for folks complaining that they want a PVE experience against Zombies
I love the way you describe it as a complaint rather than a legitimate playstyle.
Wouldn't KoS get pretty boring after a while?
for folks complaining that they want a PVE experience against Zombies
I love the way you describe it as a complaint rather than a legitimate playstyle.
Wouldn't KoS get pretty boring after a while?
Wouldn't KoS get pretty boring after a while?
Well not everyone kills on sight, it just sorta keeps the tension high. Its like a zombie movie or any survival movie where you meet up some new group or new person period.
I've found the vast majority do at the moment. To be fair a lot of it will be down to the serious lack of loot but let's be honest and admit that sometimes we just like being unpleasant to people in games
I've found the vast majority do at the moment. To be fair a lot of it will be down to the serious lack of loot but let's be honest and admit that sometimes we just like being unpleasant to people in games
dang, we just got off. lol. we made it to Ranchito Taquito and logged off there. I sent you a request on Steam though.
We had fun killing a Brazilian dude who attacked me because I told him that the only way to get a backpack was to go in the middle of a lake or river and and start fishing. He got even more mad when i reminded him that Brasil lost 7-1 to Germany. lol.
We took the car. We crashed.. It was fun
Too bad you and Phantom left! I'll never find the other guy again, stupid crash We found a HUGE fortress out by Ranchito Taquito, but guys started shooting at us from there with machine guns.
I really need experiences like these.
Hasn't really been my experience so far. I've logged 7 hours and died once, both lives so far I've gathered groups of 3-6 players each session to roam with just using proximity chat. At least half of the players I encounter in the open tend to keep moving, especially if you are not by yourself. Not that you won't run into hostile players - it's part of the game and I wouldn't want everyone to be friendly in the first place - but I definitely don't run into players just attacking on sight constantly.
How many characters can you have at the same time? I have a well equipped one on a server I play only with friends. If I join now another server, will I lose my progress?
Did anyone in here add me with the name of Villa-something (I don't remember)?
I added but you haven't shown up on my friendlist for some reason.
You can have a lot. Not sure if there is a limit.
I pretty much hate DayZ, and I pretty much love H1Z1.
The gameplay loop here works, and it works shockingly well considering how early and experimental so much of this is, so far. Yes, it's glitchy, there's a rather binary population (KoS/friendly, and learning muchhhhhhhh closer to KoS on hardcore Pvp servers), the loot is entirely undependable, and the visuals go from "Oh, hey, that's kinda pretty" to "Oh, hey, please slice my eyes out right now" from moment to moment, but...
It works. All the pieces fit into place really rather well. You spawn, you build a bow asap, you gather as many berries as possible, and -- if you have friends -- you work your way towards them, making alliances along the way if possible, scavenging purposefully for the items that will make your life easier. A hunting knife here, a backpack there, food... you prepare -- you get that empty water bottle now knowing that later you can fill it will dirty water, distill it, and then craft berry juice out of it. You're always thinking ahead, weighing risk vs. reward.
Then there are the zombies. Actually dangerous, but in a completely fair and non-trivial sense -- even well-coordinated groups will make mistakes. If you're focused on other players, a zombie or two or five will mess your day up. On headshot-only servers, it's even better.
Did I mention zombies don't walk through walls? That's right, there's actual pathfinding in this game, and it works 98% of the time.
And a lot of my major gripes with the game on day 1 were solved one day later. That's support.
Finally, as far as the pay2win aspect goes... my experience has been I and my friends are extraordinarily good at stealing people's 6 dollars. These people are just losing their money for what are now almost useless packages in the grand scheme of things. And literally every single drop I have seen does exactly what they claim it does: create an interesting event in a game in dire need of them. The fact that some poor sap loses some money in the process sweetens the deal
Put like 20 hours in so far. I am really excited to see how the game evolves.
Yeah he's from here, played with him earlier
v1lla21
How come I am not getting any loot by killing zombies and deer?
How come I am not getting any loot by killing zombies and deer?
How come I am not getting any loot by killing zombies and deer?
You need a sharp item to properly flay animals for meat. Zombies it's just RNG. look for the cloth bags at their feet like a player. it's not super common.
Zombie loot is pretty rare. Deer you have to chop up with something bladed. If you chop up zombie corpses sometimes you get cloth
You need to hit the bodies with a melee weapon.
How do I make something bladed? I have wood sticks and branches. No stones or anything.
lol, yeah. I like my RPG MMO's carebear, i like my zombie survival games hardcore! lolI love the way you describe it as a complaint rather than a legitimate playstyle.
Wouldn't KoS get pretty boring after a while?
How do I make something bladed? I have wood sticks and branches. No stones or anything.
How do I make something bladed? I have wood sticks and branches. No stones or anything.
If you find a crowbar quickly buy a lottery ticket.
crowbars respawn endlessly and super quickly in the garages with the little side office and the truck on the lift.
I've checked a hell of a lot of those. Never seen a single one.
I have my base right next to one of them and a big garage with like 15 cars in it. I have used up 6 crowbars on the cars for metal and every time a crowbar was almost destroyed there were 1 or 2 respawned in the garage.
I know exactly where you mean. Top left of the map. Big house on the hill next to it. Arse end of nowhere. I stayed there an entire real time day. I did actually find a lot of metal sheets in the cars and stole some players loot he was hiding in the house but never once found a crowbar anywhere there.
yep right there.
tons of crowbars, endless metal, wood and water and the big house on the mansion loves to spawn weapons in the basement.
Make a character on Rattlebone and come visit!
This needs to be in the op.
The night is dark and full of horrors.
My game seems to lock up a lot, sometimes I have to terminate the process or it'll fix itself. Usually happens when I spam E fast when picking up berries/branches.
Anyone else?
I have to admit that it's a fantastic place to make a base. I think tonight I'll take a walk back up there and see if anything has started spawning. In fact when I join one of the new EU servers later this week I think that's the first thing I'll do. Go there.
Has anyone tried 7 Days to Die?
You pretty much allowed yourself get killed... It was barely contested.I've basically wasted my last air drop to make this...
http://youtu.be/PNOUDxbYO5s
Those zombies that drop real loot? Dead players.
Mind blown
I kinda like this airdrop idea, what I dont like is relying on players money for game events, its an idea that is flawed, and will soon end in people getting tired of the game for lack of content.
These games should have some sort of quests or objectives by now, every single one of them is trying the DayZ formula, which was fun for a while but that was it..
You pretty much allowed yourself get killed... It was barely contested.
I love your accent tho.
Oh,yeah they said they'd implement that cause they were inspired by ZombiU but I didn't know it was in already! Cool!
There actually are !quests" in the game. You can kill zombies and they sometimes drop a letter and a key that lead syou to a crate to unlock with lots of loot.