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Nov. 9th is almost upon us... damn is it going to rock
IMHO 3 million is unlikely for the end of the year. It will probably sell like 2 million through christmas and get another million over the next year. I predict it's LTD will end up just over 3Mjarrod said:Either 750k or 1.5M... either way, 3 million for Novemeber alone is unlikely.
GTA:VC, Wind Waker, OoT, Mario 64, MGS2, FFVII, FFX, Mario Kart 64, Mortal Kombat 1, Sonic 2, WoW, DNF, Half Life 2, and EQ2 disagree with you. Not saying any one is more or less hyped than the others, but to quantitively say this is the most hyped game ever is kind of silly... :rolls:seismologist said:This is the most hyped game in the history of gaming.
GhaleonEB said:Please stop using the old box art.
Old art:
Final art:
borghe said:GTA:VC, Wind Waker, OoT, Mario 64, MGS2, FFVII, FFX, Mario Kart 64, Mortal Kombat 1, Sonic 2, WoW, DNF, Half Life 2, and EQ2 disagree with you. Not saying any one is more or less hyped than the others, but to quantitively say this is the most hyped game ever is kind of silly... :rolls:
jarrod said:I'd actually say Super Mario Bros 3 was the most hyped game in the history of gaming. At least from the mainstream standpoint.
jarrod said:I'd actually say Super Mario Bros 3 was the most hyped game in the history of gaming. At least from the mainstream standpoint.
Please come back to Earth... Hello, hello, borghe do you copy?borghe said:IMHO 3 million is unlikely for the end of the year. It will probably sell like 2 million through christmas and get another million over the next year. I predict it's LTD will end up just over 3M
pot. kettle. black.jedimike said:Your damage control skills are weaksauce... STFU already.
Well, SMB3 DID get it's own movie..dark10x said:Really? Now that gaming has become so much more mainstream, it seems that hype has the ability to reach far more people than it ever did before. You have people from all walks of life and all ages gearing up for games these days and the media coverage just seems so much more "bombastic".
yeah, because I am the ONLY one in this thread saying this.....Teddman said:Please come back to Earth... Hello, hello, borghe do you copy?
borghe said:yeah, because I am the ONLY one in this thread saying this.....
2M for the holidays (which many are agreeing with) and then 1M next year, and that's INCLUDING January to August where even the biggest holiday titles with legs only sell 40-60K per month.
sonycowboy said:I think we should draw a line in the sand.
Those that say it will anywhere near 4 million on one side + those that say it will sell less than 2 million on the other.
When the December NPD comes in, the winners get to throw tomatoes at the losers and choose the losers tags
IAWTPPhatSaqs said:Im on the side that says close to or a little over 2 mil. Anything greater than 2.5 and i'm in awe.
I dunno, definitions of "mainstream" vary. Looking at active lifetimes, NES is still the best selling console in America (though PS2 should be able to supplant it soonish)...people kind of forget the impact NES and Mario actually had in the 1980s and the diversified audience it enjoyed (from girls to grandparents). Mario 3 was a cultural phenomenon almost... Halo 2 doesn't realy approach that and it's target audience is far more narrow.dark10x said:Really? Now that gaming has become so much more mainstream, it seems that hype has the ability to reach far more people than it ever did before. You have people from all walks of life and all ages gearing up for games these days and the media coverage just seems so much more "bombastic".
jarrod said:I dunno, definitions of "mainstream" vary. Looking at active lifetimes, NES is still the best selling console in America (though PS2 should be able to supplant it soonish)...people kind of forget the impact NES and Mario actually had in the 1980s and the diversified audience it enjoyed (from girls to grandparents).
I said active lifespans (meaning until the successor platform is released). PS1 was not at 40 million in 2000, it managed those sales as a secondary market budget platform. NES managed around 30 million in the US from 1985-1990 iirc.sonycowboy said:The PSone sold ~40M units in the US. What did the NES do?
2004/06/30 100.29 million units (Japan: 20.77million/ USA: 39.91 million/ Europe: 39.61 million)
again, agreed.. I would seriously almost say that games like Sonic 2 and Mortal Kombat 1 & 2 were more "hyped" than Halo.. It took almost over an hour to get into the door to get Sonic 2 on release day at one of the local Babbages here.jarrod said:I dunno, definitions of "mainstream" vary. Looking at active lifetimes, NES is still the best selling console in America (though PS2 should be able to supplant it soonish)...people kind of forget the impact NES and Mario actually had in the 1980s and the diversified audience it enjoyed (from girls to grandparents). Mario 3 was a cultural phenomenon almost... Halo 2 doesn't realy approach that and it's target audience is far more narrow.
It's more acceptable to be a "gamer" today sure, but gaming hasn't really moved outside the hardcore audience Sega started cultivating, the same audience has only grown. PS1 & NES were truely diversified platforms, I'm not sure anything this generation is really the same (maybe GBA, but it's really more kid focused).
200K a month for a game that will be anywhere from 2-12 months old!?!?! WOW! Bold man..jarrod said:Oh for US Halo 2 predictions...
November 2004: 2 million
December 2004: 1 million
2005: 2.5 million
TOTAL: 4.5 million
lochnesssnowman said:The old art is better man. The black holds better against the background rather than the coloured in MC in the new box.
