RowdyReverb
Member
How do you know who to spectate and at what time? Curious to try this feature outReally like seeing the streams with spectate. It helps me visualize the game better.
Also cool to see them use a lot of the weapons.
How do you know who to spectate and at what time? Curious to try this feature outReally like seeing the streams with spectate. It helps me visualize the game better.
Also cool to see them use a lot of the weapons.
This happened to me too, no reqs until around 900 or so points.To Frank, Tashi, Ellis, Domino, etc:
Check match id: 2779dfa5-da36-4669-8f14-8bb9e51fc5e7 for a bug. Again, throughout the entire game, no one could call in any reqs. Additionally I used a boost before the match, but it didn't even apply it.
This happened to me too, no reqs until around 900 or so points.
Apex 7. Made for an interesting match, no one went for the phaeton until reqs started working at the end.Just curious, what scenario was it for you? Battle of Noctus, Raid on Apex 7, March on Stormbreak, or Escape from ARC?
To Frank, Tashi, Ellis, Domino, etc:
Check match id: 2779dfa5-da36-4669-8f14-8bb9e51fc5e7 for a bug. Again, throughout the entire game, no one could call in any reqs. Additionally I used a boost before the match, but it didn't even apply it.
Lol, game spawned me in the vehicle bay of the Fortress on Stormbreak. Not only could I not leave without a vehicle, but the enemy couldn't kill me to take over Fortress either.
Lol, game spawned me in the vehicle bay of the Fortress on Stormbreak. Not only could I not leave without a vehicle, but the enemy couldn't kill me to take over Fortress either.
Lol, game spawned me in the vehicle bay of the Fortress on Stormbreak. Not only could I not leave without a vehicle, but the enemy couldn't kill me to take over Fortress either.
Was likely due to the REQ services suffering a short lived outage. Not sure about the boost, but it should be applied later when the service catches up with its queue.
That's a bro spawn bug and it is something we're looking at addressing. Pretty rare, but annoying nonetheless when it happens.
"I'm right and everyone else is delusional and wrong"
ok
I was just aiming for a Spartan and hit the Warden Eternal as well.
![]()
The REQ thing has happened to me twice since the update, never before that. Pistol only Warzone games are fun though, let's be real.
That's a bro spawn bug and it is something we're looking at addressing. Pretty rare, but annoying nonetheless when it happens.
This happened to me the week of launch. Pretty funny, entertained myself by taunting the enemy team behind that shield until I got bored/felt bad and suicided. It must be pretty rare though because I haven't seen it since.
The enemy team must have been fuming when they were trying to find you.
I've still yet to play Noctus though. 3 straight Stormbreak, one Raid on Apex 7 etc.
I'm down. In a match ATM. GT is Unstable H2oAnyone down to play Arena or Warzone?
Gt is nightmare22m
just got banned for 8 hours lol. This is ridiculous. Yesterday I quited like 4-5 times because it was lag fest with everyone and everything around me teleporting and acting crazy. One time it was me and three other guys vs 2 players so it was too boring to stay.
But today I don't remember quiting even once but I just got banned for a whole day.
How does this work?
Also, matchmaking in this game is really designed to give me worst team possible and try that combination vs some diamonds full party.
I just started up Halo Reach now that it's available on BC, and... And I'm starting to feel a little sick. The armor customization blew me away, I had forgotten everything I could change. The knee pads, wrist armor, hell even my goddamn thigh utility piece. And then I started up the campaign and fuck. Despite not being as clean as Halo 5, the art style is beautiful. And the Noble Team looks awesome. They look like machines of war, bulky, sturdy, and prepared.
I'm not saying I hate Halo 5, or Halo 5's art direction. Quite the opposite really. But goddamn. Halo Reach was the pinnacle of Halo art style.
Your game history said you already quit twice today.
watched a bit of the tourny today. i was underwhelmed. the games felt too chaotic and messy.
too much AR use and things like that were't fun to watch.
All I got that's noteworthy was the Beam Rifle and Lawgiver certificateGoood mornin'!
![]()
Who in the fuck asked for 6 players FFA? They single-handedly destroyed my favorite gamemode. The maps are too big for only 6 players, add the rage quiters and the campers and you're left with a fucking boring game mode.
Of course it had it's shortcomings with the spwans and whatnot but it was FUN and I think that's the most important aspect.
Gameplay dynamic completely changed and not for the better. Is there any chance they'ss come back to the original formula of 8 players?
I played a lot today so maybe I idled from some because next match is always automatic and I got busy at one point.
I like that this bans are in place but I got pretty upset because it was so laggy, I was constantly with bad teams and on top of that they banned me for 8 hours. It's just I don't have a lot of time lately for games and now I can't play![]()
I thought it was great - for once the whole sandbox was utilized in a Halo tournament.
It's way too campy for what I enjoy out of a FFA, large in part due to radar. I'd like them to try 7.Who in the fuck asked for 6 players FFA? They single-handedly destroyed my favorite gamemode. The maps are too big for only 6 players, add the rage quiters and the campers and you're left with a fucking boring game mode.
Of course it had it's shortcomings with the spwans and whatnot but it was FUN and I think that's the most important aspect.
Gameplay dynamic completely changed and not for the better. Is there any chance they'ss come back to the original formula of 8 players?
Who in the fuck asked for 6 players FFA? They single-handedly destroyed my favorite gamemode. The maps are too big for only 6 players, add the rage quiters and the campers and you're left with a fucking boring game mode.
Of course it had it's shortcomings with the spwans and whatnot but it was FUN and I think that's the most important aspect.
Gameplay dynamic completely changed and not for the better. Is there any chance they'ss come back to the original formula of 8 players?
Eight player FFA was the very definition of a clusterfuck.
I agree with 8 players being a clusterluck.Eight player FFA was the very definition of a clusterfuck. I'm fine with six, seven would also be worth experimenting with.
Isn't this what FFA should be? Clusterfuck fun? I don't have the patience to run around the map like an idiot trying to find opponents and it became very campy with the 6 player formula.
Isn't this what FFA should be? Clusterfuck fun? I don't have the patience to run around the map like an idiot trying to find opponents and it became very campy with the 6 player formula.
Anyone want to play this at the next customs night?
Who in the fuck asked for 6 players FFA? They single-handedly destroyed my favorite gamemode. The maps are too big for only 6 players, add the rage quiters and the campers and you're left with a fucking boring game mode.
Of course it had it's shortcomings with the spwans and whatnot but it was FUN and I think that's the most important aspect.
Gameplay dynamic completely changed and not for the better. Is there any chance they'ss come back to the original formula of 8 players?