crazy buttocks on a train said:dunnoif his is the rigt thread but i'll ask anyways. whos the creative directorx on halo 4?
Someone at 343 Industries
crazy buttocks on a train said:dunnoif his is the rigt thread but i'll ask anyways. whos the creative directorx on halo 4?
Whoops I meant Sidewinder. Damn snow maps getting me confused. And I know Battle Creek is included, just a good map is all.squidhands said:Battle Creek is included...did you just say Snowbound?!
Prisoner without an M6D would be a shadow of its former self.PooBone said:I'm really hoping for Prisoner. That map hasn't been remade at all as far as I know.
Syracuse022 said:Prisoner without an M6D would be a shadow of its former self.
Of course, realistically, I can say that about any of these maps, except Beaver Creek, which I found more fun in H2 than H1 (removal of teleporter assassinations not withstanding).
PooBone said:I played lots of rocket games on Prisoner back in the day.
Spoken like a true maniac. lolWiggum2007 said:I hope all 7 maps are Chiron TL-34.
They can adjust Hemorrhage into Coagulation if they actually forged it right. But with Hemorrhage on the game Frankie has mentioned it won't happen. I had some hope for Headlong, Zanzibar, and Beaver Creek for Halo 2 maps. Halo 1 set will obviously be Hang 'em High, unknown map (Timberland?) and Damnation.TacticalFox88 said:Any word on Coagulation?
Wiggum2007 said:I hope all 7 maps are Chiron TL-34.
+1oxygenal said:
They said they won't do a variation on blood gulch.TacticalFox88 said:Any word on Coagulation?
That's disappointing. Such a classic.PooBone said:They said they won't do a variation on blood gulch.
Rockets on Prisoner was great. Also a fun gametype for Prisoner, if you were playing over LAN instead of XBC and could convince everyone to follow the rules: Shotguns, with the rule that you had to immediately jump down to the bottom upon spawning. So much hilarity.PooBone said:I played lots of rocket games on Prisoner back in the day.
Every LAN game we did this. Prisoner and rockets and a whole lot of fun!PooBone said:I played lots of rocket games on Prisoner back in the day.
Point me to where I can pick up brand new $360 titles for $40. There's a couple of recent releases I haven't gotten yet and it'd be great to only pay "full price" rather than $60.Izayoi said:It's Microsoft, so never.
Paying full price for half of a game is the law of the land.
Wiggum2007 said:I hope all 7 maps are Chiron TL-34.
Rockets on Prisoner, and Shoties on Wizard.PooBone said:I played lots of rocket games on Prisoner back in the day.
PooBone said:I'm really hoping for Prisoner. That map hasn't been remade at all as far as I know.
TacticalFox88 said:That's disappointing. Such a classic.
Presumably so they can charge money for more bullshit later, or just because they're super lazy now.oxygenal said:Really annoys me that out of the remaining great maps (except the bottom three), only three more will be added. Why not include all?!
Cocopjojo said:Point me to where I can pick up brand new $360 titles for $40. There's a couple of recent releases I haven't gotten yet and it'd be great to only pay "full price" rather than $60.
Cocopjojo said:Point me to where I can pick up brand new $360 titles for $40. There's a couple of recent releases I haven't gotten yet and it'd be great to only pay "full price" rather than $60.
Hypertrooper said:Amazon.co.uk lists Halo: CE:A for £45.62. That is about ~$75. Microsoft UK, you have to change the RRP.
Really hope so! Amazon.de is selling Halo: CE A for 39.99. (Still Amazon.fr wants 69,99 from you) I'm really hoping that the price for Halo: CE:A will be £29.99GarthVaderUK said:Is there a price set for the UK yet? Could just be a placeholder price on Amazon...
I mean, ODST's RRP was £10 cheaper than Halo 3's/Reach's RRP, so I think it would be pretty odd if CEmake's RRP was £5 more than Halo 3's/Reach's and £15 more than ODST's.
