zam said:Yeah, I would like to see that one as well, would make it a lot easier to block off paths you didn't want to be used (e.g when I was making my Zanzibar-remake I wanted to block off the walkway from Camp Froman around to the base).
Forge is good at switching out weapons on maps, rebalancing them, moving around some vehicles and spawns, but above that it's a bit too constrained. I understand the need for a budget but there is no point in having it when you can't place as many of X item as you want (while still staying within the budget).
And not allowing certain vehicles limits it even more. I could understand not being able to place a Scorpion on Narrows, but not being able to place a Prowler on Valhalla or a Gauss Hog on any other map than Last Resort (that I know of, can't seem to place one on Valhalla, Sandtrap or High Ground).
Even if Bungie thinks that having a shitload of Hogs on Snowbound would make it unplayable I should still have the option to put them there, as long as I stay under budget. If the map is then unplayable then I or my friends won't play it.
Though I have some hope for a patch or DLC, freeing up Forge a little or adding some more objects, or actually allowing me to put my Gauss Hogs on Valhalla, cause without them my Coagulation remake falls a little short
Oh wow, I totally forgot about Gauss Hogs! Yeah that needs to be opened up.
Limiting vehicles to certain maps seems silly to me as well. And I to am dying to fool around with a prowler in multi.
EDIT: But like I said b4, I'm not a forger. I'm into the competative aspect of the game and if it exists outside the playlists... I usually dont get too deep into it. So for me weapon remixes done in forge is all I could ever ask for.