Halo 5 Forge for Windows 10 will have full custom game support

To enhance the forge controls and give PC players a taste of Halo 5's multiplayer. And its free so you really have no right to complain.

I might actually take a stab at using it on pc. My brain can't handle doing all that stuff on a controller. Will have to wait until I get a 1070 though since my 560 won't cut it unless it dynamically drops res to 360p.
 
Wait, Halo 5 Forge is coming to windows? What does that even mean?

http://arstechnica.com/gaming/2016/...forge-mode-are-coming-to-windows-10-for-free/



WTF why would they even spend time making this? I literally have no way of playing the game because I don't keep friends lists on gaming platforms. Even if I did, How many times is anyone going to be able to wrangle enough people for a 4v4 or 8v8? This thing is bizarre.
It's a LONG requested feature, even sooner back in 3/Reach days and also lets PC people try out custom games with friends and organize tournaments if they want
 
I might actually take a stab at using it on pc. My brain can't handle doing all that stuff on a controller. Will have to wait until I get a 1070 though since my 560 won't cut it unless it dynamically drops res to 360p.

For sure, Forge has been a struggle to control since it was introduced. Didn't Halo 2 PC have a map editor?
 
It's not inevitable it would turn out poorly. Mistakes happen and can be learned from.

Look at Dark Souls II and III on PC compared to the port of the first game.

My point is the MCC is already a mess. You want them to hire yet another dev to fix that mess (if it can even be fixed) while simultaneously porting it over to PC?

I don't think so.
 
To enhance the forge controls and give PC players a taste of Halo 5's multiplayer. And its free so you really have no right to complain.

Because this is a feature that people have been requesting for years now. It's tailored towards the Forge community.

It offers Halo 5 players more functionality/control options when using Forge. Mouse and keyboard functionality in Forge has been asked for a while.

Because they want to help forgers build better content?

Because, hold on to your butt, Xbox players have been asking for a PC Forge client for a longass while.

Not everything is about you, bro.

Had no idea there was a Forge community, my bad.
 
1. It's designed specifically as a better tool for Halo 5 Forge creators to build, share and create stuff faster and with more precision.

I'm probably going to sound like an ass asking this, but oh well. I really wonder how many avid Forge creators that are out there with gaming-capable Windows 10 PCs that would even take advantage of this? I mean I can't imagine that there's a lot of them.
 
It's not what PC users want when it comes to a Halo announcement, so expect complaints.

The way I see it we aren't entitled to complain about something that is given to us. PC users can ignore it if they want to and their lives won't change in the slightest. Stinkles has already said that future projects are being made with PC in mind like Halo Wars 2.
 
Wait, Halo 5 Forge is coming to windows? What does that even mean?

http://arstechnica.com/gaming/2016/...forge-mode-are-coming-to-windows-10-for-free/



WTF why would they even spend time making this? I literally have no way of playing the game because I don't keep friends lists on gaming platforms. Even if I did, How many times is anyone going to be able to wrangle enough people for a 4v4 or 8v8? This thing is bizarre.
This is mainly for the Forge community. They're doing amazing things. If this helps them more then I can't wait to see what they do next.
 
Sorry, based on identical claims in the other thread, I lost perspective.

You will understand it more, if you read the first screenshot in this OP. It's funny and sad at the same time.

It's not what PC users want when it comes to a Halo announcement, so expect complaints.

Well, this was not made for PC users in 1st place, so it doesn't matter what they wanted or expected, when it comes to this announcement.
 
Still scared of mixing KBM with Halo though

No-scoping people across map with the sniper all day and all night, this is gonna be so good.
Looking forward to playing legacy CTF on a pit remake, great times ahead if they let us disable enhanced mobilty.
 
The way I see it we aren't entitled to complain about something that is given to us. PC users can ignore it if they want to and their lives won't change in the slightest. Stinkles has already said that future projects are being made with PC in mind like Halo Wars 2.

I'm not too interested in their future projects, personally.

Well, this was not made for PC users in 1st place, so it doesn't matter what they wanted or expected, when it comes to this announcement.

