Forerunner
Member
We still have another full year of Halo 5.
Another year for
BTB pistol starts.
We still have another full year of Halo 5.
We still have another full year of Halo 5.
It's been a bloody good run of free content for H5, kudos to the studio. A truly successful implementation of REQs IMO.
On the flip side I'm curious if launch content like firefight, forge or action sack were there day one what we would have for the sustain content by now? It seems that would likely push another 6-12 months of player retention. I hope for that sort of content launch and sustain with H6.
I do genuinely look forward to H5 4K on X1X though. Bring it 343. Hope there is a little something to go along with it...
It's been a bloody good run of free content for H5, kudos to the studio. A truly successful implementation of REQs IMO.
On the flip side I'm curious if launch content like firefight, forge or action sack were there day one what we would have for the sustain content by now? It seems that would likely push another 6-12 months of player retention. I hope for that sort of content launch and sustain with H6.
I do genuinely look forward to H5 4K on X1X though. Bring it 343. Hope there is a little something to go along with it...
I got this from reddit but it would be a missed opportunity if 343i didn't write this in. But Cortana needs to be in a Temple in the middle of a lake. Because since she's a megalomaniac, that's where she'd be.
We still have another full year of Halo 5.
We still have another full year of Halo 5.
7 years later this myth still goin'
Lol, whatever you say.
The maps weren't ripped out of the Campaign, they were designed for multiplayer foremost then injected into the Campaign, if I remember correctly.Really? So they made campaign levels out of sword base and countdown, and just put powerhouse into the campaign to give it that "extra polish"?
It's really not.Whatever im saying is right and you should pay attention.
Whatever im saying is right and you should pay attention.
From a story perspective, it is a spin-off. From a technology perspective, it is a mainline title. I'm right. Y'all are wrong. Bow to Karl. Hashtag lock HaloGAF again. Hashtag elzar smells.It's really not.
You're literally the only person who seems to believe this.
From a story perspective, it is a spin-off. From a technology perspective, it is a mainline title. I'm right. Y'all are wrong. Bow to Karl. Hashtag lock HaloGAF again. Hashtag elzar smells.
Reach mp was trash. The maps are easily the worst. On top of that we had to deal with bloom, aa, nuke based, no competitive ranking system, frame rate drops on forge maps and split screen, a shittier firefight, slow movement which rewarded crouch shooting. Only thing I want from reach back is invasion and headhunter and maybe countdown.
Im not saying it wasnt. The entire point i was trying to make is that Im ok with them trying something different on halo games that arent direct sequels to the Chief games. Like Reach or ODST. Im less ok with that when its in halo4 or 5.
I think the side games like Halo Reach, ODST should be 343's way to experiment with new gameplay features. Not Halo 6.
I'm on board.
To be honest when the first ODST/Reach gameplay was shown I was disappointed it was just slightly different Halo.
In ODST you were a weaker Spartan.
In Reach you were just a spartan with different abilities.
I was expecting you to feel more weak in ODST, I was expecting Reach to be more tactical combat that Halo.
Reach mp was trash. The maps are easily the worst. On top of that we had to deal with bloom, aa, nuke based, no competitive ranking system, frame rate drops on forge maps and split screen, a shittier firefight, slow movement which rewarded crouch shooting. Only thing I want from reach back is invasion and headhunter and maybe countdown.
Yup, lots of great games coming out. I'm fine with a little breather, but I know next year that itch will be strong.Don't think of it that way... We have COD WW2, Destiny 2, Battlefront 2, Wolfenstein 2, PUBG, Mario Odyssey, and much more. Lol
Can't make that jump because Reach's jump height is so small lol.I don't understand this.
Reach Slayer (AR Starts, Pre-TU) on Countdown
or
Halo 4 Infinity Slayer on Abandon
Reach Slayer (AR Starts, Pre-TU) on Countdown
or
Halo 4 Infinity Slayer on Abandon
Reach Slayer (AR Starts, Pre-TU) on Countdown
or
Halo 4 Infinity Slayer on Abandon
Yup, lots of great games coming out. I'm fine with a little breather, but I know next year that itch will be strong.
Can't make that jump because Reach's jump height is so small lol.
Haha yep.My favorite argument that I've seen even on gaming side is that the first game was called "combat evolved" and therefore should evolve. Not only is that really daft logic, Microsoft forced that subtitle onto it and Bungie didn't want it. Lol
So weird. I did not like Reach at all, but yet I remember having a lot of fun games. I am definitely one of the weird ones that enjoyed slayer on sword base. As someone who is usually playing solo, the map was really nice for cover and avoiding team fire. For the teams that thought it was awesome to hang out in the sword lift room, it was actually quite nice to just be able to spam grenades from outside the door. Jetpack for getting away with the nub with the sword. I loved Countdown and using jetpacks, but eventually switched to sprint. One thing I will say is that Bungie was better at inserting forge maps into ranked playlists. Kingdom was so good. Anyway, I think I would take Reach over Halo 4 matchmaking. But I hated Reach's campaign and really enjoyed Halo 4's campaign, which is the opposite of most people.
Haha yep.
What am I looking at here? I, uh, must have forgot.
Oh, right, awkward jump
Reach Slayer (AR Starts, Pre-TU) on Countdown
or
Halo 4 Infinity Slayer on Abandon
Even with bloom I preferred Reach. Squad Slayer was my jam. Shame 343 removed it and added armour lock back to a load of playlists.
Reach Slayer (AR Starts, Pre-TU) on Countdown
or
Halo 4 Infinity Slayer on Abandon
100% H4.Reach Slayer (AR Starts, Pre-TU) on Countdown
or
Halo 4 Infinity Slayer on Abandon
Reach Slayer (AR Starts, Pre-TU) on Countdown
or
Halo 4 Infinity Slayer on Abandon
TU Reach anniversary no bloom was a lot of fun. A lot of my Vanilla Reach enjoyment came from playing with my friends and BTB. Highlands CTF was a lot of fun. Halo 4 4v4 was more enjoyable to me because it had no bloom, movement was faster and I could spawn with BR.
In terms of Halo I don't hold either game highly in terms of mp it's just that Reach for me was the last time I had so many of my friends playing Halo hardcore daily.
You know, I almost forgot they did the no bloom option
Reach Slayer (AR Starts, Pre-TU) on Countdown
or
Halo 4 Infinity Slayer on Abandon
Unrelated to Halo but has anyone else got an issue where their recent babes list on the home page of the X1 isn't updating?
It's a pain in the arse...
Unrelated to Halo but has anyone else got an issue where their recent babes list on the home page of the X1 isn't updating?
It's a pain in the arse...