Palette Swap
Member
Having played the game a lot these past two days (despite my absent DLC woes), I must I really love it overall. I feel compelled to preface my post with this because I'm mostly going to complain.
There's number of minor flaws that really annoy me and are all the more glaring because of the general uber quality of the package.
On the campaign, while I really liked the story, the setting and felt like it recaptured that alien feeling from Halo way more than any sequel, the story felt really disjointed, moving too fast from one bit to another without giving it time to sink in.
I know a lot is explained in the terminals and having read the books, I wasn't particularly lost but to someone who's just there to enjoy the campaign, half the stuff must seem nonsensical. The terminals are really well done and do a great job of summarizing a lot of concepts from the books but it's a shame you have to count on an ancillary source to make sense of half the stuff going on.
Also, did I miss a cutscene or
What really bothers me about the campaign and I hope some of it is eventually fixed through updates, is how little seems to have been done with replayability and coop in mind.
The most blatant lack is campaign scoring/medals/commendations. As someone who cooperatively replays the hell out of Halo campaigns, I really liked what Reach did, with all the rewards and tracking. Here, the campaign feels more barebones than any Halo this gen (except CEA). This probably won't prevent me from replaying the game but it's objectively a step down compared to earlier entries.
On coop, there are at least two places that seem designed for only 1 player
One last thing about replayability. From what I've played there are way too many times where you just sit and wait for a dialogue or an event to unfold. While it's nice to have stuff going on during your first playthrough, all these pace breaking moments could get really old on later playthroughs. The way that unskippable part in the long night of Solace is annoying every time I replay the mission.
All that being said, it seems the most efficient way to have quick mindless coop games of blowing stuff up is to play Spartan Ops. Mostly because it is pure unadulterated sandbox fun. I really like how it works, I like seeing my customized dude, having a crapload of vehicles and weapons, using and tuning my loadouts to play it. The game itself plays very well and is tons of fun.
But the always online part is bullshit. It's really bad if you're a couch coop player. I know having a guest profile works. But it kind of implies the second player doesn't care at all about having worse weapons and no abilities, which hampers the mindless fun I was mentioning above.
There's also a number of incentives (achievements and challenges) to play the mode solo. Except a solo mode that requires to be signed into XBL is really stupid.
The movies for the Infinity part are really good looking but they always seem to start very pixelated. I guess it's buffering and the movies are actually streaming (which would also explain the audio and lack of subtitles). I guess there's no way to download them?
Also, the multiplayer intro movie was very cool but I kind of missed it, is there any way to rewatch it?
There's number of minor flaws that really annoy me and are all the more glaring because of the general uber quality of the package.
On the campaign, while I really liked the story, the setting and felt like it recaptured that alien feeling from Halo way more than any sequel, the story felt really disjointed, moving too fast from one bit to another without giving it time to sink in.
I know a lot is explained in the terminals and having read the books, I wasn't particularly lost but to someone who's just there to enjoy the campaign, half the stuff must seem nonsensical. The terminals are really well done and do a great job of summarizing a lot of concepts from the books but it's a shame you have to count on an ancillary source to make sense of half the stuff going on.
Also, did I miss a cutscene or
did Master Chief and Cortana just not give a fuck about a new bunch of Spartans? I didn't see them react in anyway, nor did I see the concept of IVs explained in the campaign, which seem totally weird given the prologue was setting that up? Same thing with MC returning. Aside from Lasky, no one seemed to really care at all. "Oh, he's back? Good for him I guess"
What really bothers me about the campaign and I hope some of it is eventually fixed through updates, is how little seems to have been done with replayability and coop in mind.
The most blatant lack is campaign scoring/medals/commendations. As someone who cooperatively replays the hell out of Halo campaigns, I really liked what Reach did, with all the rewards and tracking. Here, the campaign feels more barebones than any Halo this gen (except CEA). This probably won't prevent me from replaying the game but it's objectively a step down compared to earlier entries.
On coop, there are at least two places that seem designed for only 1 player
The first time you get a Mantis, the other player is pretty left out. This felt worse than when there's only one Scorpion in other campaigns because there usually was another vehicle or the other player could at least climb aboard.
The Pelican flight was terrible here. Mostly because of the shitty angles. Either the pilot decides they won't be attacking to give the gunman the right angle or the pilot decides to do everything and the gunman is left waiting. It's all the more terrible because Reach and 3 did it right.
The Pelican flight was terrible here. Mostly because of the shitty angles. Either the pilot decides they won't be attacking to give the gunman the right angle or the pilot decides to do everything and the gunman is left waiting. It's all the more terrible because Reach and 3 did it right.
All that being said, it seems the most efficient way to have quick mindless coop games of blowing stuff up is to play Spartan Ops. Mostly because it is pure unadulterated sandbox fun. I really like how it works, I like seeing my customized dude, having a crapload of vehicles and weapons, using and tuning my loadouts to play it. The game itself plays very well and is tons of fun.
But the always online part is bullshit. It's really bad if you're a couch coop player. I know having a guest profile works. But it kind of implies the second player doesn't care at all about having worse weapons and no abilities, which hampers the mindless fun I was mentioning above.
There's also a number of incentives (achievements and challenges) to play the mode solo. Except a solo mode that requires to be signed into XBL is really stupid.
The movies for the Infinity part are really good looking but they always seem to start very pixelated. I guess it's buffering and the movies are actually streaming (which would also explain the audio and lack of subtitles). I guess there's no way to download them?
Also, the multiplayer intro movie was very cool but I kind of missed it, is there any way to rewatch it?