BRIAN RICHARDS, SOFTWARE ENGINEER
One of the goals of our Competitive Skill Rank (CSR) system is that it reflects the skill range of the active population. At Halo 5 launch, we tuned the designation system based on an ideal skill distribution. Since launch, you all have been putting in the hours and getting better. Starting with the March season, part of our process for season rollovers was to update the CSR curves in each playlist to reflect the actual skill of the population playing in them. With the new skill curves, you may see a difference after your placement matches in some of the playlists this season. Separately, it is worth noting that were actively investigating CSR feedback weve gotten from players at top skill levels to determine improvements that can be made to the system.
As Brian alluded to, weve been grabbing your feedback (and gamertags) from Waypoint, reddit, and Twitter to look at individual matches to identify potential improvements that can be made to the CSR and matchmaking experiences at high Onyx / Champion levels, as well as matchmaking improvements that can be made for players on the high and low end of the skill spectrum. A variety of adjustments are going through their respective test passes now, and well keep you updated with their progress as we get ready to deploy them into the wild.