I think they need to make a pretty clear difference between REQ Certs and Single Use REQs.
Daily win needs to give more single use, and they need to add challenges and/or more req pack buying options (money and req points).
As it is, maybe once a week youll get a dope single use card in a daily. And then you just sit on it. Cause its single use.
The grind for better reqs wouldnt be so bad if im sitting on a bunch of single use legendaries every couple of matches
ESPECIALLY when fire fight comes out theyd be absurd to not give people the ability to get more reqs.
One thing I don't understand is that when you finish a tier you start getting REQ refunds. So, now that I've finished Gold packs, instead of permanent unlocks I start getting two 3000 point cards, making the final cost of the pack 4000 REQ instead of 10000 REQ. Why can't people just buy packs without permanent unlocks for the post-reimbursement cost? You should be able to blow 4000 REQ on a Gold pack with no permanent unlocks.
Players also need the option to blacklist REQs, or at least a certain number. If I could blacklist Scout Hogs or Mongoose REQs so that I never get those (since I never use them) that'd be amazing. The more chances I have to get The Answer or Blood of Suban the better. Maybe you could make it so that you could blacklist a certain percentage of possible REQs, like 15% or something? Remove some of the redundant fat.