It's still pretty silly to pretend PC users shouldn't speak up about it when it's on the PC.

EDIT: And this discussion is getting too off-topic. Good for the Forge community, hope they do good things with it.
 
Wait, Halo 5 Forge is coming to windows? What does that even mean?

http://arstechnica.com/gaming/2016/...forge-mode-are-coming-to-windows-10-for-free/



WTF why would they even spend time making this? I literally have no way of playing the game because I don't keep friends lists on gaming platforms. Even if I did, How many times is anyone going to be able to wrangle enough people for a 4v4 or 8v8? This thing is bizarre.
It's not for you, it's an additional tool for Xbox players to more efficiently create forge maps.
 
No-scoping people across map with the sniper all day and all night, this is gonna be so good.
Looking forward to playing legacy CTF on a pit remake, great times ahead if they let us disable enhanced mobilty.

This is the best remake of Pit so far: https://www.youtube.com/watch?v=_3DO3SARueI

Only complaint is that it's missing the Crates in the Objective area, which were present in the MLG variant and which made the map even better. Very easy fix, though.

I'm not too interested in their future projects, personally.

You actually can't know that.
 
Porting has and will never be a flick of the switch type of operation ever.

It's a gross over-simplification of what's involved, but "You can't just flip a switch" isn't remembered for being an axiomatic bon mot for technical difficulties; its remembered as being a fucking lie.
 
It's still pretty silly to pretend PC users shouldn't speak up about it when it's on the PC.

I understand your frustration but if someone gives you a square of chocolate the polite thing to do is say "thank you" not "why didn't you give me the entire bar?" if you want the entire bar you'll have to pay for it, this is a free gift to enhance the Xbox One version while giving PC players free access to custom games. There is nothing bad about this.

I don't care for what 343's done so far, so I doubt that will change.

Hang on, why are you even posting in this thread then?
 
I'm staggered at the unironic usage of "You can't just flip a switch" here, when history has demonstrated that yes, MS could and did flip a goddamn switch

It's a gross over-simplification of what's involved, but "You can't just flip a switch" isn't remembered for being an axiomatic bon mot for technical difficulties; its remembered as being a fucking lie.

Okay, yeah. That was maybe a mis-usage of that term, but I meant what wwm0nkey posted. It's about flipping the switch when it comes to ports. Sorry for the confusion.

I don't care for what 343's done so far, so I doubt that will change.

Then why are you here again? For the sake of complaining?
 
Wonder if there's only one Spartan model for people to use. :P

Those are tied to REQs so I would imagine so. I'm curious if they altered the UI at all to make better use of kb&m replete with shortcuts and everything.

Edit: Well, actually that is interesting, because they could let you use customizations unlocked on the Bone if they wanted to.
 
It's a gross over-simplification of what's involved, but "You can't just flip a switch" isn't remembered for being an axiomatic bon mot for technical difficulties; its remembered as being a fucking lie.

Well we have a few factors at play here

1. Phil doesn't want older games ported to windows 10, he wants to look "forward"
2. Porting a game is hard work without it being a mess
3. We will probably be seeing other Halo games on XBO/Win10 starting with Halo Wars 2 that were made with UWP in mind which will make "flipping the switch" easier.
 
It's a gross over-simplification of what's involved, but "You can't just flip a switch" isn't remembered for being an axiomatic bon mot for technical difficulties; its remembered as being a fucking lie.
I'm pretty sure that weren't lying when they couldn't just flip a switch.

It was probably a massive amount of work to change everything they'd already put together.
 
I understand your frustration but if someone gives you a square of chocolate the polite thing to do is say "thank you" not "why didn't you give me the entire bar?" if you want the entire bar you'll have to pay for it, this is a free gift to enhance the Xbox One version while giving PC players free access to custom games. There is nothing bad about this.

I never said it was bad, or shouldn't exist, or isn't a good thing for the community. It's extremely confusing to PC gamers, though, because they haven't had a chance to know what this is for despite wanting to for the past ten years. In the eyes of a PC gamer who wants Halo on PC, this comes off as a tease.

