Imagine already being in an explosion as the level becomes visible, or already falling down from a snipe. Not because you happened to spawn next to people who were being blown up or because you happened to spawn in the way of a shot someone was lining up, but because your body apparently appeared before your enemies in the middle of a field before the level appeared to you. To make it worse, even after you can see the level there is the "still warping in" animation that seems to have to finish before you can move, and I have been killed in that many times. If it was just a "once in a while" thing I'd think dumb bad luck of random shots, but when it chains for 5-10 mintues you know something is up.
If this has literally never happened to you, maybe it is a connection issue. That might also explain why last night when this was happening often, I went around (with my enhanced sensor and silenced gun, so I wasn't on radar) a few times to this same guy who was camping in the same spot going for people running to the main entrance. I would start shooting him then he'd instantly vaporize me (like the literal body burning animation) in one shot. I thought maybe he had some super damage booster REQ or something because he only used a BR, not a beam/rail/snipe, and in my experience it takes multiple headshots to go through full shields for a kill. Not sure if there is such a thing, but maybe lag caused it to seem like just one shot when it was more.
This however, wouldn't explain why I'd have a bunch of seemingly normal fights in those matches. I'm well acquainted with lag over decades of play, so I'm pretty sure I can tell when things are legit or not. And wouldn't I be sucking the entire time, not having solid kill streaks in the same matches? That's why it has seemed like issues with the way the game loads spawns instead of connection issues to me.
Anyway, I am also always solo queue so the conversation in here has illuminated me as to why some matches have gone the way they have in both warzone and arena, where sometimes the enemy seems soooo mutually aware and coordinated compared to my team... because they probably were. Lovely. Another reason to chill on this game until Firefight.