I'd like to throw Blood Gultch/Coagulation into a black hole. Its like Big Game Hunters for First Person Shooters.oxygenal said:I hope you're joking One of the worst Halo maps ever created.
Damnation (who is responsible for including this map? ) and Wizard sucks too... and when considering big maps, Sidewinder not as fun as Coagulation.
Really annoys me that out of the remaining great maps (except the bottom three), only three more will be added. Why not include all?!
Rat Race - http://www.youtube.com/watch?v=LtMn1SuksFc
Prisoner - http://www.youtube.com/watch?v=6P6paHvnGyw
Chill Out - http://www.youtube.com/watch?v=vu3m56vJ3gA
Derelict - http://www.youtube.com/watch?v=QiWytl4VkIY
Boarding Action - http://www.youtube.com/watch?v=wARWW_fZnOM&feature=related
Blood Gulch - http://www.youtube.com/watch?v=yKlRWvdC-LA
Longest - http://www.youtube.com/watch?v=y-2xC6CtfJk
I could manage without these three:
Wizard - http://www.youtube.com/watch?v=OCmcEFCMuOQ
Sidewinder - http://www.youtube.com/watch?v=Fwya69bxqII
Chiron TL-34 - http://www.youtube.com/watch?v=OCmcEFCMuOQ
I bought Portal 2 for $35 when they had that great deal two weeks after it came out. Fantastic deal, and a great game. Portal 2 also has the developer commentary throughout the entire game, that is a highly overlooked feature. A feature I could imagine a lot of Halo fans would go nuts for in this remake, developer commentary from the original crew that made the game. That feature adds to Portal 2's value.ncsuDuncan said:http://www.amazon.com/gp/product/B002I0J9M0
Just kidding, I completely agree with you. CEA for $40 is a deal.
and Portal 2 is an exception to the rule. Valve can work magic now that retailers have to compete with Steam. Besides, Portal 2 only has single player and co-op, it doesn't come with ANY multiplayer maps.
infinityBCRT said:I'd like to throw Blood Gultch/Coagulation into a black hole. Its like Big Game Hunters for First Person Shooters.
By the way, does anyone have a list of Halo 1 & 2 Map remakes in Halo 3, Halo 3 DLC, Reach & Reach DLC? I think across Halo 3 and now Reach most of my favourites have been remade.
Hypertrooper said:Really hope so! Amazon.de is selling Halo: CE A for 39.99. (Still Amazon.fr wants 69,99 from you) I'm really hoping that the price for Halo: CE:A will be £29.99
As a german guy, who wants the game fast, I have to pre-order at amazon.co.uk. But if £34.99 is the correct price, Amazon UK will change the price very soon.OuterWorldVoice said:Game has the correct price, $34.99
http://www.game.co.uk/search.aspx?&s=Halo+Anniversary+Combat+Edition
Halo: CE:A comes with 7maps for Reach. If you don't have Reach anymore, you can only play on these 7 maps.(One of them is a firefight one). If you buy Reach again, you'll get a token or something else to download the maps for Reach.Talladega Knight said:sorry if this has been discussed many times before already, but let's say i were to buy this, would i also need to purchase reach (again, since i traded it in a few months back) in order to play multiplayer online?
OuterWorldVoice said:Game has the correct price, $34.99
http://www.game.co.uk/search.aspx?&s=Halo+Anniversary+Combat+Edition
Seems a bit unfair really. US gets a 33% reduction in price compared to "regular" titles; UK gets 12.5% drop.OuterWorldVoice said:Game has the correct price, $34.99
http://www.game.co.uk/search.aspx?&s=Halo+Anniversary+Combat+Edition
Like Garthvaderuk said: If £34.99 is the RRP, we will definitely get Halo: CE:A under £30 before the release.Sir Fragula said:Seems a bit unfair really. US gets a 33% reduction in price compared to "regular" titles; UK gets 12.5% drop.
nVidiot_Whore said:Reach is the current main Halo community they are supporting, including offering DLC for it.. which is the direct financial incentive to getting more people into Reach, or back into Reach who abandoned it early on.
