Also this. It boggles my mind how Microsoft's most popular IP is not on its most popular platform. It just doesn't make any sense.
Can players really kick you for one betrayal on Breakout? Top of my team, one bad grenade and kicked on the 7th round. Gosh darnit.
rainbow is in open beta so a ton of people will be playing that no questions, destiny has the casual crowd by the neck, fallout is fallout, gta is gta, fifa is huge in europe, madden is madden and NBA I guess is big in the US?
Halo 5 is a good game but it lacks the pulling power for the casual group even with warzone and it's req cards, it has no firefight for a start nor does it have infection that was a game type everyone voted for in reach to the point where they made a dedicated infection hopper for it, it's that popular.
Can players really kick you for one betrayal on Breakout? Top of my team, one bad grenade and kicked on the 7th round. Gosh darnit.
The Playlist for Halo 5 are just too competitive now for a casual taste, going to CoD is a less painful experience than playing in a playlist like Team Slayer, get paired against Onyx and proceed to get systematically destroyed.
Overall, Halo is a very difficult game to get in to for a new comer and is frustrating to learn and be good, if it weren't for my friends I wouldn't had dedicated so many hours to Halo back on the Halo 2/3 days and would had probably played something less hardcore.
Man... It's really sad to see Halo falls back to number 11 in most played games.
COD
Fallout
Fifa
GTA
Destiny
BF
NBA
Minecraft
Madden
Rainbow Six beta
Aaaaaannnd and Halo 5.
What gives?? :/
lol.. I kept them in case. Like the tanks. When Am really in need I use one.
I'm up to the middle of mission 5 on Legendary. I think the first Warden fight is coming up...
Can someone confirm - are there any sections in this game with infinite respawns? So far I haven't seen that yet, and if that's the case then the Warden fights should all be manageable with a lot of patience on Legendary.
I think you're asking if there are sections with "finite" respawns. The answer is no. Patience grasshopper. That first Warden is a complete asshole on Legendary unless you're doing it co-op.
That first Warden is a complete asshole on Legendary unless you're doing it co-op.
Man... It's really sad to see Halo falls back to number 11 in most played games.
COD
Fallout
Fifa
GTA
Destiny
BF
NBA
Minecraft
Madden
Rainbow Six beta
Aaaaaannnd and Halo 5.
What gives?? :/
I meant infinitely respawning enemies, like in Modern Warfare 1 or Black Ops 1.
Bah, too bad co-op is not an option (since there is an achievement for beating the game solo Legendary).
Where do you see what games are played the most? In the XBOX OS or some tracking website?
You know, when you need to call in 50 tanks at once. Escape from ARC? More like Destroy every fuckin' ARC ever.
lol, what I would give to see it happen just once.
I want that playlist badly, but right now it would just be 100% Slayer. We need Oddball, KOTH, hell, maybe even something like Headhunter to make that playlist interesting.343 put multi-team in the next weekend voting pleeeeeaaaaase
The Playlist for Halo 5 are just too competitive now for a casual taste, going to CoD is a less painful experience than playing in a playlist like Team Slayer, get paired against Onyx and proceed to get systematically destroyed.
Overall, Halo is a very difficult game to get in to for a new comer and is frustrating to learn and be good, if it weren't for my friends I wouldn't had dedicated so many hours to Halo back on the Halo 2/3 days and would had probably played something less hardcore.
I want that playlist badly, but right now it would just be 100% Slayer. We need Oddball, KOTH, hell, maybe even something like Headhunter to make that playlist interesting.
Well that's exactly what referencing valve as an inspiration to post launch support implies and 343's own statements about support.I think Halo needs a rest
Concentrate on Halo 5 with contents.
Real BTB maps
Firefight. Etc
Halo 6 should come next gen.
anyone having log in issues to XBL?
it keeps asking me to enter my password everytime i sign in and now it won't even accept my password.
It's been asking for my password for the last few days too...weird.anyone having log in issues to XBL?
it keeps asking me to enter my password everytime i sign in and now it won't even accept my password.
In regards to player population seemingly dropping everyday more and more:
The install base on the Xbox one isn't there, which makes it all the more important for 343 to have a proper launch.
They NEEDED to be perfect, and while they should be commended for a relatively great launch in terms networking and bugs, they failed to deliver a system that keeps casual players coming back.
Halo isn't halo without whacky custom games, silly theater clips and pictures and that colorful, playful art/aesthetic.
It's so serious in tone most of the time and it's really overbearing to be so competitive and serious all the time.
