So all im seeing on gaf nowadays is people complaining about how every little detail wasnt perfect for them.
*helpful hint* If you want to actually enjoy most Video games, don't expect everything to be perfect to you're liking.
I think it's middle of the pack, better than 2/ODST, weaker than the other three.So how does this rank in the series Halo Gaf? I've yet to play t.
So how does this rank in the series Halo Gaf? I've yet to play t.
The new music is beautiful at times but as others have said it's really generic and not memorable at all. I can rattle off a ton of tracks in my head from Halo 1 and 2, but for the life of me I can hardly remember the beautiful music that plays when you emerge from the wreckage in Requiem and look over the plains.
Granted, it's mostly certain riffs and recurring themes that I remember, such as this one.
So how does this rank in the series Halo Gaf? I've yet to play t.
The new music is beautiful at times but as others have said it's really generic and not memorable at all. I can rattle off a ton of tracks in my head from Halo 1 and 2, but for the life of me I can hardly remember the beautiful music that plays when you emerge from the wreckage in Requiem and look over the plains.
Granted, it's mostly certain riffs and recurring themes that I remember, such as this one.
Anyone else getting rocker by the needler? I like to rock the BR, but even at longer mid-range I am getting smoked by the needler.
Yup always get them first. I googled it and it seems they have a shield like elites, but the feedback is not as good. I notice a pop after a few shots but there is not a noticeable difference between shielded/unshielded.You're aware you need to take out the flying things around them first I gather? I like the Scattershot on them, up very close.
Yeah, they do have some sort of shield, you get those blue flashes over their faces after a few DMR shots for example. Sorry I couldn't be greater help.Yup always get them first. I googled it and it seems they have a shield like elites, but the feedback is not as good. I notice a pop after a few shots but there is not a noticeable difference between shielded/unshielded.
I tried the scattershot but it doesn't seem much better than the bolt shot, which takes them out with two close range charges and remains useful for the crawlers at a distance. I try to avoid getting too close anyway... I am not sure what to make of the teleportation, which is unpredictable and serves only to prolong battles. They seem to do it more at medium/close range so i try to stay as far away as possible.
There have been a couple of times where a knight appeared right behind me, leading immediately to a melee kill death. I think that's kind of unfair.
@eso: at medium/close range, the needler absolutely slays. It is the one standard weapon that will quickly kill anything. If i do not have a weapon capable of headshots, i go for the needler.
I just finished finding the Terminals, and watching them. That stuff really should have been in the main game for everyone, really cool, and helps the campaign's story I think.
I'm guessing it's to pull more people into waypoint :/I'd like to read the reasoning behind this decision.
Yep. I'd like to read the reasoning behind this decision.
I wish they would have had the movies on the 2 disc (to install) so you had the option to view them in game.
But they're on disc 2 aren't they, how can they not have been ready?Terminals weren't ready when the game went gold. It was either make them available on Waypoint or not at all.
But they're on disc 2 aren't they, how can they not have been ready?
So what is on disc 2 exactly? It took ages to copy.Nope. Only way to view them is to stream from Waypoint because they weren't ready in time. Ellis said this in the Community thread a while back.
So what is on disc 2 exactly? It took ages to copy.
So you can't play the multiplayer with those cheap 4GB units? Harsh. I wonder why they did that.It's the multiplayer.
I think it's because people quit or can't connect to host because of their NAT type, before then the game is seeing the right count.
I think that's a terrible reason, however, it does have the advantage of meaning all online users are loading from a HDD, which means no one has to wait for disc streamers loading levels.
I finished the campaign last night but is it just me or did the enemy A.I take a step back. I felt Reach's Elites gave a lot more pressure than the ones in Halo 4. Most of the enemies didn't feel very aggressive at all in this game.
Does anyone understand how scoring works in Flood? I'm trying to get two wins for one of the Daily Challenges, and almost every match I'm getting a "tie" which isn't counting as a win. Like I just came in 2nd place, and it said it was a "tie", but I didn't tie with anyone, and in previous games the top half of players were considered the winner. I'm confused.
Does anyone know why my subtitles setting doesn't stick? I set it to On, and it randomly returns to Automatic, very irritating.
Halo 4 Grenade trick, you want to watch this. http://youtu.be/Dk7Cb7VYSYU
I played through Dawn on legendary for the challenge. And as soon as the AI lost line of sight of me they would just stand around and not do anything.
The winner is the person who ends the game with the most points.
It's a novel concept.
Hope everyone does not start doing this. Could ruin things fast.
Wow. Get in while the getting is good. This will be patched.
I'm glad it's not just me. My eyes honestly hurt after playing for a while, trying to read the scoreboard, carnage report, etc. There seem to be three or four different font sizes on the HUD alone. The +5/10/xx pop-ups and the status messages (took the lead, etc.) are readable, with the killfeed being just barely there as well, but the text indicating what commendation or challenge you just earned, as well as the scoreboard, is completely illegible to me. The game is extremely slick-looking, but it's a case of form over function.I have to chime in on the tiny super-thin all-caps font they've used for MP. Jesus, what were they thinking? Going back to Reach with it's thick bold fonts is a godsend as far as readability is concerned.
Damn Oddball glitchers
They are boring by themselves i agree, but they make for some fun mixed battles.I have to say the Prometheans are very boring to fight, I expected them to be a step up from the Elites, but they are actually not very dangerous. Maybe I have not met the "real" ones yet?
So this is by design? Insane.In previous games if you turned them on and played another game afterwards, when you went back to Halo it would be on "auto" again.
They fold their wings up and float away. Do you mean they should give more feedback that they've been hit? I agree with that, the prometheans overall don't do a good job telegraphing information.The teleporting should be faster, not this slow vanish. And I would like if the Watchers would actually react to shots.