It's Microsoft, so never.Ningo said:When is the price discrimination gonna end?
Paying full price for half of a game is the law of the land.
It's Microsoft, so never.Ningo said:When is the price discrimination gonna end?
Ningo said:http://www.ebgames.com.au/xbox360-154281-Halo-Combat-Evolved-Anniversary-Xbox-360 $108 AUD = $114 USD
http://www.game.com.au/halo-combat-evolved-anniversary-360/xbox-360/HALCEVA360 $98 AUD = $103.40 USD
http://www.youtube.com/watch?v=dik_wnOE4dk Dreamin'
When is the price discrimination gonna end?
Woah, woah. Let's not get too far ahead of ourselves. Any gameplay changes, especially sprinting, would really fuck up the original gameplay. No thanks. They did well in that regard. The only bungle (be it a gigantic one that will make me wait until I can pick this up from the bargain bin) I see here is the decision to exclude the original multiplayer.scar tissue said:they are using the old animations? the fuck is this shit?
does that mean floating up ladders is back in too?
and no vehicle jacking/trading weapons?
aw jeez...
i was hoping that they would update the remake with new animations, vehicle jacking (which is what i miss most when playing halo ce) and possibly even sprinting
sort of like what nintendo is doing with zelda: oot 3d
this is basically a port with a reach coat of paint slapped on...smh
Ningo said:http://www.ebgames.com.au/xbox360-154281-Halo-Combat-Evolved-Anniversary-Xbox-360 $108 AUD = $114 USD
http://www.game.com.au/halo-combat-evolved-anniversary-360/xbox-360/HALCEVA360 $98 AUD = $103.40 USD
http://www.youtube.com/watch?v=dik_wnOE4dk Dreamin'
When is the price discrimination gonna end?
well, obviously they would include a classic mode which would be exactly what we are getting right nowIzayoi said:Woah, woah. Let's not get too far ahead of ourselves. Any gameplay changes, especially sprinting, would really fuck up the original gameplay. No thanks. They did well in that regard. The only bungle (be it a gigantic one that will make me wait until I can pick this up from the bargain bin) I see here is the decision to exclude the original multiplayer.
Updated animations would be fine, so long as I had the option to turn them off (just like the updated graphics), but I can't really slight them for not including them.
scar tissue said:why would I buy this just for a new coat of paint?
Dani said:CEA is the product they advertised. New graphical mode, touched up sound and re-orchestrated score along with new Easter Eggs with seven new maps for Halo: Reach and a full multiplayer environment to use them if don't have Reach. All of this for more than the of price a budget game and less than the price of a new game, in terms of RRP.
If that doesn't appeal to you, then fine. You can save money and just play the original two Halo CE releases right now or whatever. It's more than a coat of paint though (and sexy paint at that!).
I do share your sentiments. I would have liked to have seen some gameplay enhancements as maybe some sort of new mode to bring the gameplay up to speed with the rest of the series. And a mode to keep the original music. And a full CE multiplayer mode given the same visual treatments. And a full Halo: Reach multiplayer suite including all the maps.
Unfortunately we aren't getting everything but what we are getting is pretty sweet.
Awesome.OuterWorldVoice said:Saber is not doing online or co-op. Saber did the graphics layer engine and its supporting elements. Netcode is a combination of Bungie's Reach netcode for MP, and internally developed code here.
I'm guessing it will be something specific to these six maps, rather than a global title update.JonCha said:Curious how they're saying that they are goin to make changes that give you the option of
playing classically, rather than removing the Reach mechanics completely.
GhaleonEB said:I'm guessing it will be something specific to these six maps, rather than a global title update.
PooBone said:Awesome.
LunaticPuma said:My guess is that they'll make a mirror set of the Halo CE weapons (pistol, AR, sniper, shotgun, plasma rifle, plasma pistol, and rockets) to include as part of the map data. This CE weapon set will have same models as the Reach version but highly altered characteristics (no bloom, modified damage, firing rate, stun effects). If they're feeling ambitious maybe they will have new weapon models, but I think they'll just have a double set of those weapons with different names in the Forge menus.