I want to spend 50% of my time playing with a to4 trying to rank up, and the other 50% I want to spend playing hide and seek on backwash, or assault on a proper btb map, hell, even juggernaut on colorful, non competitive dev made maps.
These key experiences are missing, and it's depressing.
It's gone from a fun, playful, yet competitive shooter to an eSport focused game with a super serious atmosphere. Not to mention its viability as an eSport isn't perfect either (powerful autos, strict matchmaking system making it seem dead, radar, etc).
Things like firefight don't keep pros or eSports scenes around or thriving but they keep your population around and makes the game fresh and lively. Weekly and daily challenges, social playlists, whacky gametypes, you know, THE FUN STUFF, is what I miss the most right now.
This sustain plan needs to be shifted and fast forwarded, ASAP.
Sorry for the typos and bad grammar, using my iphen.
Rant over.
Can't sell gold subscriptions on PC.
In regards to player population seemingly dropping everyday more and more:
The install base on the Xbox one isn't there, which makes it all the more important for 343 to have a proper launch.
They NEEDED to be perfect, and while they should be commended for a relatively great launch in terms networking and bugs, they failed to deliver a system that keeps casual players coming back.
Halo isn't halo without whacky custom games, silly theater clips and pictures and that colorful, playful art/aesthetic.
It's so serious in tone most of the time and it's really overbearing to be so competitive and serious all the time.
I want to spend 50% of my time playing with a to4 trying to rank up, and the other 50% I want to spend playing hide and seek on backwash, or assault on a proper btb map, hell, even juggernaut on colorful, non competitive dev made maps.
These key experiences are missing, and it's depressing.
It's gone from a fun, playful, yet competitive shooter to an eSport focused game with a super serious atmosphere. Not to mention its viability as an eSport isn't perfect either (powerful autos, strict matchmaking system making it seem dead, radar, etc).
Things like firefight don't keep pros or eSports scenes around or thriving but they keep your population around and makes the game fresh and lively. Weekly and daily challenges, social playlists, whacky gametypes, you know, THE FUN STUFF, is what I miss the most right now.
This sustain plan needs to be shifted and fast forwarded, ASAP.
Sorry for the typos and bad grammar, using my iphen.
Rant over.
Nailed it.In regards to player population seemingly dropping everyday more and more:
The install base on the Xbox one isn't there, which makes it all the more important for 343 to have a proper launch.
They NEEDED to be perfect, and while they should be commended for a relatively great launch in terms networking and bugs, they failed to deliver a system that keeps casual players coming back.
Halo isn't halo without whacky custom games, silly theater clips and pictures and that colorful, playful art/aesthetic.
It's so serious in tone most of the time and it's really overbearing to be so competitive and serious all the time.
I want to spend 50% of my time playing with a to4 trying to rank up, and the other 50% I want to spend playing hide and seek on backwash, or assault on a proper btb map, hell, even juggernaut on colorful, non competitive dev made maps.
These key experiences are missing, and it's depressing.
It's gone from a fun, playful, yet competitive shooter to an eSport focused game with a super serious atmosphere. Not to mention its viability as an eSport isn't perfect either (powerful autos, strict matchmaking system making it seem dead, radar, etc).
Things like firefight don't keep pros or eSports scenes around or thriving but they keep your population around and makes the game fresh and lively. Weekly and daily challenges, social playlists, whacky gametypes, you know, THE FUN STUFF, is what I miss the most right now.
This sustain plan needs to be shifted and fast forwarded, ASAP.
Sorry for the typos and bad grammar, using my iphen.
Rant over.
Pretty much this...
I'm still a lil baffled at the omission of daily and weekly challanges... Seems like it would have been another way to keep people coming back, and could have been easily tied to the req system...
Launching without some of Haloms key modes was a huge mistake. Even if they weren't going to be part of HCS right away, people should be able to play Juggernaut, KoTH, OddBall, Regicide etc, right now in custom games.
Also, the lack of firefight is another glaring omission, that again, would have been perfect for firefight...
No dev made maps for BTB, on top of no BTB at launch. Again baffling.
They keep talking about a sustain plan, but if their plan what's to sustain if everyone leaves because of a lack of meat with their potatoes?
Its repeating the same story with every game with these guys. At what point can we just safety say that they just cant deliver?
I get the "new studio" an all but im honestly getting quite fed up of waiting for improvements to things that with a little common sense should have been there from day one. Especially when a ton of these things were available in passed halo games.
Edit: Like my impression is that it always seems like they're just overwhelmed by all the features theyre working on so they delay some stuff cause of the workload (like BTB and forge) but then when the game is out you notice how even with the delayed stuff, the game is still lacking a lot of features passed halo games always had. I mean how is it Bungie managed to do this but they cant? At one point, maybe we have to realise that maybe they just aint good enough.