Hang on, why are you even posting in this thread then?

Then why are you here again? For the sake of complaining?

Well, they're still in charge of the games in the franchise I DO like.
 
Everyone saying "oh, wtf, why bother doing this, why not just port the full game, lazy devs, etc etc" seems to be missing the point that this isn't meant to be a big relase meant to get new people into H5 at all, as much as it's a way to give the most hardcore Forgers who are already playing the Xbone version an extra set of tools. There's a reason this was a random Thursday announcement and not a huge E3 reveal, after all. It's not meant to be how 99.9% of players play the game.
 
Those are tied to REQs so I would imagine so. I'm curious if they altered the UI at all to make better use of kb&m replete with shortcuts and everything.
hm... I suppose one would have to link a gamertag account to publish to Xbox? I guess it'd be down to whether they include the spartan assets beyond all the Forge data.

edit: oop, saw your edit

Edit: Well, actually that is interesting, because they could let you use customizations unlocked on the Bone if they wanted to.
 
I don't care for what 343's done so far, so I doubt that will change.

Well then it's no skin off your nose?

I never said it was bad, or shouldn't exist, or isn't a good thing for the community. It's extremely confusing to PC gamers, though, because they haven't had a chance to know what this is for despite wanting to for the past ten years. In the eyes of a PC gamer who wants Halo on PC, this comes off as a tease.





Well, they're still in charge of the games in the franchise I DO like.



OK. Very nice of you to represent them.
 
Sorry, based on identical claims in the other thread, I lost perspective.

To be fair, Microsoft has been going out of their way to make people think it would be that simple. (or at least that it would require little effort)

You can't say things like "Universal Windows Platform" and "Xbox One runs Windows 10" without some people thinking that the apps are interoperable between platforms.

"Quantum Break" looked like an example of the mythical "save as" when it released on PC.

Obviously it isn't that simple, but it seems like they certainly want people to think it is.
 
To be fair, Microsoft has been going out of their way to make people think it would be that simple. (or at least that it would require little effort)

You can't say things like "Universal Windows Platform" and "Xbox One runs Windows 10" without some people thinking that the apps are interoperable between platforms.

"Quantum Break" looked like an example of the mythical "save as" when it released on PC.

Obviously it isn't that simple, but it seems like they certainly want people to think it is.

Yes, uninformed people will take marketing and go with it. But sometimes it goes too far. People read articles from media (who also don't always know what the heck their talking about) and think they know everything. That goes on every platform (not only MS). It's kinda sad but w/e. I do want to try out some creations either way.
 
To be fair, Microsoft has been going out of their way to make people think it would be that simple. (or at least that it would require little effort)

You can't say things like "Universal Windows Platform" and "Xbox One runs Windows 10" without some people thinking that the apps are interoperable between platforms.

"Quantum Break" looked like an example of the mythical "save as" when it released on PC.

Obviously it isn't that simple, but it seems like they certainly want people to think it is.

Here is a little clarification on that:

Halo 5 development began more than three years ago, before UWP existed, and further was a massive overhaul of an engine that still has some legacy code and elements going more than a decade back before that. It has zero relation to the scenario you describe.
 
Halo 5 out of the picture, I find it really bizarre that you can't even buy the Halo CE PC version in the Windows Store.

Do they not want money? The port already exists?
 
This is cool, Forge on PC has made sense for far far too long, glad they have finally pursued it.

Good job 343 & MS, let's keep this train rolling.
 
OK. Very nice of you to represent them.

Right. I deserve that. I can obviously only speak for myself, but when you say "Halo" and "Windows 10" in the same sentence, it gets my attention. Throwing this on the PC is very confusing to someone like me. My only experience with new entries in the franchise for the better part of 10 years now has been through friends who own an Xbox. I still replay CE on PC on a regular basis, though, and really liked 3 and Reach, and would love to play 1, 2, 3, and Reach at full 1080p/60fps.

"This is a tool on the PC meant for Xbox One owners to use," is basically what this announcement was. How did you honestly expect people not "in the know" to react to that?
 