MagniHarvald said:I haven't been able to play Reach since January due to being abroad, but isn't there a Warthog on one of the FF maps from launch?
edit: nevermind, I'm thinking of Beachhead and it's a Rocket 'hog, right?
How did Bungie forget the Warthog? ><
scar tissue said:they are using the old animations? the fuck is this shit?
does that mean floating up ladders is back in too?
and no vehicle jacking/trading weapons?
aw jeez...
i was hoping that they would update the remake with new animations, vehicle jacking (which is what i miss most when playing halo ce) and possibly even sprinting
sort of like what nintendo is doing with zelda: oot 3d
this is basically a port with a reach coat of paint slapped on...smh
scar tissue said:Halo CE is BC on the 360, why would I buy this just for a new coat of paint?
ncsuDuncan said:So for the other $20 you get:
Halo CE with untouched gameplay, new graphics, old graphics, re-recorded soundtrack, and online co-op.
New easter eggs.
New story details in the form of animated terminals, possibly hinting at Halo 4 stuff.
Access to some form of "Classic++" playlist that gives Reach even more of a vintage feel than the current Team Classic playlist.
Whatever extra features that haven't been announced yet. (Halo 4 beta invite?)
Not a bad deal, IMO.
scar tissue said:they are using the old animations? the fuck is this shit?
does that mean floating up ladders is back in too?
and no vehicle jacking/trading weapons?
aw jeez...
i was hoping that they would update the remake with new animations, vehicle jacking (which is what i miss most when playing halo ce) and possibly even sprinting
sort of like what nintendo is doing with zelda: oot 3d
this is basically a port with a reach coat of paint slapped on...smh
Maybe they will announce it comes with a beta at HaloFestDani said:Surprised they didn't announce this. Worked with ODST/Crackdown.
Yeah, I think so, too.wwm0nkey said:Maybe they will announce it comes with a beta at HaloFest
the fuck are you talking about?watership said:That's not Halo CE then. The remake is a REMAKE. If you want those other features, Halo 2 onwards is where they are.
I'd be inclined to agree if it wasn't for the old animationsDani said:Unfortunately we aren't getting everything but what we are getting is pretty sweet.
LunaticPuma said:My guess is that they'll make a mirror set of the Halo CE weapons (pistol, AR, sniper, shotgun, plasma rifle, plasma pistol, and rockets) to include as part of the map data. This CE weapon set will have same models as the Reach version but highly altered characteristics (no bloom, modified damage, firing rate, stun effects). If they're feeling ambitious maybe they will have new weapon models, but I think they'll just have a double set of those weapons with different names in the Forge menus.
GloveSlap said:You have more faith than me, but this would go a long way in making up for the lack of original multiplayer. The no bloom part is key though, any settings with bloom will not feel like the original at all.
i guess you're right about the re-release, but it's still such a missed chancenVidiot_Whore said:This is closer to a re-release than a re-make. It's called "Anniversary Edition".
It's like a digitally re-mastered film.
People who want changes to be made sound like George Lucas
And you are really that bothered by "floating up ladders"? That's something you'd only see in co-op... and it's not like the game has that many ladders.
GavinGT said:I bet it has something to do with how the UK market tends to not buy full price games, and instead wait for price drops. If they launch at $60 (the Euro equivalent of $60, I mean), then they can drop it to $40 two weeks after release and people will feel like they're getting a deal.
I could only recall one ladder in Halo 3, and that was in Sierra 117, and you didn't have to climb it.scar tissue said:fuckin halo 3 and shadowrun made my blood boil with this stuff
crow's nestDax01 said:I could only recall one ladder in Halo 3, and that was in Sierra 117, and you didn't have to climb it.
scar tissue said:but it's still such a missed chance
floating up ladder is just a personal pet peeve of mine, i even hate it when i'm in first person because it's ridiculous in this day and age
fuckin halo 3 and shadowrun made my blood boil with this stuff
I don't where he got the idea that full price games don't sell in the UK but the games do drop in price fairly quickly over here, not sure if it happens in the US. Regardless I will bite on this game around the £20-25 mark, unless it 'fixes' some of the problems with Reach's MP and makes it feel like a classic Halo game. If that is the case I will buy at any price.bobs99 ... said:I would love to see where you get your info from, I live in the UK and havent noticed that trend.
nVidiot_Whore said:One of the main reasons for doing the Halo CE multi-player within Reach is to boost the amount of players playing Reach.. so they have marketing and financial reasons to actually go through with something Halo CE Anni purchasers will want to play.
