwent in it and it's like a very different game afaik.
 
#963 leaderboard, 2704 mmr, 88 wins 58 losses 1 draw in ranked now, then got gaunter in a pack, not a bad day. Almost rank 15. Lost few times right before rank 15 and man it sucks. Hopefully tomorrow.
 
Hearthstone releases 3 expansions a year, so it's like many other games as services. It's not like making a whole game every year but it's not nothing. The HS team has only grown over time, not shrunk. Just putting some perspective on that earning.

But of course the profits outweigh the costs significantly, I'd imagine.

Just some other food for thought, gwent is much different than the witcher 3 gwent. I've never played witcher 3 but I have seen a video of gwent in it and it's like a very different game afaik.

Br00TCn.gif


:p
 
Throwing together your own decks takes a lot of games to test out, and then another bunch of games when you swap out cards. And then some more to perfect it. By the time you get that, and it actually works (it rarely does) people will start to counter it and you have to start over. If you wanna spend your time creating your own decks and testing them out that's fine. But unless you're a top player nobody is gonna spend that much time on it.

There are only so many types of combos factions can do, most lists aren't that creative. I made my own reaver hunters deck at the start, but few days later everybody was playing it, well the ones that play NR anyway. I doubt they copied me. It's just the best cards NR have so they build around it.

Netdecking will always happen, I usually tech in/out some cards from one and make it more my own. But there's only so much you can do. If you play ranked it will happen. If you wanna play creative own made decks, go for casual honestly. Complaining about it won't stop it.

The bigger issue is resouce management. The vast majority of players are missing most gold and silver cards. Why waste your scrap to craft golds and silvers you think will work in a deck when you can instead use the scrap to craft gold and silvers you know will work in a deck.

I hate net decks and would love to craft my own decks and experiment, but since I'm missing so many cards, I'll have to resort to net decking until I build up a bigger collection.
 
It's my turn, and due to a card that does damage at the start of a turn I'm up 33 to 32 in the first round. I have two solid character cards, the opponent has one. Do I play one or pass and let him win the round?
 
It's my turn, and due to a card that does damage at the start of a turn I'm up 33 to 32 in the first round. I have two solid character cards, the opponent has one. Do I play one or pass and let him win the round?

Pass 9 times out of 10. Losing two cards up and winning one card up are both very good outcomes.

There may be cases where winning round one is critical to your game plan or the opponents game plan, in which case you probably play one card to ensure you win on at least even cards.

#963 leaderboard, 2704 mmr, 88 wins 58 losses 1 draw in ranked now, then got gaunter in a pack, not a bad day. Almost rank 15. Lost few times right before rank 15 and man it sucks. Hopefully tomorrow.

Awesome. I've been on the brink of Rank 17 multiple times but it's tough to break through. Top 100 is really punishing when you lose.
 
Top Bottom