And that's not to mention the other reason for making CEA a Reach add-on for multi-player, which is cost. Reach has all of the online multi-player bells and whistles built into it and then some.. and is connected to bungie.net/Halo Pro, etc. Halo CE's engine was built for LAN only.
ah, cool beans. thanks for the info.Hypertrooper said:Halo: CE:A comes with 7maps for Reach. If you don't have Reach anymore, you can only play on these 7 maps.(One of them is a firefight one). If you buy Reach again, you'll get a token or something else to download the maps for Reach.
Why should 343i give Halo: CE:A a MP mode? Tbh. Halo: Reach came out last year and Halo 4 is coming next year. In 2012 it would be 4 Halo-MP out there if Halo: CE:A had a MP mode. The Halo Fanbase would be splitted into four groups. The dudes that still play Halo 3, Halo: Reach or Halo: CE:A and the dudes, who will play Halo 4. And it is more than confirmed, that we will get some classic-like gameplay. 343i will be handling the playlist system of Reach. They will ship out the updates for the game etc. So they can change some gameplay stuff.border said:I'm a little confused as to how a handful of classic maps is going to get many players back. If you didn't like Reach, you didn't like Reach. What turned you off about it is still going to remain even if there's some new maps. A separate CEA community would increase the total number of players more, even if slightly splintered.
Some people here seem intent on imagining a "classic" mode for Reach that will come very close to CE, but 343 has been so cagey I kinda doubt it.
Having two games works for CoD because they realize that selling a brand new $60 game to 10 million people is better than selling a $10 map pack to half as many. I don't see the point in neutering the hell out of CEA so that you can have a slightly more focused audience for DLC.
I think this is the more plausible reason. They just don't want to spend the money on it. Which is a shame, since all the corners being cut makes it hardly worth the $40 asking price....yet a proper remake with online could have easily commanded $60.
border said:I'm a little confused as to how a handful of classic maps is going to get many players back. If you didn't like Reach, you didn't like Reach. What turned you off about it is still going to remain even if there's some new maps. A separate CEA community would increase the total number of players more, even if slightly splintered.
Some people here seem intent on imagining a "classic" mode for Reach that will come very close to CE, but 343 has been so cagey I kinda doubt it.
Having two games works for CoD because they realize that selling a brand new $60 game to 10 million people is better than selling a $10 map pack to half as many. I don't see the point in neutering the hell out of CEA so that you can have a slightly more focused audience for DLC.
I think this is the more plausible reason. They just don't want to spend the money on it. Which is a shame, since all the corners being cut makes it hardly worth the $40 asking price....yet a proper remake with online could have easily commanded $60.
Hypertrooper said:Why should 343i give Halo: CE:A a MP mode? Tbh. Halo: Reach came out last year and Halo 4 is coming next year. In 2012 it would be 4 Halo-MP out there if Halo: CE:A had a MP mode. The Halo Fanbase would be splitted into four groups.
They've been kinda non-committal and unwilling to go into specifics, so to me that doesn't really bode well for getting an accurate representation of classic Halo.And it is more than confirmed, that we will get some classic-like gameplay
If they setup the playlists right, it means that people will be able to jump back and forth between Halo CE and Halo Reach without popping in a disc. Say you're playing Reach, but then you've got a friend who is playing Halo CE, it will be a lot quicker for you and your friend to get in some games together than if they gave CE it's own mode.border said:But who cares, other that the people that jerk of to Major Nelson's Xbox Live Activity list? My argument is that there's simply more to be gained by selling a new, full-featured SKU to a greater number of people than there is to be gained by trying to force a dwindling number of players into the same playpen.
If someone has abandoned Reach I don't think they'll come back to it for CEA....even if they did they sure aren't going to still be playing a year from now when Halo 4 comes out.
They've been kinda non-committal and unwilling to go into specifics, so to me that doesn't really bode well for getting an accurate representation of classic Halo.