Dani said:JUST ONE THING FOR THE FIREFIGHT CE MAP
http://images.wikia.com/halo/images/b/b0/Halo_Reach_Warthog.png[IMG]
No Rocket, no lasers. Just the plain old hog. You don't even need to work or do anything, just copy and paste it in there. Please, oh please, give us this one thing. It's absence as been sorely felt in Reach's FF mode.[/QUOTE]
I second this. Not a big fan of Reach's Rocket Hog.
[QUOTE=GhaleonEB]So true.
Also:
Don't be afraid to spawn a Ghost or Revenant on the map from the start. You know, so a solo player can hop on a vehicle and have fun with it.
Think Beachhead's vehicle load out, with the room of Unearthed to roam on. There still isn't a good vehicle based Firefight map in Reach, and since I assume this will be the last one, I have high hopes. Unearthed was so close.[/QUOTE]
I also couldn't agree any more with you. ODST had some amazing firefight maps with plenty of room for vehicles but none in reach. The closest is Unearthed but we have one rocket hog and that's it.
[QUOTE=ncsuDuncan]Noble Map Pack - $10 for 3 multiplayer maps
Defiant Map Pack - $10 for 2 multiplayer maps and 1 firefight map
Halo: CE Anniversary - 6 multiplayer maps, 1 firefight map.
So let's say that's worth $20 (you get one extra map since you're buying in bulk)
So for the other $20 you get:
Halo CE with untouched gameplay, new graphics, old graphics, re-recorded soundtrack, and online co-op.
New easter eggs.
New story details in the form of animated terminals, possibly hinting at Halo 4 stuff.
Access to some form of "Classic++" playlist that gives Reach even more of a vintage feel than the current Team Classic playlist.
Whatever extra features that haven't been announced yet. (Halo 4 beta invite?)
Not a bad deal, IMO.[/QUOTE]
Exactly. You know damn well if those maps alone were sold seperate that they would be two map packs for 10 bucks each and the other might be a freebie or sponsered one.
border said:I still don't understand why it's so important to boost the player numbers. AFAIK the total number of players doesn't translate into any kind of revenue stream for them.
A Halo CE with its own community would not be a problem.
Striker said:Splitting the top side Halo FPS user base has not been the idea for MS, or Bungie, and I doubt it would be for 343 as well. It works right now for CoD because their userbase is larger, and some gamers that enjoy those games have one of each and probably plays both.
ncsuDuncan said:Noble Map Pack - $10 for 3 multiplayer maps
Defiant Map Pack - $10 for 2 multiplayer maps and 1 firefight map
Halo: CE Anniversary - 6 multiplayer maps, 1 firefight map.
So let's say that's worth $20 (you get one extra map since you're buying in bulk)
So for the other $20 you get:
Halo CE with untouched gameplay, new graphics, old graphics, re-recorded soundtrack, and online co-op.
New easter eggs.
New story details in the form of animated terminals, possibly hinting at Halo 4 stuff.
Access to some form of "Classic++" playlist that gives Reach even more of a vintage feel than the current Team Classic playlist.
Whatever extra features that haven't been announced yet. (Halo 4 beta invite?)
Not a bad deal, IMO.
Striker said:If those six MP maps are going to be worthwhile, the price is well worth it.
Beaver Creek, Hang 'em High, Damnation, and three mystery ones. I can only hope.
Steelyuhas said:I assume when the maps drop on marketplace as DLC they will be $20/1600 space bucks.
I really need to know what the other maps are....Striker said:If those six MP maps are going to be worthwhile, the price is well worth it.
Beaver Creek, Hang 'em High, Damnation, and three mystery ones. I can only hope.
I'm really hoping for Prisoner. That map hasn't been remade at all as far as I know.Tunavi said:I really need to know what the other maps are....