2M for the holidays (which many are agreeing with) and then 1M next year, and that's INCLUDING January to August where even the biggest holiday titles with legs only sell 40-60K per month.
borghe said:IAWTP
and I stand behind that whatever it does through the holidays it will only do another 1M next year (give or take a couple hundred thousand obviously).
Halo sold 80-100K DURING THE HOLIDAY SEASONS. Otherwise it usually sold around 50K or so.bheemer said:the biggest holiday titles are not halo. halo 1 continues to sell 80-100K a month 3 years later.
jarrod said:I said active lifespans (meaning until the successor platform is released). PS1 was not at 40 million in 2000, it managed those sales as a secondary market budget platform. NES managed around 30 million in the US from 1985-1990 iirc.
Actually the NES continued to sell well even into 1991, by which point the Genesis was around for 18 months and actively eroded the NES' stranglehold. The only thing that finally killed the NES was the SNES in 9/91.dark10x said:Remember, though, NES had no real competition. People may argue differently, but I still believe the N64 was real competition for the PSX and sold well in the US. So, during it's active lifespan, PSX approached NES (what WAS the PSX at in 2000?)...and that was with more competition.
borghe said:Actually the NES continued to sell well even into 1991, by which point the Genesis was around for 18 months and actively eroded the NES' stranglehold. The only thing that finally killed the NES was the SNES in 9/91.
No, NES just had a dead market to start from scratch in. They did everything from the ground up really, making videogames appealing again for retail and consumers after the great crash. "No real competition" is looking at things very narrowly, NES wasn't burdened with a competitive market, they were faced with no market at all.dark10x said:Remember, though, NES had no real competition. People may argue differently, but I still believe the N64 was real competition for the PSX and sold well in the US. So, during it's active lifespan, PSX approached NES (what WAS the PSX at in 2000?)...and that was with more competition.
start? no.. as someone who bought a Genesis in 10/89 it most certainly didn't have a strong "start". But by summer/fall of 90 IIRC they started getting their heavy hitters out. Revenge of Shinobi, Columns, Golden Axe, PSII, Moonwalker (MJ was still huge back then), John Madden Football, etc. It was during this time that the Genesis severely eroded the NES' lifespan, however the system was still doing great, it just had lost a large part of the market that it had previously enjoyed all to itself.dark10x said:And? Dreamcast was launched with much fanfare and had a very strong start...but that didn't affect PSX, did it?
Genesis went on to become much more successful than DC, but I don't believe it had a really strong start.
I don't have numbers, but by fall of 1990 Genesis was THE hot thing. I still remember the original EA titles (Madden Football, Budokan, and Populous) completely selling out at most stores, not to mention the phenomenon of PSII and Golden Axe....MightyHedgehog said:Off topic a little, but responding to the previous post: Genesis (in the US) had barely managed to sell something like 2 million systems before SNES was released in '91...and then saw its sales surpassed in the US in as little as 5-8 months. It wasn't until '93 that the Genny had caught up to and started to outpace Nintendo's console. Or at least, from what I remember.
This I disagree with as well. While Nintendo did have to start from scratch, what killed the market wasn't a lack of interest in video games but the explosion and resultant implosion of video games. You make it sound as if the buying public is what killed the game industry. The truth is that there was so much crap out there (more copies of ET manufactured than actual 2600's existed) that the companies floundered and eventually folded. Atari died because no one could afford to make games for it anymore after so many busts.jarrod said:No, NES just had a dead market to start from scratch in. They did everything from the ground up really, making videogames appealing again for retail and consumers after the great crash. "No real competition" is looking at things very narrowly, NES wasn't burdened with a competitive market, they were faced with no market at all.
borghe said:Halo sold 80-100K DURING THE HOLIDAY SEASONS. Otherwise it usually sold around 50K or so.
And yes, the biggest holiday titles ARE like Halo 2. GTA:VC, MGS2, etc. Just because XBox owners have never had a game that sells 2M+ copies over the holiday season before doesn't mean it has never happened and there is no precidence.
Deku Tree said:That's impressive but I'm not surprised because every time I see someone buying an xbox game at my local gamestop the clerk asks them if they want to pre-order Halo 2.
Prine said:3.5 million by the years end
2.5 million Halo2 November
1.5 million Halo2 December
jarrod said:No, NES just had a dead market to start from scratch in. They did everything from the ground up really, making videogames appealing again for retail and consumers after the great crash. "No real competition" is looking at things very narrowly, NES wasn't burdened with a competitive market, they were faced with no market at all.
What I will admit is that Nintendo was genius in convincing American video game publishers to start publishing again before the NES was a bonafide success. They did this by, believe it or not, introducing the Nintendo quality program. Not only did the Nintendo Seal of Approval give Nintendo absolute control over what was released for its system, it also allowed the publishers to release games without the incurred costs of actual manufacturing or distribution. They paid a flat rate to Nintendo and Nintendo handled all of it. Of course as history shows us eventually Nintendo used that for some less than scrupulous purposes, but that is besides the point.dark10x said:So you can admit that each were equally impressive in their own right?