But others did. And Bungie and 343 aren't perfect.
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Still holding onto my pitchfork...just in case.
It was the king of the FPS genre before call of duty happened.
Halo 4 did 9 million, I dont think it will be that low
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Still holding onto my pitchfork...just in case.
Seriously people complaining about sprint and aim down sights? It's 2014, get with the program. Your telling me I'm supposed to believe I'm a super soldier from the future but I can't run or take precise aim with my weapon? Fuck outta here. And I've been a halo fan since the beginning. Embrace the change already.
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Still holding onto my pitchfork...just in case.
um
if vehicles failed in Halo CE and Halo 2, people would complain about them being brought in Halo 3 just as they're complaining about Sprint now.
The difference when comparing the two is that Sprint changes the entire game, from the spawn system and radar distance to the way maps are built and player models are designed. Vehicles only exist on vehicle maps.
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Still holding onto my pitchfork...just in case.
Facts only. I want my Spartans to be the super fast, hi-tech genetic freaks that the Fall of Reach book told me they were.
and why is change bad? The radar system can be tuned. The spawn system can be tuned (lets be honest Halo hasn't had a good spawn system since 1) and the maps can be tuned. The maps are ALWAYS tuned anyway. I really don't see your point. You're literally saying change is bad.
and why is change bad? The radar system can be tuned. The spawn system can be tuned (lets be honest Halo hasn't had a good spawn system since 1) and the maps can be tuned. The maps are ALWAYS tuned anyway. I really don't see your point. You're literally saying change is bad.
I will bet you $10000 that halo 5 sells more than 3 millionFTFY
The install bases for the 360 and the Xbone are so radically different, and will continue to be during Halo 5's launch window, that this is a ridiculous comparison. Unless you truly believe Halo 5 is going to have a 100 percent attach rate.
I love that HaloGAF honestly believes Halo will go back to being the king of the FPS genre as soon as they "start listening to real Halo fans" and remove sprint, or bloom, or (insert game mechanic quibble here). When, charitably, three fourths of the people who have bought any Halo game ever don't give a shit about bloom.
TFW Halo 5 does 2-3 million in sales, cementing it's new position as the Killzone of the Xbox One.
Bwahahaha![]()
Still holding onto my pitchfork...just in case.
I thought Halo 4 already had sprint? I never played it but I definitely remember seeing videos of the player sprinting.
Change for the sake of change when the change in question has been tried and failed twice is bad.
So the people who bought the Xbone for the MCC and Halo 5, what are your thoughts on this new info?
Why not up base movement to sprint speed then? When the game is built with two different movement speeds in mind, the faster one is always favored.
Nostalgia. C'mon gaf, stop hindering innovation with premature critiques, or buy a 360.
HaloGAF is like that verbally abusive "friend" that drinks too much while watching football. Change is alright man, if you don't like it don't play it.
I will bet you $10000 that halo 5 sells more than 3 million
No.
You can't strafe or shoot while Sprinting, they're two completely different states, that fulfill different gameplay purposes.
As a diehard CE fan, I think Sprinting is potentially great for the franchise, it just made the most sense to exist in the first game, where stages like Bloodgulch and Sidewinder could have been more competitive with smaller teams had the mechanic existed then.
Nowadays, it's just a capitulation to current FPS trends.
Halo fans are a weird bunch.
If you wanna live in 2004 you have the MCC for that.
Why not up base movement to sprint speed then? When the game is built with two different movement speeds in mind, the faster one is always favored.
I'm still new here so I was just wondering, what does "mod power abuse" mean?
Facts only. I want my Spartans to be the super fast, hi-tech genetic freaks that the Fall of Reach book told me they were.
Mod Edited the original post
If 343 does their job right it shouldn't be a problem.
I don't understand the reason why that matters. Game play is what matters. Raising the base player speed makes the game faster and involves more skill than having a sprinting mechanic. Sprint might make you reach the same distance at the same time as if it wasn't there, but the difference is that strafing does not suffer and that you are able to shoot while covering a good amount of distance. It plays a big part in map control.
So is that considered rude around here? Just curious
Exactly. In all honesty, if I'm a Spartan I should be able to do things like we see in Titanfall and Advanced warfare when it comes to movement. Halo shouldn't be stuck in the past. I think just keeping a classic playlist should be enough for those who want that classic gameplay. Its considered classic for more than one reason and one of those reasons is age. That Halo 1-3 gameplay has aged.
If.
~Sparta
Lol10![]()
Still holding onto my pitchfork...just in case.
So the people who bought the Xbone for the MCC and Halo 5, what are your thoughts on this new info?
If 343 does their job right it shouldn't be a problem.
Sprinting will mean the base player speed is slower than past Halo games without sprint. That means strafing will suffer and consequently so will 1v1 fights. It also means that game play is slower because you will have to stop sprinting to engage in fights while a higher base speed will cover that distance and also allow you to fight. Finally it makes gun fights seem clanky due to the stop go nature of sprint.
They can still make it work, but I don't see why it should be preferred.
To clarify this post only relates to mp, not single player.
So is that considered rude around here? Just curious
Sprinting will mean the base player speed is slower than past Halo games without sprint. That means strafing will suffer and consequently so will 1v1 fights. It also means that game play is slower because you will have to stop sprinting to engage in fights while a higher base speed will cover that distance and also allow you to fight. Finally it makes gun fights seem clanky due to the stop go nature of sprint.
They can still make it work, but I don't see why it should be preferred.
To clarify this post only relates to mp, not single player.
Sprinting will mean the base player speed is slower than past Halo games without sprint. That means strafing will suffer and consequently so will 1v1 fights. It also means that game play is slower because you will have to stop sprinting to engage in fights while a higher base speed will cover that distance and also allow you to fight. Finally it makes gun fights seem clanky due to the stop go nature of sprint.
They can still make it work, but I don't see why it should be preferred.
To clarify this post only relates to mp, not single player.
If COD didn't exist you would probably think they're great ideas