Noob scripting question, as only now really trying it out.
I am trying to create a relativelyt simple set of scripts that change the map/a few details over the course of a game. This is sequential: Alpha message = change, Bravo + Charlie message = Change, Delta message = change, game ends.
So there is an initial condition, that is, 'pre-Alpha', where certain objects spawn in, and everything else that is scripted to appear later is despawned on match start, and, hopefully, will appear once its condition is met.
The problem I have is that some things seem to have vanished completely - in Custom games tests, and in Forge itself. I.e. I have some BRs that are supposed to spawn on Alpha at Red team's spawn, but they don't: and they don't even exist in Forge to meddle with. I tried 'Spawn all objects' and some things that should appear on Alpha do appear, other things are totally gone.
Whaaaaa?
Sorry if that description is confusing, I am confused.