Congrats anyways for the platinum rating! I guess I should give proving grounds a try, maybe I get lucky?
I don't mind going negative in 1 or 2 rounds, really. It's just about the bad map, a dumb smurf account (assume it was) and somebody feeling the need to insult me right away. Some days you just can't deal with that shit.
allegiance eliminated...
someone remind me, how do teams qualify for pro league? is there a post world's tourney, or series of tournies?
If this doesn't show you how H5 is so dependent on what Tier 1 weapon upgrade you have, and how overpowered power weapons are. then you are a lost soul.
Always cool to see important Halo streams go until 2am EST on a Monday.
It's only 11pm in the timezone that truly matters.
Always cool to see important Halo streams go until 2am EST on a Monday.
just a few more first strikes to go and that'll be done.
I think kill marines jumped ahead of buckle up?
spawn a sniper when you see a smoking wasp, pretty easy way to get that one but it'll cost you a sniper rifle
Ha vent gotten mercy yet (or overgrowth or molteb, thankgod), but a lot of the maps in proving grounds have changed to them happy to hear power weapons may have been removed from mercy. A modified radar and far less cheese would go a long ways for that other wise decent, though not hcs ready, map.
Stasis is the remix and it's good, so...
I don't care if I my K/D is negative in the occasional match, but after a few placement matches in proving grounds I started getting pummeled by players on the other team in my remaining placement matches which is insane.The game wasn't really placing me close to my skill level at that point but way above it.I don't know if I want to play proving grounds anymore to lower my rank back to silver or low gold rank.
Always cool to see important Halo streams go until 2am EST on a Monday.
New Torque is a big improvement. I actually found it to be fairly decent.
The pillars in the bases only move once at the half way mark and they opened up the side routes like stasis.What did they change?
You know what they say. The Exception proves the rule.
I also don't see Stasis as the Remix, knowing that the map was actually 2 years in development, which really shows. Not sure how long Torque took, but I doubt that anybody put much thought into that map. Pretty much feel like they made the map specifically for Team Assault and that's it.
They need to box the bases on torque like Stasis and the map could be alright
Every series was a bo7. Would you prefer they just postpone the grand finals until the next day? There was a point where they held Splyce and ALG from playing until the WBF was over. If they let that match go ahead off screen the stream would easily have ended before 12, but then we would have people whining about not seeing one of the biggest elimination matches....
Only skimmed it, but there's some interesting sruff.
Only skimmed it, but there's some interesting sruff.
Don't read the proving grounds feedback thread then.The bit about parties generally playing worse is an interesting one, and it's one of those statistics that would be invisible to most playersyou only notice when you get stomped by the other team, rarely otherwise. It's something I've noticed in Dota 2 because you get team MMR and can compare versus solo MMR.
On a side note, I've actually been pleasantly surprised by Waypoint forums recently. Yeah, they're still official forums, but either the community has gotten slightly more intelligent or they're moderating a lot more of the dumb stuff so I never see it. The lore forums, in particular, used to be absolute dumpster fires.
Don't read the proving grounds feedback thread then.
I think Halo 6 will see some nice changes. I like that he mentions bringing challenges/missions back.
I like this point but prior to H5 release he said the exact opposite about how he wanted win/loss to be the only primary way to rank up and how people would do things like steal kills or watch their teammates get killed so they stay higher etc. Also, I mean he made the ranking system and then literally bailed to help Activision, so I am not too happy with how he plans to fix and whatnot.Yes, I agree. It's not something we can fairly represent in Halo 5, but my personal design philosophy agrees with you that we should have a way to both:
Make it clear that winning as a team is still the highest bar to achieve.
Reward and account for great individual performances, even when you lose
I know we are quick to complain but nothing should run until 3am EST on a Monday unless you're seeing LOTR at a midnight show. I don't want to hear what WE should do to improve it, obviously it has to be planned out better. We aren't the ones getting paid to run these event, THEY ARE.
That's what happens when the pro-team becomes too involved in active game development. Certain Affinity/Max Hoberman also was not involved with Halo 5's development unlike Halo 4. So that didn't help either.Yeah, agreed. Still don't understand how 343i just threw their design philosophy out of the window when they made those maps. And people jumped on me when I said that Remix maps don't sound good... Funny how that turned out.
Yeah, I feel like a gamingside thread is a good idea.They are getting paid to run it, and it ran pretty smoothly. All it did was run on a little too long, which makes sense since it was a 16 team double elim tourney, all best of 7s.
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edit: Menke's reasoning for not adding soloq is lame.... I mean I see where he is coming from but I think solo q is too important. Hopefully Halo 6.......
BTW I kind want to make a HWC 2017 (for the Worlds event itself not general hcs discussion) Gaming side thread. I'm sure it won't get many posts but maybe a few more will tune into the stream. Any thoughts on what I should put in it? Storylines, HWC season recap?
That's what happens when the pro-team becomes too involved in active game development. Certain Affinity/Max Hoberman also was not involved with Halo 5's development unlike Halo 4. So that didn't help either.
Quite the opposite, these maps weren't made for competitive play and that's why they're bad.That's what happens when the pro-team becomes too involved in active game development. Certain Affinity/Max Hoberman also was not involved with Halo 5's development unlike Halo 4. So that didn't help either.
Quite the opposite, these maps weren't made for competitive play and that's why they're bad.
Maps are not done by the proteam, Halo 4 had not one good 4v4 map except Haven, and even that is only by H4 standards.That's what happens when the pro-team becomes too involved in active game development. Certain Affinity/Max Hoberman also was not involved with Halo 5's development unlike Halo 4. So that didn't help either.
Overgrowth was made by one of the (very few) level designers at 343 who off the record admitted to enjoying camping.
That's something that I already expected when I was going in Solo into that playlist. August was the last time I actually played seriously with a couple occasional matches in the last few months, so I knew that I'd also perform pretty bad. It really didn't bother me, it was just this match were three dumb things alligned and made me frustrated. I just usually don't go Solo into MM, especially in these playlists were you know that you will face better players and Teams, because of these reasons.
Looks like another org bought out the PNDA roster. No clue who it is yet. But Cratos tweeted it.
SUCCESS, HOPE, SIX.....