Warzone where players get to be Grunts.
Or some REQ card drop that lets you be a random boss in the Warzone match, just to mess up someone day.
Pretty much this...
I'm still a lil baffled at the omission of daily and weekly challanges... Seems like it would have been another way to keep people coming back, and could have been easily tied to the req system...
Launching without some of Halo's key modes and gametypes was a huge mistake. Even if they weren't going to be part of HCS right away, people should be able to play Juggernaut, KoTH, OddBall, Regicide etc, right now in custom games.
Also, the lack of firefight is another glaring omission, that again, would have been perfect for firefight...
No dev made maps for BTB, on top of no BTB at launch. Again baffling.
They keep talking about a sustain plan, but if their plan what's to sustain if everyone leaves because of a lack of meat with their potatoes?
Imagine if they had weekly challenges that if you completed would give you a silver or maybe gold tier req pack.
343 did nail the gameplay. But it does need that silly fun factor back. Hopefully the forge update delivers.
I dunno, I'm not programmer, but I can't imaging there are any technical or talent related issues when it comes to missing gametypes. They are just variants of the existing base game. Instead, I HAVE to think is was a decision based around their sustain model. Seems to me that someone high up said; "lets launch with just enough content to keep people's interest for a couple months, then trickle out more content to keep people interest beyond that. Maybe they looked at Destiny and said, if people can play that for a year with very little content, surely this game will do fine with free monthly updates. They forgot to add all the hooks Destiny has though.
What they failed to realize is that people were already apprehensive towards their work AND people have expectations that come along with Halo launches. The over estimated there base games draw.
I can maybe see them being overwhelmed by having to work of Arena, BTB, Forge, and Warzone. But the exclusion of Oddball, Juggernaut, Koth etc, HAD to have been a bone-headed, yet intentional decision.
I think they have the talent to deliver. This is the most fun I've had with halo MP since H2. They just don't have the management.
The fun factor is there, is just missing content IMO: Social Playlists, Gametypes, challenges, etc. I can play hours and hours of this day and enjoy it, but thats me that loves Halo, and absolutely find Halo 5 MP to be top notch, but, and no offense to 343, Halo 5 MP looks like more like the first game of a series than the 6th game it looks raw and not with the amount of content we are used to have in Halo, yes, they will come up with those eventually, and I have no doubt in my mind, that when 343 came to decide what was not going to be in the initial release some tears of sadness came down from Frankie and the rest of the team, but the competition out there is relentless with other FPS, and the non hardcore fans (and some hardcore fans) will just go and just move on.
I think is the same reason why Split screen wasnt included, it not about talent (its just cringe worthy when anyone call to suspect the talent of a developer) Frankie gave a brief reason about it, it looks like more with the timing on adding the features than having problems doing it, not to mention, things looks way different from their end, over here the only thing we can say "ohh Halo 5 is ranked $$$" but I don't think they measure how their game is doing based on a list open to the public.
Nailed it.
It's a bummer in that sense because they absolutely nailed the multiplayer here. The game is just missing some sense of variety when it comes to the playlists. Hell, even the objective gametypes like CTF, Strongholds, and such should all be dedicated. Then there's the lack of Doubles as a permanent playlist (which boggles my mind). At least SWAT got in there, which is really surprising considering the rest.
You might find this video helpful. That channel has good strategies for cheesing or skipping all of the Warden encounters.I'm up to the middle of mission 5 on Legendary. I think the first Warden fight is coming up...
Can someone confirm - are there any sections in this game with infinite respawns? So far I haven't seen that yet, and if that's the case then the Warden fights should all be manageable with a lot of patience on Legendary.
I'm up to the middle of mission 5 on Legendary. I think the first Warden fight is coming up...
Can someone confirm - are there any sections in this game with infinite respawns? So far I haven't seen that yet, and if that's the case then the Warden fights should all be manageable with a lot of patience on Legendary.
So much this. I bought battlefront because I got tired of the lack of content in Halo. If they had challenges, more modes, and some pve content I could use my reqs on I would be in heaven.
I get depressed thinking about how great the gameplay is but the lack of content is killing it.
I just found a 416 player lobby:
Unfortunately, it wouldn't start the game so thanks 343i. I was preparing myself for a crazy game.
Also, a guy was shooting our Core in a match prior to that and I told him that nothing will happen. He then proceeds to threaten me with calling the SWAT on me. Nice fella overall. Here are his messages: http://i.imgur.com/0EHi6vd.png. And does anybody know what "Fat You" means? lol