So what is the benefit to Xbox One players? Can we play in the custom games? Does that mean we're getting a custom games browser?

If its easier forging tools, will wee see forge maps making their way more frequently into playlists?
 
It's not inevitable it would turn out poorly. Mistakes happen and can be learned from.

Look at Dark Souls II and III on PC compared to the port of the first game.

The MCC was rushed out for xmas. It just didn't have enough time in the oven to cook properly, that's purely on Phil and Microsoft.



1. It's designed specifically as a better tool for Halo 5 Forge creators to build, share and create stuff faster and with more precision.
2. The bonus is that PC players can actually play customs with all of the MP content. For free.
3. It's not "full Halo 5" because that would wreck production schedules and be a year too late and the game (Halo 5) wasn't originally built or designed for both platforms in the first place.
4. Halo Wars 2 was built from the ground up for PC and console and, without committing to anything else in this thread, is a better example of what to expect from 343 and PC support in the future.

Sega ported a game, Valkyria Chronicles, 6 years after it initially came out, to PC from PS3 and has sold well and was well received and that's just one example. I don't think being a year 'too late' is pretty relevant to the PC crowd to be honest, it's a large market and games like Halo: Master Chief Collection and Halo 5 would sell no problem. This is Microsoft of all companies, they have the resources and money to put into something if they really want it to happen. Much more so than other companies but they just don't want to and that's fine, but enough of the guff about 'lookin forward' when there's are maaaaany fans clamouring to have the whole series on PC. I know you guys and gals at 343i are doing the best you have with the resources you have but for a lot of folks, it's just more Microsoft tickling without finishing off.

But this is cool to see as well, might even get a few matches in with some friends :P
 
The fact you can play entire Custom Games, for free, is insane!

Still scared of mixing KBM with Halo though

I too am frightened by what keyboard&mouse players will be able to pull off if they have access to the same bullet magnetism that gamepad Halo 5 players do.
 
I don't think being a year 'too late' is pretty relevant to the PC crowd to be honest, it's a large market and games like Halo: Master Chief Collection and Halo 5 would sell no problem.

I suspect a year old port of Halo 5 at full new game MSRP available exclusively via the Windows 10 Store would in fact be treated with contempt by many PC gamers.
 
So what is the benefit to Xbox One players? Can we play in the custom games? Does that mean we're getting a custom games browser?

If its easier forging tools, will wee see forge maps making their way more frequently into playlists?
Q1-You get better maps in some game modes like infection(most of the maps are made in forge maps -click here for video)

Q2-yes you can play in custome games(to try out the maps and fix stuff)

Q3- Probably not , you will have to add people from your friend list(xbox app/xbox live) and someone has to download and select maps to play.
 
"This is a tool on the PC meant for Xbox One owners to use," is basically what this announcement was. How did you honestly expect people not "in the know" to react to that?

It's exactly what they expected, because the Forge community is literally in tears after this announcement.

They can easily ignore the actual PC players here (but they aren't), because it's just not meant to be a Halo game on PC. If you don't understand that, then I don't know what to tell you.
 
Perfect. Can't wait to play some Halo multiplayer again. It was my favorite franchise back in the day but I have yet to try more than an hour or two of Halo 4/5.
 
343, just tag H5 as deploy to pc and it's done. Why are you doing these half measures? Games on PC aren't expected to have higher quality assets and high levels of visual customization. Just press the button and be done, the pc community would be perfectly content if you did nothing above and beyond what the Bone version has visually.
that's how you get quantum break
 
I too am frightened by what keyboard&mouse players will be able to pull off if they have access to the same bullet magnetism that gamepad Halo 5 players do.

Even without bullet magnetism and aim assists you should be frightened. Not that Xbone and PC players will ever be playing against eachother, but I've seen and done some ridiculous things in the Halo Online mod.
 
I suspect a year old port of Halo 5 at full new game MSRP available exclusively via the Windows 10 Store would in fact be treated with contempt by many PC gamers.

You're right, I actually forgot about the windows store exclusivity there as well. Doh.
 
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