Specialization perks go to either perk slot, depending on the perk itself, no 3rd perk.
The XP perk gives you double XP as long as you're using a loadout with it, it does not boost match XP.
EDIT oh and this was explained when the Specs were revealed.
King of the Hill is freaking awesome, so much fun. Probably my favorite playlist so far, but I haven't tried Oddball yet.
I don't like the multiplayer in this game. With the ordnance drops, everyone can get long-range weapons like that, there's no fighting over power weapons anymore, you get shot from every fucking direction and usually can't figure out which before you're dead, and everyone votes for fucking Longbow. Maybe I should just not go in without a team, but it's not always easy getting one together when you just wanna play for a short while.
No, I don't like the multiplayer in this game.
Stuff I like, dislike
tl;dr:
play Halo 4
it's a good game
He looked fine.Legendary ending discussion:
Showing John's face was really interesting (image here), but it didn't feel like it opened up anything for the next game. I adjusted the levels a little to make it easier to see each detail, and I hope I'm wrong here, but does it look to anyone else like he doesn't have a nose? I mean he's not undergoing a forerunner mutation, is he?
There's just so much I want to know.
I hope they have some incredibly massive reveal by the last episode of Spartan Ops. Maybe with a second legendary ending for that.
I am far from an audiophile (128kbps MP3s sound great to me), but the cutscenes are the shittiest thing I've ever heard. They really had to work to fit this thing on one disc.Cutscene sound FX and music is heavily downsampled, whereas the voices are crystal clear.
Seriously, I just skip the cutscenes now because they make my ears bleed, and that's a shame because some of these cutscenes are balling.
He looked fine.Hope they go through with the mutations in the next game.
Does anybody find it odd that...for a 'trilogy', it doesn't seem like there's much of an over arching plot.
So, kinda yes?i hope they dont. they will turn him even more into "the one". it would be great if they had the balls to turn him into a forerunner/human hybrid. the mutations will just be another deus ex machina, that will come up again when its needed to save everyone/the galaxy
So, kinda yes?
[*][/LIST]On the flip side, the Didact remains quite mysterious for the gravity he carries, and is resultantly undeveloped, pretty much all the info about him is dropped within a minute or two and the rest of the important information is in Terminals which are not immediately apparent to all players and would be better served within the actual game, no reason why such crucial contextual information should be withheld and place in periphery content. I hear he is much more developed in the books, etc., but this is exactly what I don't want happening with the franchise, where it leans too heavily on auxiliary media to explain the story. Not that I'm saying it does to an extreme content, but still I hope they delve deeper into him in 5 going onwards. Also kinda sucks that you never got to fight him though... I finished the game with a fully loaded Incineration Cannon to smoke his ass and all I got was a QTE.
tl;dr:
play Halo 4
it's a good game
Legendary ending discussion:
Showing John's face was really interesting (image here), but it didn't feel like it opened up anything for the next game. I adjusted the levels a little to make it easier to see each detail, and I hope I'm wrong here, but does it look to anyone else like he doesn't have a nose? I mean he's not undergoing a forerunner mutation, is he?
There's just so much I want to know.
I hope they have some incredibly massive reveal by the last episode of Spartan Ops. Maybe with a second legendary ending for that.
after playing the campaign co-op I'm trying to play it solo now and I'm just not feelin' it. It feels like the SP was heavily balanced for co-op. The campaign also feels kinda phoned in too.
Don't get me wrong I had fun with it, there's just not anything special about it to get me to go back to it. The MP runs like shit also. about half the matches I've played I encounter teleporting players. 343i should've put forth the same effort with the gameplay that they put into the visuals and had a MP beta to iron out the connectivity issues prior to launch.
The more I play the more it feels like Halo 3 and that game was the worst of the Halo's IMO.
Doesn't look like it it defaults to Heroic like Firefight did in Reach.Is there a way to specify difficulty of Spartan Ops when matchmaking?
Ha, yeah that is bound to happen. Still I think they had balls for ending like they did in Halo 4 and showinglike i said, it depends. i dont think 343 has the balls to change the chief in a drastic way (in terms of character and visual style). i have the feeling this will just end up like this: "oh boy, the universe is in deep shit! if we only had a forerunner on our side that could activate this super duper forerunner machine to wipeout the (flood)thread!" "dont worry guys, i am now half forerunner, i can activate that shit!" "oh chief you saved us all, again!"
The entire last part of the fourth mission had sound glitches for me...
The whole Mantis run, while awesome, had no gun sounds, no rockets, explosions, impacts, music, or audio from transmissions. I have no idea what was being said and just killed things until the level ended.
That sucks, hopefully it doesn't happen again on a replay. The only things that made sound werethe big rockets and MAC cannon on the deck at the end, and the "beep beep" noise of the Mantis about to blow.
Having warmed up for Halo 4 by playing Reach firefight, I am more than a little disappointed by how small the battles seem here. Even during the above section, where shit should have hit the fan, there are only like 10-15 enemies at a time. It's not that the game isn't fun, and it is definitely better than Bungie's design in some ways (the radar is infinitely more useful, for example)... but I was hoping for strides in the areas where I most enjoyed past games. AI, enemy count, sandbox variety, and so on. There are plenty of showpiece moments so far, and they are great, but the regular fights feel kind of samey, good as they are.
I really enjoyed the "hold the hill' moment right before. There are a few fights like that that allow the player a bit more freedom in choice -- those are good, that's what I wish there was more of.you run into Lasky and the Spartans
WTF so i just completed the single player and went to try out the MP and just realised have HAVE to install the disk to play it????? what the hell
Legendary ending discussion:
Showing John's face was really interesting (image here), but it didn't feel like it opened up anything for the next game. I adjusted the levels a little to make it easier to see each detail, and I hope I'm wrong here, but does it look to anyone else like he doesn't have a nose? I mean he's not undergoing a forerunner mutation, is he?
There's just so much I want to know.
I hope they have some incredibly massive reveal by the last episode of Spartan Ops. Maybe with a second legendary ending for that.
Ha, yeah that is bound to happen. Still I think they had balls for ending like they did in Halo 4 and showingpart of Chief's face. Maybe they will push it that far, would be crazy.
i wonder how much of these was due to hardware limitations. i dont know much about graphics but i assume it would be near impossible to have the visuals as amazing as they were and have grand battles with 100s of enemies on screen at once on the 360 hardware.
omfg the graphics - THE GRAPHICS
how is this even possible on the 360?
I don't think it was a limitation on hardware, problem is disk space. Imagine if this was on a Bluray disk, holy shit nothing would be compromised.
omfg the graphics - THE GRAPHICS
how is this even possible on the 360?
I don't think it was a limitation on hardware, problem is disk space. Imagine if this was on a Bluray disk, holy shit nothing would be compromised.
omfg the graphics - THE GRAPHICS
how is this even possible on the 360?
Would have been nice to get decent audio in the cutscenes.
I still have no idea.omfg the graphics - THE GRAPHICS
how is this even possible on the 360?
WHAT DO WE WANT? CAMPAIGN THEATER!omfg the graphics - THE GRAPHICS
how is this even possible on the 360?
I want to screenshot the shit out of Spartan Ops.I really really want campaign and spartan ops theater... so many cool moments. Despite me having issues with the SP I will say some parts were fantastic. Spartan Ops has some nice open encounters and aggressive AI, but I hope the encounters can get a little more oomph. Also, Spartan Ops feels like there is no risk, so it never hits the highlight of SP or Firefight.. Something needs to be changed about that...whether it be checkpoints or limited lives.
I am in love with the MP, I haven't had this much fun since Halo 2.
Lots of dithering and LOD. They did a great job, because I really notice any of the technical trickery.omfg the graphics - THE GRAPHICS
how is this even possible on the 360?
I thought this was only me, and I thought it was only in Spartan Ops. Get a new checkpoint? LOL GOODBYE TO ALL THE WEAPONS BEHIND YOUMan, the weapons really need to stop disappearing...it is really disheartening to die in co-op legendary and run back to try and find the rockets and sniper you were carrying only for them to be gone. And don't worry, I checked to make sure my co-op partner hadn't taken them, haha!
What do you mean? Of course there's an overarching plot.. that is the story of the interplay between the Precursors, The Flood, The Forerunners, The Covenant and Humanity that has always been there since Halo 1. It pretty much revolves around the Flood which guide the interactions between all these various races, and the Chief is pretty much the agent of change and the one who carries the burden of making things "right" from a hundred thousand years plus of turmoil.
omfg the graphics - THE GRAPHICS
how is this even possible on the 360?
omfg the graphics - THE GRAPHICS
how is this even possible on the 360?